15897 cards found
Lovebird Lounge

Lovebird Lounge {2}{R}{W}

Enchantment
Whenever you make first contact, create a 1/1 white Bird creature token with flying. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
Whenever three or more creatures you control deal combat damage to a player, create a token that's a copy of another target permanent you control.
  • Karina's Explorations
Lovely Duet

Lovely Duet {1}{R}

Sorcery
Up to two target creature can't block this turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“No matter the tune, the seasons sing back.”
—Into Autumn's Arms, Prelude
  • The Stage Presents: The Neverending Act
Lowland Vista

Lowland Vista

Land
{T}: Add {C}.
Motley — {T}: Add one mana of any color. Activate only if there are five or more names among nonland permanents you control.
  • Survive the Night
Loyal Steed

Loyal Steed {1}{W}

Sorcery - Adventure
Create a 1/1 white Bird creature token with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Tinyvale Finch-Corps
  • Adventurers of Onora
Lu'She Temple Customs

Lu'She Temple Customs {1}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Return up to two target cards from your graveyard to your hand. Exile Lu'She Temple Customs.
“Do you remember me, Ashi? At long last, I come bearing gifts.”
  • Nangjiao In Bloom
Lucien's Trail

Lucien's Trail {2}{B}{B}

Enchantment
When Lucien's Trail enters, exile target creature or enchantment an opponent controls.
Sacrifice another permanent: Lucien's Trail becomes a copy of the exiled card until end of turn.
Lucien, the Grifter

Lucien, the Grifter {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
[+1]: Until end of turn, Lucien, the Grifter becomes a legendary 3/3 black and red Human Warrior creature with deathtouch, lifelink, and indestructible.
[–3]: Exile target artifact or creature. You gain life equal to its mana value.
Loyalty:
4
Lucien, the Ravenous

Lucien, the Ravenous {2}{B}{R}

Legendary Planeswalker - Lucien
[+1]: Until your next turn, up to one target creature gets -2/-1 and gains “When this creature dies, merge it under Lucien, the Ravenous. He has its abilities.”
[–2]: Merge target creature under Lucien, the Ravenous. He has that creature's abilities.
[–6]: For each card merged with Lucien, create a token that's a copy of that card, except it has haste.
Loyalty:
4
  • Monsters of Chikyu
Luck of the Draw

Luck of the Draw {3}{U}{U}

Instant
Reveal the top card of your library. Draw X cards, where X is that card's mana value.
Gamblers don't trust the word luck, offering their hopes to Lady Lucy instead. Sometimes, she listens.
  • High Noon
Lucky Egg

Lucky Egg {2}

Legendary Artifact - Equipment
If a triggered ability of equipped creature would trigger, it triggers an additional time.
Equip {2}
“This egg-shaped stone was recovered from the unusual ruins in the wilds. It appears to promote growth in all nearby monsters.”
—Professor Maple, research notes
  • Monsters of Chikyu
Lumber Camp

Lumber Camp {5}

Artifact
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
{T}, Sacrifice a land: Search your library for a land card and put it onto the battlefield, then shuffle.
  • Harvest Festival
Lumbering Egil

Lumbering Egil {1}{U}{B}

Legendary Planeswalker - Okus
[+1]: Move a counter from up to one target permanent onto another permanent that shares a type with it.
[–1]: Target creature gets -1/-3 until end of turn.
[–5]: Search target opponent's library for a creature or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles.
Loyalty:
2
Lumen Cell

Lumen Cell {1}{W}

Enchantment
When Lumen Cell enters, create a 1/1 white Human creature token, then put a +1/+1 counter on a creature you control.
{1}{W}: Search your library for a card named Lumen Cell, reveal it, put it into your hand, then shuffle.
{6}{W}{W}{W}: You win the game. Activate only if you control four or more permanents named Lumen Cell.
  • End of Wollensie
Lumenbay Flyer Line

Lumenbay Flyer Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Lumenbay Flyer Line enters tapped.
{T}: Add {W}.
Lunar Boon

Lunar Boon {2}{W}

Enchantment
Whenever a creature enters, you may tap it. If you do, put a +1/+1 counter on it.
As more sundancers realized their star did not need them, they turned to other sources of inspiration.
  • Novea
Lunar Pact

Lunar Pact {2}{U}{R}

Enchantment
When Lunar Pact enters, target creature attacks during its controller's next combat if able.
Players can't untap more than two nonbasic permanents during their untap step.
  • Feanav: The Apothecary's Progress
Lunar Vigil

Lunar Vigil {1}{U}{R}

Enchantment
When Lunar Vigil enters, draw a card, then scry 2.
If you would draw one or more cards, you may instead put a night counter on Lunar Vigil and draw that many cards minus one.
Sacrifice Lunar Vigil: Target player draws a card and adds {R} for each night counter on it.
Lupine Ferocity

Lupine Ferocity {1}{B}

Instant
Choose target creature, then choose two —
• Put a +1/+1 counter on the chosen creature.
• The chosen creature gains lifelink until end of turn.
• The chosen creature gains indestructible until end of turn.
  • Kahembo: Olde Dawn
Lure Across the Veil

Lure Across the Veil {3}{B}{B}

Instant
This spell costs {2} less to cast if you control an Angel, Demon, Faerie, or Spirit.
Exile target creature or planeswalker.
The divinities all offer pacts with promises of power, safety, and happiness—and all of these promises are equally sincere.
  • The Empty Throne of Feanav
Lure of Adventure

Lure of Adventure {2}{W}{W}

Enchantment
Whenever you cast a spell, for each of that spell's colors, create a 1/1 Scout creature token that's all colors.
“But how could I ever live a quiet life? Not even seven eventful lifetimes are enough for all that I yearn for.”
Lurking Below

Lurking Below {U}

Sorcery - Tale
Put a +1/+1 counter on target creature. It can't be blocked this turn.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Gharial Bandit
  • Kahembo: Olde Dawn
Lurking Terrors

Lurking Terrors {3}{B}{B}

Sorcery
Destroy target creature that was dealt damage this turn, then create a 3/2 black Mutant Horror creature token.
With the city guard's attention turned inwards, few escape the city walls. Entering, however, has never been easier.
  • Plagues of Fretport
Lurking in the Reeds

Lurking in the Reeds {1}{R}

Sorcery
Target creature gets +3/+3 and gains haste until end of turn.
Don't tempt chance at the water's edge. The naiads won't give you a second.
  • Novea
Lush Coast

Lush Coast

Land
Lush Coast enters tapped.
{T}: Add {G} or {U}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Lush Delta

Lush Delta {2}{G}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.”
A bountiful crop makes for a bountiful people.
  • Scriptures of Urshad