533 cards found
Finishing Touches

Finishing Touches {B}

Instant
Destroy target creature if it was dealt damage this turn.
When a samurai's defenses falter, learn to strike his shadow.
  • Path of Shadows
Fire and Ashes

Fire and Ashes {X}{R}

Sorcery
Fire and Ashes deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
“My failing almost cost the lives of thousands. Tonight, I redeem myself.”
—Kuno Aokara, Ivory Crane
Firebloom

Firebloom {R}

Instant
This spell can't be countered.
Firebloom deals 3 damage to target creature or planeswalker.
  • Path of Shadows
Fireheart Channeler

Fireheart Channeler {1}{R}

Creature - Human Wizard
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.” (The land continues to burn after Fireheart Channeler has left the battlefield.)
2/1
Fireshaper Adept

Fireshaper Adept {1}{R}

Creature - Human Wizard
Flash
When Fireshaper Adept enters, copy up to one target activated or triggered ability. You may choose new targets for the copy.
1/1
Flash of Blades

Flash of Blades {G}

Sorcery
Target creature you control fights another target creature. If either of those creatures would die this turn, exile it instead.
“My ancestors wait for me with open arms and proud faces. Do yours?”
Flash of Steel

Flash of Steel {1}{W}

Instant
For each Equipment you control, you may attach it to target creature you control.
Draw a card.
  • Imperial Legacies
Fleeting Thoughts

Fleeting Thoughts {U}

Sorcery - Inscription
Target player mills four cards.
Inscribed creature has flying.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Fleshcage Shambler

Fleshcage Shambler {1}{B}

Creature - Zombie
When Fleshcage Shambler dies, create a 2/2 colorless Spirit creature token.
1/1
  • Path of Shadows
Flow of the River

Flow of the River {U}

Instant
Untap target creature you control. It gains hexproof until end of turn.
  • Imperial Legacies
Forbidden Brew

Forbidden Brew {B}

Sorcery - Inscription
Target opponent loses 2 life.
Inscribe {1}{B} ({1}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Forest

Forest

Basic Land - Forest
Forgewatcher

Forgewatcher {1}{R}

Creature - Human Artificer
{T}, Sacrifice Forgewatcher: Add two mana of any one color. If that mana is spent on a creature spell, it gains haste until end of turn.
“An unattended forge never roars.”
1/1
  • Tales of Old Jidai
Forgotten Homelands

Forgotten Homelands {1}{G}

Sorcery
Put target land card from a graveyard onto the battlefield under your control.
In dark times, one must seek places where the light remains strong.
  • Path of Shadows
Forlorn Companion

Forlorn Companion {B}{R}

Creature - Human Shapeshifter
{B}{R}, Sacrifice a creature: Create a token that's a copy of Forlorn Companion, except it has no mana cost.
“May you incur a demon's love.”
—Hiroto Jaakuna
2/2
  • Tales of Old Jidai
Fortune Charm

Fortune Charm {1}

Artifact
{T}, Sacrifice Fortune Charm: Look at the top two cards of your library, then put them back in any order. Draw a card.
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Garrote

Garrote {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
Enchanted creature gets an additional -1/-1 for each card named Garrote in your graveyard.
  • Tales of Old Jidai
General Takaki

General Takaki {1}{R}{G}{W}

Legendary Creature - Human Samurai
If a source you control would deal exactly 1 damage to a permanent or player, it deals 3 damage instead.
1/4
  • Path of Shadows
General of Kinjiru Castle

General of Kinjiru Castle {2}{W}

Creature - Human Samurai
Whenever one or more creatures you control attack, create a 1/1 white Human Samurai creature token.
“No one man has ever won a war.”
3/3
  • Tales of Old Jidai
Gifts of the Oshiruko

Gifts of the Oshiruko {2}{U}

Sorcery
Create a 2/2 colorless Spirit creature token.
Draw a card.
  • Path of Shadows
Giku Weaponsmith

Giku Weaponsmith {3}{R}

Creature - Human Artificer
When Giku Weaponsmith enters, create two colorless Equipment artifact tokens with “Equipped creature gets +1/+1” and equip {1}.
3/3
  • Imperial Legacies
Ginjiro Chimei

Ginjiro Chimei {2}{B}{G}

Legendary Creature - Zombie Wizard
When Ginjiro Chimei enters, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle.
You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
1/1
  • Tales of Old Jidai
Grasp of Water

Grasp of Water {3}{U}

Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard.
Arcanists of the Rippling Water school made quick work of any Kinjiru soldiers who dared approach too close to Odaya.
  • Tales of Old Jidai
Hanabira, Kogane's Legacy

Hanabira, Kogane's Legacy {W}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, until your next turn, up to one target creature can't attack or block and its activated abilities can't be activated.
Equip {2}