15897 cards found
Imposing Sphinx

Imposing Sphinx {4}{W}{W}

Enchantment Creature - Sphinx
Flying
When Imposing Sphinx enters, exile target nonland permanent an opponent controls until Imposing Sphinx leaves the battlefield.
At the beginning of your end step, if you gained life this turn, you may exile Imposing Sphinx, then return it to the battlefield under your control.
5/5
  • Riddles of Revio
Tizzanier Tidehunter

Tizzanier Tidehunter {3}{U}

Creature - Merfolk Wizard
Tizzanier Tidehunter can't be blocked as long as you control another Merfolk.
Those from the group who'd never left the plane stared in amazement at the bizarre creatures Allagras had created to populate Tizzany.
2/4
  • Aftermath
Rakkiri Aspirant

Rakkiri Aspirant {1}{R}

Creature - Fox Soldier
When Rakkiri Aspirant enters, if you control an embattled creature, exile the top card of your library. Until end of turn, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Glacia: Hail to the Queen
Legacy of Dawn Hill

Legacy of Dawn Hill {1}{R}

Enchantment - Aura
Enchant creature
As Legacy of Dawn Hill enters, choose a creature type.
Enchanted creature gets +2/+0, has first strike, and is the chosen type in addition to its other types.
“I came to Dawn Hill to forge a future of my own.”
—Karoa, His Roaring Grace
  • Adventurers of Onora
Shorecrash Octopus

Shorecrash Octopus {3}{U}{U}

Creature - Octopus
{3}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shorecrash Octopus becomes monstrous, return target instant or sorcery card from your graveyard to your hand.
4/4
  • Glacia: Hail to the Queen
Scrollsnatcher

Scrollsnatcher {U}{B}

Creature - Human Rogue
Scrollsnatcher can't block and can't be blocked.
Whenever Scrollsnatcher deals combat damage to a player, look at the top card of each library, then put any number of those cards into their owner's graveyards.
1/1
  • Harvest Festival
Alin and Meva, Warqueens

Alin and Meva, Warqueens {1}{R}{W}

Legendary Creature - Human Angel Noble
Flying, first strike, vigilance, trample, lifelink
{4}: Put a +1/+1 counter on Alin and Meva, Warqueens.
“One day they will build monuments to us and our legacy, dear Alin.”
—Meva, Warrior-Queen
3/3
  • Over the Horizon
Deathwind Survivor

Deathwind Survivor {2}{B}

Creature - Human Rogue
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control.
Whenever an enchantment you control enters, put a +1/+1 counter on target creature.
*/*
  • Spark of Revolution
Demolitionist Deviser

Demolitionist Deviser {1}{R}

Creature - Human Artificer
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Demolitionist Deviser dies, it deals damage equal to its power to any target.
“If the whole world's a stage, let's set it on fire.”
2/1
Sundew Tender

Sundew Tender {3}{G}

Creature - Elemental
Whenever a land you control enters or a land card is put into your graveyard from anywhere, create a 0/1 green Plant creature token.
{3}{G}{G}: Put a +1/+1 counter on each other creature you control.
4/4
  • MSEM Masters Cube
Rallying Rector

Rallying Rector {1}{R}

Creature - Human Cleric
As long as it's your turn, Rallying Rector has first strike.
Whenever Rallying Rector attacks, you may discard a card. If you do, search your library for a card named Rallying Rector, reveal it, put it into your hand, then shuffle.
2/1
  • Eralou
Underpass Ranger

Underpass Ranger {3}{W}

Creature - Dwarf Ranger
When this creature enters, search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Arise {2}{W} ({2}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
3/2
  • The Petals Wilt
Dawn Hill Outskirts

Dawn Hill Outskirts

Land
Dawn Hill Outskirts enters tapped unless you played it from exile.
{T}: Add {R} or {W}.
Card has other part: Conquer Realms
  • Adventurers of Onora
Dawn Without End

Dawn Without End {2}{R}

Sorcery
Dawn Without End deals damage to each opponent equal to the number of nonbasic lands they control.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Agriculture

Agriculture {2}{G}

Enchantment - Discovery
I, II — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Discovery — {4}: You gain 2 life.
  • Scriptures of Urshad
Artificial Wayfinder

Artificial Wayfinder {3}

Artifact Creature - Construct Scout
When Artificial Wayfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
There are many great lands outside of the five great Satrapies. While most contact is limited to wayfinders, most are content with keeping away from any foreign influence.
0/3
  • Alkabah
Alley Hunter

Alley Hunter {1}{B}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Alley Hunter has lifelink as long as it's blocked by a marked creature.
2/2
  • Villains: The Musical
Senator Christian Winters

Senator Christian Winters {1}{B}

Legendary Creature - Human Advisor
Deathtouch
Whenever another creature you control dies, each opponent loses 1 life.
{2}{W}: Create a 1/1 colorless Servo artifact creature token.
“Apologies Aldorus, I've grown bored. There've been too many war wounds and not enough wars.”
1/1
  • Love Song
Prophet of Pacifism

Prophet of Pacifism {1}{G}

Creature - Human Mutant
{1}{W}, {T}, Sacrifice Prophet of Pacifism: Prevent all damage that would be dealt to players this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
0/2
  • Plagues of Fretport
Patrol Droid

Patrol Droid {2}

Artifact Creature - Droid
When Patrol Droid dies, if it attacked this turn, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
DCPD peace-bots often provide crucial testimony. Dusk City's underground has learned to scramble first, shoot after.
2/1
Related card: Data-Point
  • Beyond the Blackwall
Worldwise Ascetic

Worldwise Ascetic {1}{W}

Creature - Human Cleric Aurashaper
{2}{W}, Exile Worldwise Ascetic from your graveyard: Create a green Aura enchantment token named Years of Experience attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.” Activate only as a sorcery.
2/2
  • Over the Horizon
Convocation Elder

Convocation Elder {4}{G}

Creature - Elf Druid
When Convocation Elder enters, create two 1/1 green Elf creature tokens.
{1}{G}, Discard Convocation Elder: Create a 1/1 green Elf creature token. Draw a card. Activate only as a sorcery.
2/3
  • Seasons of War
Heavenly Temple

Heavenly Temple

Land
{T}: Add {C}.
When Heavenly Temple enters, target creature gains flying until end of turn.
{2}: Return Heavenly Temple from the battlefield to its owner's hand.
DC-4 Cutie

DC-4 Cutie {1}{W}{W}

Artifact - Vehicle
Flying
Whenever DC-4 Cutie enters or attacks, choose target creature card with mana value 3 or less in your graveyard. You may cast it this turn.
Crew 2
I will follow you into the dark.
—Ship inscription
3/3
  • Animus Vox
Weeping Failure

Weeping Failure {2}{B}

Creature - Ooze Chimera
At the beginning of your upkeep, discard a card and create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Animus ensured that Hyden's final creations would do little to repel the Coalition.
6/4
  • The Empty Throne of Feanav