15282 cards found
Grasping Choir

Grasping Choir {5}{W}

Creature - Angel
Flying
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Grasping Choir enters, you may exile target creature if it's tapped or if Grasping Choir was deployed.
3/3
  • The Empty Throne of Feanav
Grasping Spirits

Grasping Spirits {3}{B}

Creature - Spirit
Menace
“Sure the first ghosts are on our side. They always are. It's the ones that killed them you've gotta worry about, and they don't stay dead either.”
—Calamity Rose
4/2
  • High Noon
Gravantee

Gravantee {2}{G}

Creature - Beast
Reach
There doesn't appear to be animal life in the chanting woods because it doesn't want to be found.
3/3
  • Oirohpo
Grave Reaper

Grave Reaper {B}

Creature - Zombie
When Grave Reaper enters, if it wasn't cast from your hand, it gets +1/+1 until end of turn.
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
  • Khaliz-Dorahn
Grave Robbery

Grave Robbery {1}{R}

Instant
Draw two cards, then discard two cards.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Riddles of Revio
Graveyard Shift

Graveyard Shift {5}{B}

Sorcery
Destroy target creature. If you control a Wizard, put up to one target creature card from your graveyard on top of your library.
Some corpses are destined to rot. Others have a much more vital purpose.
  • Surging Tide
Gravitational Ripper

Gravitational Ripper {2}{B}

Creature - Human Warrior
Menace
Augmented — When Gravitational Ripper enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, target opponent sacrifices a creature. If they can't, they discard a card.
“I'll hold on tight, just enough to hold you back.”
3/1
  • Animus Vox
Graygulch Howler

Graygulch Howler {2}{W}

Creature - Dog Spirit
When Graygulch Howler dies, you gain 1 life for each Spirit you control.
All too often ghosts turn to crime because they can. A select few turn to law because they must.
3/2
  • High Noon
Graygulch Lurker

Graygulch Lurker {2}{B}

Creature - Spirit
When Graygulch Lurker dies, target opponent loses 2 life.
The massacre of Graygulch left behind a town for ghosts everywhere to convene, safe from the aether of judges and outlaws alike.
3/2
  • High Noon
Graygulch Outcast

Graygulch Outcast {4}{B}{B}

Creature - Spirit
Menace
When Graygulch Outcast dies, each opponent loses 3 life.
A bounty is not always worth the cost.
4/3
  • High Noon
Graygulch Turncoat

Graygulch Turncoat {3}{B}

Creature - Spirit Rogue
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
3/3
Great Beyond

Great Beyond

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{2}, {T}, Sacrifice Great Beyond: Draw a card.
A sight for all.
A road map for some.
  • End of Wollensie
Great Escape

Great Escape {1}{B}

Instant - Adventure
Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under your control.”
Card has other part: Conchport Crook
  • Adventurers of Onora
Great Gray Wolf

Great Gray Wolf {1}{G}

Creature - Wolf
{7}{G}: Monstrosity 6. (If this creature isn't monstrous, put six +1/+1 counters on it and it becomes monstrous.)
“Do not underestimate the wolf who forgoes its pack to hunt alone.”
—Xiong Mao
2/2
  • Glacia: Hail to the Queen
Great Migration

Great Migration {1}{G}{U}

Sorcery
Reveal the top three cards of your library. You may put a land card from among them onto the battlefield tapped, then you may put a creature card from among them into your hand. Put the rest on the bottom of your library in any order.
  • Kahembo: Olde Dawn
Greedy Insects

Greedy Insects {3}{G}

Creature - Insect
When Greedy Insects enters, exile up to one target artifact or enchantment until Greedy Insects leaves the battlefield.
Some creatures are just born to be wild.
4/4
  • Love Song
Greedy Rapscallions

Greedy Rapscallions {2}{B}

Creature - Human Pirate
When Greedy Rapscallions enters, mill three cards. If two or more nonland cards were put into your graveyard this way, put a +1/+1 counter on Greedy Rapscallions.
2/2
  • Dark Seas of Shiryen
Greenheart Squirrel

Greenheart Squirrel {G}

Creature - Squirrel
When Greenheart Squirrel enters, look at the top four cards of your library. You may reveal a basic land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
  • Glacia: Hail to the Queen
Greenscale Bully

Greenscale Bully {1}{R}

Creature - Merfolk Warrior
Whenever Greenscale Bully deals combat damage to a player, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
Even on top of Bloodhollow's usual toll rates, most of Dawson's collectors tend to impose their own “service” fees.
2/1
  • Elmare: Into the Abyss
Grete-District Strider

Grete-District Strider {4}{G}

Creature - Elk
Trample
The Grete District's many parks and nature reserves were abandoned when the Great Fear fell, letting animals roam the district freely.
5/4
  • Kaleidoscope
Greypelt Clergy

Greypelt Clergy {1}{W}

Creature - Hound Cleric
When Greypelt Clergy enters, choose one —
• Put a +1/+1 counter on Greypelt Clergy.
• Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
1/1
  • Kahembo: Olde Dawn
Greypelt Ruffian

Greypelt Ruffian {1}{R}

Creature - Hound Warrior
Trample
Greypelt Ruffian gets +1/+1 as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
3/1
  • Kahembo: Olde Dawn
Greypelt Trooper

Greypelt Trooper {1}{R}{W}

Creature - Hound Warrior
{1}, {T}: Search your library for a card named Greypelt Trooper, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
3/2
  • Kahembo: Olde Dawn
Griefless Widow

Griefless Widow {3}{B}

Creature - Human Wizard
Menace
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“Either the Conways hold more contempt than grief, or they are truly not themselves.”
—Lettie Wormwood
4/4
  • The Empty Throne of Feanav
Grieved Outburst

Grieved Outburst {2}{R}

Instant
This spell costs {2} less to cast if a permanent you controlled left the battlefield this turn.
Target creature gets +3/+0 and gains trample until end of turn.
Revenge would cost him everything, but he had nothing left to lose.
  • Villains: The Musical