234 cards found
Hunter's Mark

Hunter's Mark {1}{U}

Enchantment - Aura Curse
If Hunter's Mark is in your opening hand, you may begin the game with it on the battlefield.
Enchant opponent
Spells you cast that target enchanted player cost {2} less to cast.
  • Eralou
Improvising Automaton

Improvising Automaton {4}

Artifact Creature - Construct Bard
Harmony — Target creature gains indestructible until end of turn.
When Improvising Automaton enters the battlefield, harmonize. (Trigger up to one harmony of one permanent you control.)
3/2
  • Eralou
Inspiring Band

Inspiring Band {1}{W}{W}

Creature - Human Wizard
Harmony — Target creature gets +2/+2 until end of turn.
When Inspiring Band enters the battlefield, harmonize. (Trigger up to one harmony of one permanent you control.)
3/2
  • Eralou
Intoxicating Melody

Intoxicating Melody {4}{R}

Instant
Attacking creatures get +2/+0 and gain trample until end of turn.
Few things are more embarrassing than when you're upstaged by bottle golems.
  • Eralou
Irrigation Trawler

Irrigation Trawler {G}{U}

Creature - Human Peasant
When Irrigation Trawler enters the battlefield, reveal the top card of your library. If that card was a land card, put that card into your hand. Otherwise, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/3
  • Eralou
Island

Island

Basic Land - Island
Jeama, Zoulev Queen

Jeama, Zoulev Queen {4}{G}

Legendary Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
{T}: The next creature spell you cast this turn has enspirit. When that creature enters the battlefield, it becomes an enchantment in addition to its other types.
4/4
  • Eralou
Kantra of Avarice

Kantra of Avarice {4}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Avarice enters the battlefield, target player draws two cards and loses 2 life.
4/3
  • Eralou
Kantra of Bounty

Kantra of Bounty {5}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may play any number of lands on each of your turns.
4/4
Kantra of Fortitude

Kantra of Fortitude {6}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Trample
6/5
  • Eralou
Kantra of Healing

Kantra of Healing {6}{W}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Lifelink
4/3
  • Eralou
Kantra of Old Majik

Kantra of Old Majik {4}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Old Majik enters the battlefield, you may return target card from your graveyard to your hand.
4/3
Kantra of Plagues

Kantra of Plagues {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
At the beginning of each player's upkeep, they sacrifice a nonenchantment creature. Then if there are no nonenchantment creatures on the battlefield, sacrifice Kantra of Plagues.
6/4
  • Eralou
Kantra of the Third Eye

Kantra of the Third Eye {5}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may look at the top card of your library any time.
You may play the top card of your library.
4/4
Kantra's Envoy

Kantra's Envoy {1}{G}

Creature - Human Shaman
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast enchantment spells.
“There's a world behind this one, child. Want to see?”
1/3
  • Eralou
Lazaire's Altar

Lazaire's Altar {1}{B}

Enchantment
At the beginning of your upkeep, target player draws a card and loses 1 life. Each other player creates a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
  • Eralou
Lazaire's Conjuring

Lazaire's Conjuring {X}{U}{U}

Instant
Repeat the following process X times. Exile a creature you control, then return it to the battlefield under your control.
Exile Lazaire's Conjuring.
“Leaving so soon? Shame, my associates were just about to make a grand entrance.”
Lonely Devil

Lonely Devil {R}

Creature - Devil Scout
Menace
Lonely Devil can't attack or block alone.
“Devils just want companionship. This is why they're perfect soldiers for Faradia.”
—Helena
3/1
  • Eralou
Lord's Voyage

Lord's Voyage {3}{R}

Sorcery
Exile the top three cards of your library. For each land card exiled this way, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.” Until the end of your next turn, you may cast nonland cards exiled this way.
  • Eralou
Lost in Admiration

Lost in Admiration {3}{U}

Sorcery
Put target nonland permanent on top of its owner's library.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The hardest part of lotus hunting is leaving.
  • Eralou
Lotus Debutante

Lotus Debutante {2}{U}

Creature - Human Noble
When Lotus Debutante enters the battlefield, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{3}{U}: Draw a card.
Only the most successful knights can offer a woman a complete lotus gown.
1/3
  • Eralou
Lotus Feaster

Lotus Feaster {2}{G}

Creature - Frog Noble
When Lotus Feaster enters the battlefield, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Croakfolk, especially those in Erollin's family, are known to spend all day feasting on insects and lotuses from the bog.
2/3
  • Eralou
Lotus Studies

Lotus Studies {1}{R}

Sorcery
Add three mana of any one color.
“Lotuses seem to be manifested mana of every kind. Similar to angels as white mana manifested.”
—Adavene's notes
  • Eralou
Luminescent Croaker

Luminescent Croaker {1}{U}

Creature - Frog
Flash (You may cast this spell any time you could cast an instant.)
{2}{G}: Luminescent Croaker gains indestructible until end of turn.
2/1
  • Eralou
Manhunter Kantra

Manhunter Kantra {5}{U}{B}

Enchantment Creature - Spirit
Flash
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
5/5
  • Eralou