14928 cards found
Paralysis Field

Paralysis Field {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Whenever enchanted creature becomes the target of a spell or ability, tap it.
  • Spark of Revolution
Paralyzing Ennui

Paralyzing Ennui {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-0.
Mirage {U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Parasitic Rebirth

Parasitic Rebirth {1}{B}{B}

Instant
Choose one or both—
• Target creature gets -4/-4 until end of turn.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
“Taking advantage of others is only natural.”
—Artian, Phyrexian Architect
  • MSEM Masters Cube
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Parish's Command

Parish's Command {W}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Tap target creature. If this spell's tithe was paid, exile that creature.
  • Eralou
Parliament's Courtyard

Parliament's Courtyard

Conspiracy
(Color indicator: Parliament's Courtyard is white)
As long as your deck contains only white and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling
Parrot Pools

Parrot Pools {U}{R}

Enchantment
Prismatic — Whenever you cast a multicolored spell, create a 1/1 blue Bird creature token with flying. It gains haste until end of turn.
Whenever three or more creatures you control deal combat damage to a player, draw a card.
Parted Waters

Parted Waters {U}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: When target creature deals combat damage to an opponent this turn, draw a card. Activate only as a sorcery.”
  • Scriptures of Urshad
Passionate Congregation

Passionate Congregation {2}{R}

Sorcery
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Create two 1/1 red Cleric creature tokens with haste. If this spell's tithe was paid, create four of those tokens instead.
  • Eralou
Past Unresolved

Past Unresolved {B}{B}

Sorcery
You draw two cards, lose 2 life, and mill two cards.
Some joined the Midnight Order to bring humanity towards a more perfect future; others to make the world suffer for bygone slights.
Past, Present, Future

Past, Present, Future {G}{U}

Instant
Exile the top card of your library, a card from your hand, and a card from your graveyard. Put one of the exiled cards on top of your library, one into your hand, and the other into your graveyard.
You're looking for answers, but answers aren't looking for you.
Paternal Pride

Paternal Pride {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has haste.
Once each turn, when enchanted creature becomes tapped, you may add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.
  • Carpe Arcanum
Path Less Traveled

Path Less Traveled {R}

Sorcery
Exile cards from the top of your library until you exile a nonland card. You may play one of those cards from exile until the end of your next turn.
“Cherish these forks in the road, for they are what make an adventure all your own.”
—Admiral Otto von Whiskers
  • Adventurers of Onora
Path Through the Planes

Path Through the Planes {4}{U}{U}

Enchantment - Road
When Path Through the Planes enters, draw a card, then choose a card name.
You may cast spells with the chosen name without paying their mana costs.
When the first Capac sparked, he did not ever feel his world becoming smaller.
  • Road to Carü Mapu
Path of Fire

Path of Fire

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{4}{R}, {T}, Sacrifice Path of Fire: Path of Fire deals 3 damage to target player or planeswalker. Activate only as a sorcery.
  • Riddles of Revio
Path of Shadows

Path of Shadows {3}{B}{B}

Sorcery
When target creature or planeswalker dies this turn, return that card to the battlefield under your control. Destroy that permanent.
When intimidation failed, Kirishima turned to other means of persuasion.
  • Tales of Old Jidai
Path of the Outsider

Path of the Outsider {3}{U}{B}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Path of the Outsider enters, return target creature to its owner's hand, then each opponent sacrifices a creature.
{2}{U}: Evanescence
{0}: Target creature phases out. Activate only during your turn and only once each turn.
{2}{B}: Anguish
Whenever a creature attacks you, it gets -1/-1 until end of turn.
  • Nangjiao In Bloom
Path of the Waters

Path of the Waters {U}

Instant - Inscription
Look at the top three cards of your library, then put them back in any order. If you've cast a spell named Whisper of the Winds this turn, draw a card.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Related card: Whisper of the Winds
  • Path of Shadows
Path to Battle

Path to Battle {1}{R}

Enchantment - Road
When Path to Battle enters, draw a card, then choose a card name.
Whenever you cast a noncreature spell with the chosen name, create a 1/1 red Warrior creature token with haste.
“The Caica only seek to take away our freedom! With their own weapons of war, we will take them down!”
—Aukan, Swift Hawk
  • Road to Carü Mapu
Path to Mortality

Path to Mortality {B}

Instant
Exile target creature you don't control. Its controller may search their library for a creature card with a different name, reveal it, put it into their hand, then shuffle.
“Follow me, and be reborn.”
  • Novea
Pathless Shallows

Pathless Shallows {2}{W}

Enchantment - Aura Curse
Enchant opponent
When Pathless Shallows enters, exile target creature enchanted player controls until Pathless Shallows leaves the battlefield.
Enchanted player can't cast spells with the same name as the exiled card.
  • Dark Seas of Shiryen
Paths Untaken

Paths Untaken {1}{U}

Legendary Enchantment
When Paths Untaken enters, draw a card.
If a spell or ability would have you choose a card name, you may choose two card names instead. (It follows the same restrictions. Effects of that spell or ability apply for each name chosen for it.)
She returned from travels that hadn't begun, to deliver a message that hadn't been written.
  • Over the Horizon
Pathway of Lost Sultans

Pathway of Lost Sultans

Land - Desert
Pathway of Lost Sultans enters tapped.
When Pathway of Lost Sultans enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Over the Horizon
Patient Herbology

Patient Herbology {1}{G}

Enchantment
When Patient Herbology enters, rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
Sacrifice Patient Herbology: Untap target land. You gain 2 life.
  • Arcanum Academia
Patient Orchestration

Patient Orchestration {1}{U}

Enchantment
Whenever an opponent casts a spell, sacrifice Patient Orchestration. If you do, look at the top X cards of your library, where X is that spell's mana value. Put up to two of them into your hand and the rest on the bottom of your library in any order.
  • Surging Tide