15897 cards found
Influential Wildborn

Influential Wildborn {4}{G}

Creature - Human Mutant Citizen
When Influential Wildborn enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/6
  • Plagues of Fretport
Living Fissures

Living Fissures {4}{R}{G}

Enchantment
Whenever a land you control enters, create a 3/3 red and green Elemental creature token.
  • Zero
Santriza Collaborator

Santriza Collaborator {1}{U/R}{B}

Creature - Human Pirate Warlock
When this creature enters, each player discards a card. Then return an instant or sorcery card from your graveyard to your hand.
“The dead come on dark tides, and together our magic will drown you!”
3/2
  • The Petals Wilt
Curse of the Tattletale

Curse of the Tattletale {1}{U}

Enchantment - Aura Curse
Enchant player
Whenever Curse of the Tattletale or another Curse becomes attached to enchanted player, each of their opponents draws a card.
“That blabbermouth desperately wanted to be heard. I merely gave her that wish.”
—Lynde, curse witch
  • Innistrad In Memoriam
Legend of the Wayward

Legend of the Wayward {2}{U}{U}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Wayward is tapped, you may look at and play the top card of your library.
“And in the wayward mind was adventure and story and song, and that is how the child found spring.”
— The Tale of Spring
5/4
  • Harvest Festival
Suspicious Gambler

Suspicious Gambler {2}{R}

Creature - Weasel Pirate
Haste
{T}, Discard a card: Flip a coin. If you win the flip, draw two cards. Otherwise, you may pay {R}. If you do, repeat this process.
“I win again, eh? What're the odds?”
2/3
  • Adventurers of Onora
Shinrin Blademaster

Shinrin Blademaster {1}{G}{G}

Creature - Human Samurai
Flash
If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
3/2
  • Imperial Legacies
Winding Snake
Mother Snake

Winding Snake {1}{G}

Creature - Snake
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Winding Snake has three or more +1/+1 counters on it, remove them all and transform it.
1/1
Card has other part: Mother Snake
  • Monsters of Chikyu
Smirk, Darkhand's Favored

Smirk, Darkhand's Favored {B}{B}

Legendary Creature - Cat
When Smirk enters, add the top two cards of your library to your evil plan. (Look at them, then exile them face-down. You may pay {7} once a turn as a sorcery to cast any number of cards in your evil plan without paying their mana costs.)
Whenever you cast your second spell each turn, you draw a card and you lose 2 life.
2/3
  • MSEM Masters: Legends
Sunlit Ruins

Sunlit Ruins

Land
Sunlit Ruins enters tapped unless you control a Swamp.
{T}: Add {G} or {W}.
  • The Land Bundle
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped.
{T}: Add {U} or {B}.
Greed

Greed {3}{B}

Enchantment
{B}, Pay 2 life: Draw a card.
Reading the Book of Secrets' chapter on “microtransactions” is strictly forbidden. Only Godmother Ilthiss may use the dark knowledge contained therein.
  • Arkadai
Accursed Ancestor

Accursed Ancestor {1}{R}

Creature - Dwarf Vampire Noble
When this creature enters, put two -1/-1 counters on a creature you control.
{T}, Sacrifice another creature: Add {C}{R}. Spend this mana only to cast creature spells or activate abilities of creatures or creature cards in your graveyard.
4/3
  • The Petals Wilt
Dunesea Ranger

Dunesea Ranger {1}{G}

Creature - Azra Druid Ranger
Reach
{T}: Add one mana of any color. Spend this mana only to cast an Azra or Demon spell, and that spell can't be countered.
“We're this land's predators, not its stewards. It's time we taught our prey its place.”
1/3
  • Alkabah: The Rise of Soli
Haunted Sunseeker

Haunted Sunseeker {1}{W}{W}

Creature - Nymph Shaman
Whenever you cast a black spell, you may exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Whenever you cast a red spell, you may have Haunted Sunseeker deal 1 damage to each creature.
1/4
  • Novea
United Focus

United Focus {R}{G}{W}

Enchantment - Aura
Enchant creature
As long as it's your turn, enchanted creature has indestructible.
Whenever enchanted creature attacks, it deals damage equal to its toughness to any target.
  • Beyond Our Ken
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
5/5
Main Role Maiden

Main Role Maiden {G}{U}{R}

Creature - Construct Noble
Whenever you cast a spell with mana value 4 or greater, create a Treasure token. If that spell's mana value is 6 or greater, draw a card. If that spell's mana value is 8 or greater, Main Role Maiden deals 4 damage to each creature and planeswalker you don't control.
3/3
  • The Stage Presents: The Neverending Act
Kaone of the Golden Sonata

Kaone of the Golden Sonata {2}{U}

Legendary Creature - Bird Wizard
When Kaone enters, if it was cast, exile target instant or sorcery card from your graveyard. If its mana value is less than or equal to the number of spells you've cast this turn, you may cast a copy of that spell without paying its mana cost. If you don't cast a copy this way, put the exiled card into your hand.
2/1
  • Adventurers of Onora
Children of the Clouds

Children of the Clouds {X}{W}

Sorcery
Cast this spell only if an opponent controls two or more nonwhite creatures or you control six or more lands.
Create X 1/1 white Bird creature tokens with flying. You gain X life.
I'd pick you up and we'd go back in time
I'd write this in the sky
I miss you like it was the very first night
Weaponize

Weaponize {R}

Sorcery
Until end of turn, target noncreature, non-Equipment artifact becomes an Equipment with equip {X} and “Equipped creature gets +X/+0”, where X is that artifact's mana value.
  • Aftermath
Ineffable Patronage

Ineffable Patronage {1}{W}{W}

Enchantment - Aura
Flash
Enchant creature
When Ineffable Patronage enters, it deals 4 damage to up to one target attacking or blocking creature.
Enchanted creature gets +2/+2.
  • Lovi Awoken
The Awakening

The Awakening {5}{B}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put all creature cards from your graveyard onto the battlefield.
II — Creatures you control gain lifelink until end of turn.
III — Destroy all creatures.
The monsters rage and the dead rise. It has begun.
  • Survive the Night
Ornamented Evergreen

Ornamented Evergreen

Land
Ornamented Evergreen enters tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
  • The Land Bundle
Ancient of Reflections

Ancient of Reflections {4}{R}

Creature - Dragon
Flying
When Ancient of Reflections enters, create a token that's a copy of target creature you control not named Ancient of Reflections, except it's 1/1 and has haste. Sacrifice it at end of turn.
3/3
  • Panxiou