14928 cards found
Plumed Carpet

Plumed Carpet {3}

Artifact - Equipment
Equipped creature gets +2/+1 and has flying.
Equip {3}
For when you wish to traverse the skies in the ultimate style.
  • Al Tabaq
Plummet

Plummet {1}{G}

Instant
Destroy target creature with flying.
“Giradrus burned half our kind to the ground when he brought his treasure to Helicos. We will not be so unprepared for our next unwelcome visitor.”
—Gos, Knotweald Elder
  • Dark Seas of Shiryen
Plundered Graves

Plundered Graves {X}{U}{B}

Sorcery
Mill X cards. Then you may return a creature card with mana value X or less from your graveyard to the battlefield.
  • Khaliz-Dorahn
Plunge Through the Heart

Plunge Through the Heart {1}{W/B}

Sorcery
If a player has lost life this turn, this spell has flash and can't be countered.
Destroy target tapped creature.
  • A Tourney at Whiterun
Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Poach

Poach {3}{B}

Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Duwinda Hunter
  • Karina's Explorations
Poacher's Bounty

Poacher's Bounty {G}

Enchantment - Aura
Enchant creature
Enchanted creature has infiltrate. (Whenever one or more attacking creatures you control aren't blocked, enchanted creature gets +1/+1 until end of turn.)
Whenever enchanted creature deals combat damage to a player, draw a card.
  • Over the Horizon
Pocket Aces

Pocket Aces {U}

Instant
Reveal up to four cards you own from outside the game with the same name, then shuffle them into your main library.
Draw a card.
Point Blank

Point Blank {2}{R}

Instant
This spell costs {2} less to cast if you control a creature with power 4 or greater.
Target creature gets +2/+0 and gains first strike and trample until end of turn.
“Unless you have another bomb, you've lost,” Lettie sneered. The possessed ‘Conway' pulled her gun. “This will have to do,” Okus fired back.
  • The Empty Throne of Feanav
Point Blank Shot

Point Blank Shot {2}{G}

Instant
Put two +1/+1 counters on target creature you control. When you do, it deals damage equal to its power to up to one target creature with flying.
“It's hard to miss at this distance.”
—Corym, Gyrewood ranger
  • Seasons of War
Pointer Churn

Pointer Churn {2}{R}{R}

Sorcery
You may cast cast up to two target instant and/or sorcery cards with total mana value 6 or less from your graveyard without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead.
Exile Pointer Churn.
  • Beyond the Blackwall
Poison Point

Poison Point {B}

Instant
Target creature gains deathtouch until end of turn. If that creature is an Insect, it gains first strike until end of turn.
“There are few situations that can't be improved with a bit of poison.”
—Lucien, the duelist
  • Monsters of Chikyu
Poison the Blade

Poison the Blade {2}{B}

Instant
Target creature gains deathtouch and indestructible until end of turn.
“Never doubt my wares. Some of my poisons have no way of being cured, especially by those here on Alkabah.”
—The Faceless
  • Alkabah
Poisoned Shiv

Poisoned Shiv {2}{B}{B}

Artifact - Equipment
When Poisoned Shiv enters, destroy target creature or planeswalker.
Equipped creature gets +2/+0 and has deathtouch.
Equip {2}
“By its power, kingdoms are slain.”
—Vedrix, Midnight's Sting
  • Seasons of War
Poisoned Tonic

Poisoned Tonic {2}

Artifact
Whenever a player gains life, that player loses 2 life.
The only cure is more of the same.
  • Memorium Arcanum
Poisoned Well

Poisoned Well {2}{B}

Sorcery
Search your library for a land card and put that card onto the battlefield tapped with a venom counter on it. It gains “Whenever this land is tapped for mana, you lose 1 life.” Then shuffle.
On Atuum, there exists no greater crime.
  • Pyramids of Atuum
Poisoned Wine

Poisoned Wine {1}{B}

Instant
Target creature gets -2/-2 and is marked until end of turn.
It only takes a drop.
  • Villains: The Musical
Poisonous Growth

Poisonous Growth {1}{B}

Artifact - Equipment
When Poisonous Growth enters, create a 1/1 green Saproling creature token, then attach Poisonous Growth to it.
Equipped creature has deathtouch.
Equip {4}
  • End of Wollensie
Poisonous Shot

Poisonous Shot {2}{G}

Sorcery
Put a -1/-1 counter on target creature. Target creature you control fights that creature.
The Rehisons used to coat their weapons in venoms to gain lethal advantage.
  • Khaliz-Dorahn
Polis's Demise

Polis's Demise {3}{R}{R}

Sorcery
This spell can't be countered.
Polis's Demise deals 5 damage to each creature. Destroy all artifacts.
The architects of the polis of Arestas claimed to be better artisans than Purphoros himself. The rubble of Arestas still burns to this day.
  • Theros Triumphant
Polluted Bonds

Polluted Bonds {3}{B}{B}

Enchantment
Whenever a land enters under an opponent's control, that player loses 2 life and you gain 2 life.
“Are you strong enough to struggle on when even the very earth hates you?”
—Ha'tana, high accuser
  • Mious
Polymorphist's Gift

Polymorphist's Gift {1}{U}

Instant
Untap target creature and upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
“I don't care if it was the optimal strategy, Lelin! Never turn me into a pig again!”
—Selvar, the Seeker
  • Arkadai
Polyp Pools

Polyp Pools

Kindred Land - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add {C}.
Don't know where...
Polytheism

Polytheism {6}{W}{W}{W}

Enchantment
When Polytheism enters, return up to four target permanent cards not named Polytheism from your graveyard to the battlefield. They become 4/4 God creatures in addition to their other types.
Gods you control have indestructible.
Ponderance of Transience

Ponderance of Transience {1}{U}

Enchantment
Whenever a creature you control leaves the battlefield, you may pay {1}. If you do, scry 1.
{3}{U}, Return a creature you control to its owner's hand: Draw a card.
There are insights that can only be gleaned in the fleeting moments of departure.
  • Mious