14928 cards found
Magnificent Palace

Magnificent Palace

Land
Magnificent Palace enters tapped.
As Magnificent Palace enters, choose two colors.
{T}: Add one mana of any of the chosen colors.
  • Seasons of War
Midnight Gate

Midnight Gate

Land - Swamp
({T}: Add {B}.)
As Midnight Gate enters, you may pay 1 life. If you don't, Midnight Gate enters tapped.
Basic lands you control have “{T}: Add {B}.”
  • Seasons of War
Mystical Tomb

Mystical Tomb

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Mystical Tomb: Return target artifact, enchantment, or legendary card from your graveyard to your hand.
  • Seasons of War
Sacred Summits

Sacred Summits

Land
Sacred Summits enters tapped.
{T}: Add one mana of any color among the color identity of legendary creatures and planeswalkers you control or legendary cards in your command zone.
  • Seasons of War
Seaside Grotto

Seaside Grotto

Land - Island
({T}: Add {U}.)
As Seaside Grotto enters, you may pay 1 life. If you don't, Seaside Grotto enters tapped.
Basic lands you control have “{T}: Add {U}.”
  • Seasons of War
Sunlit Meadow

Sunlit Meadow

Land - Plains
({T}: Add {W}.)
As Sunlit Meadow enters, you may pay 1 life. If you don't, Sunlit Meadow enters tapped.
Basic lands you control have “{T}: Add {W}.”
  • Seasons of War
Tranquil Shrine

Tranquil Shrine

Land
Tranquil Shrine enters tapped.
When Tranquil Shrine enters, if you don't control a legendary creature, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Seasons of War
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}: Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Vraniveer's Edge

Vraniveer's Edge

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. When this mana is spent to cast a spell that shares a color with a legendary creature you control, scry 1.
“In my worst days, I find myself hoping that there's something beyond this world, beyond this endless conflict, beyond these cold, endless mists.”
—Thyra, Winter's Warden
  • Seasons of War
Wildkin Grove

Wildkin Grove

Land
{T}: Add {C}.
{5}, {T}, Sacrifice Wildkin Grove: Create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
“You think of us as strange creatures from a stranger utopia. In truth, we're living beings trying to survive, just like you.”
—Kalyn, Wildkin Envoy
  • Seasons of War
Barlick, Twyllian Hero

Barlick, Twyllian Hero {4}

Legendary Creature - Kithkin Knight
There once was a hero from Twyll
Who had enough boredom to fill
3/2
  • Seasons of War
Annihilate the Enemy

Annihilate the Enemy {1}{W}{W}

Instant
Exile target blocking or blocked creature. If that creature had a +1/+1 counter on it, you gain life equal to its power.
  • Spark of Revolution
Auramancer's Appraisal

Auramancer's Appraisal {1}{W}

Sorcery
Target player sacrifices an enchantment.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one enchantment card from your graveyard to your hand.
“I've spent countless hours studying my art. You can't do it better.”
— Revela Ylerne
  • Spark of Revolution
Enchanter's Resolution

Enchanter's Resolution {4}{W}{W}{W}

Sorcery
Destroy all nonland, nonenchantment permanents.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life for each permanent destroyed this way.
“In the eyes of the Spirits, your existence has been condemned. Fall with grace.”
— Revela Ylerne
  • Spark of Revolution
Enhance Armor

Enhance Armor {2}{W}

Enchantment
When Enhance Armor enters, return an enchantment card from your graveyard to your hand.
Whenever you cast an enchantment spell, put a +1/+1 counter on a creature you control.
  • Spark of Revolution
Inspiration of War

Inspiration of War {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
Whenever enchanted creature attacks, scry 1.
  • Spark of Revolution
Interan Resistance

Interan Resistance {2}{W}

Enchantment
Whenever a +1/+1 counter is put on a creature you control, scry 1.
Each creature you control with a +1/+1 counter on it has lifelink.
  • Spark of Revolution
Interan Skycaster

Interan Skycaster {1}{W}

Artifact Creature - Human Wizard
Flying
{1}{W}: Exile target artifact you control. Return that card to the battlefield under your control at the beginning of the next end step.
1/2
  • Spark of Revolution
Kor Skyknight

Kor Skyknight {W}

Creature - Kor Soldier
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Kor Skyknight: It gains flying until end of turn.
0/1
  • Spark of Revolution
Lerithan Jailer

Lerithan Jailer {3}{W}

Creature - Human Soldier
“Aeralise's Upper Government is the place of law for most of the citizens of Leritha. Occasionally, we have to remove... problems.”
— Orital, Upper Government lawmage
3/4
  • Spark of Revolution
Lightbringer's Touch

Lightbringer's Touch {W}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain life equal to the greatest power among creatures you control.
  • Spark of Revolution
Lighttoxin Arcrunner

Lighttoxin Arcrunner {2}{W}

Artifact Creature - Phyrexian
A blight to the savior solution of Intera, lighttoxin is the leading cause of phyresis in Interan territories.
3/2
  • Spark of Revolution
Morning's Rise

Morning's Rise {2}{W}{W}

Sorcery
Choose target creature. Scry 3, then reveal the top card of your library. You gain X life and put X +1/+1 counters on that creature, where X is the revealed card's mana value.
  • Spark of Revolution 14 186
Phiresan Lifemage

Phiresan Lifemage {2}{W}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
1/3
  • Spark of Revolution
Phyten Bodyguards

Phyten Bodyguards {1}{W}

Creature - Human Warrior
Defender
Phyten Bodyguards can attack as though it didn't have defender as long as you control three or more creatures.
3/3
  • Spark of Revolution