15897 cards found
Misty Churchyard

Misty Churchyard

Land
Misty Churchyard enters tapped.
{T}: Add {W}.
{1}{W}{W}: Until end of turn, Misty Churchyard becomes a 1/4 Cleric creature with “Whenever this creature is dealt damage, put that many +1/+1 counters on it.” Activate only if you're horrific.
  • Video Horror System
Mobilize the Heavenly

Mobilize the Heavenly {2}{U}

Enchantment
Creatures you control with flying get +1/+1.
Whenever a creature you control with flying deals combat damage to a player, you may pay {U}. If you do, draw a card.
Model of Perfection
Ship of Fools

Model of Perfection {1}{U}{U}

Sorcery
Create a token that's a copy of target creature you control.
Fabled {5}{U}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Ship of Fools
  • Glacia: Hail to the Queen
Molecular Mimicry

Molecular Mimicry {1}{G}

Sorcery
Conjure into your hand a duplicate of target nontoken permanent you control or permanent card in your graveyard.
Exile Molecular Mimicry.
In a desperate attempt to salvage an empire under assault, GenTech decided to publicly expunge their ethical guidelines.
  • Beyond the Blackwall
Molten Basin

Molten Basin

Land
You may play Molten Basin from your graveyard as long as seven or more cards are in your graveyard.
Molten Basin enters tapped.
{T}: Add {B} or {R}.
Cycling {1}{B}{R} ({1}{B}{R}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Molten Falls

Molten Falls

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Molten Falls enters tapped.
{1}, {T}: Add {B}{B} or {R}{R}.
  • Worlds Away
Molten Incubation

Molten Incubation {R}

Enchantment
Whenever you cast a noncreature spell, put a hatch counter on Molten Incubation. Then if it has five hatch counters on it, sacrifice it and choose one —
• Create a 5/5 red Dragon creature token with flying.
• Molten Incubation deals 20 damage to each creature.
  • Survive the Night
Molten Mire

Molten Mire

Land
Molten Mire enters tapped unless you control a basic land.
{T}: Add {B} or {R}.
“Once a place to revel those who put their lives to the show, but now its hosts act out in rebellion. Casting a rogue to sabotage their sinister celebrations.”
—Percy's Playbook, Page 4
Molten Ritual

Molten Ritual {R}{R}

Instant
Molten Ritual deals 3 damage to target creature. If that creature would die this turn, exile it instead.
A Pyromancer's rage must be released in small doses, or it can be devastating for anyone who's at the wrong place at the wrong time.
  • Tides of War
Moment of Glory
Legacy of Victory

Moment of Glory {R/W}

Sorcery
Target creature gets +1/+1 until end of turn.
Fabled {2}{R/W}{R/W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Legacy of Victory
  • A Tourney at Whiterun
Moment of Heroism

Moment of Heroism {1}{W}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
“Lord Wimbledon, how can one be a hero when their heart lies engripped by fear?”
“Why, young Mikkino, true heroism is only possible in precisely those moments.”
  • Adventurers of Onora
Moment of Madness

Moment of Madness {R}

Sorcery
Gain control of target creature with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.
“Sometimes I fear we're nothing more than pawns in a game that's bigger than all of us.”
—Jeska, Neolition Leader
  • Tides of War
Moment of Mourning

Moment of Mourning {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card if it has mana value 2 or less or this spell was foretold.
Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Moment of Tranquility

Moment of Tranquility {U}

Instant
Cast this spell only during your turn.
Counter target spell.
“True self is without form.”
Moment of Triumph

Moment of Triumph {W}

Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.
“I have not named a champion worthy of legend since Koios, many ages ago. Prove to me you are worthy of the title!”
—Iroas, god of victory
  • Theros Triumphant
Moment's Reprieve

Moment's Reprieve {2}{W}{U}

Enchantment
Flash
When this enchantment enters, if you cast it, you may return target spell or nonland permanent to its owner's hand.
Whenever you cast your first spell during each opponent's turn, create a 1/1 white and blue Bird creature token with flying.
  • The Petals Wilt
Momentary Victory

Momentary Victory {W}

Instant
Exile target card from a graveyard. If this spell was foretold, create a 2/1 white Soldier creature token.
Draw a card.
Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Momentous Blow

Momentous Blow {3}{R}

Instant
Target creature gets +4/+3 until end of turn. Put a trample counter on it.
“That vase was A PRICELESS ANTIQUE!”
—Zarad, the Final Adversary
  • Arkadai
Monkey Trinket

Monkey Trinket {3}

Artifact
{T}: Add {G} or {U}.
{G}{U}, {T}: Return target creature you control to its owner's hand.
Orria had vanished, but left behind enough tricks to convince the capuchins that she was merely playing with them.
  • Novea
Monkeyshines

Monkeyshines {U}

Sorcery
Look at the top two cards of your library. You may put both of those cards into your graveyard or back on top of your library in any order.
Draw a card.
Monolith of Ages

Monolith of Ages {6}

Artifact
{W}{U}, {T}: Target creature gets +2/+2 and gains flying until end of turn.
{U}{B}, {T}: Target player mills three cards.
{B}{R}, {T}: Monolith of Ages deals 3 damage to any target.
{R}{G}, {T}: Target creature gets +4/+2 and gains trample until end of turn.
{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
  • K15 Core Set
Monsoon Lagoon

Monsoon Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
Monsoon Lagoon enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Monstriform

Monstriform {4}{R}{G}

Instant
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. If you own that card, it enters with an additional X +1/+1 counters on it, where X is its power.
  • Theros Triumphant
Monstrous Calamity

Monstrous Calamity {X}{G}{G}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Whenever a creature attacks this turn, it gets +1/+1 until end of turn.
• ★★ — Create a 3/3 green Wurm creature token. It gains haste until end of turn.
• ★★★★★ — For each creature you control, create a token that's a copy of it. They gain haste.
  • Riddles of Revio
Monstrous Champion

Monstrous Champion {1}{R}{R}

Enchantment
Vanguard — Whenever a creature you control attacks alone, that creature gets +3/+0 until end of turn.
“It's all up to you. I've got your back. Lets make our name.”
—Masaru, aspiring champion
  • Monsters of Chikyu