15897 cards found
Ratkin Rampage

Ratkin Rampage {3}{B}{R}

Enchantment
At the beginning of combat on your turn, choose a permanent type at random. Each player sacrifices a permanent of the chosen type other than this enchantment. If no permanents were sacrificed this way, sacrifice this enchantment and create a 6/6 black and red Rat Mutant creature token with trample and haste.
  • The Petals Wilt
Ravengulch Contractor

Ravengulch Contractor {1}{B}{R}

Creature - Human Rogue
Whenever one or more other creatures you control deal combat damage to an opponent, choose one —
• That player discards a card at random.
• That player sacrifices a creature with toughness 4 or less.
“I provide plausible deniability, for a price.”
2/3
  • Rail War
Reckless Festivities

Reckless Festivities {2}{B}{R}

Sorcery
Starting with you, each player either passes or reveals the top card of their library. Each player that revealed a card this way pays life equal to its mana value. If a player can't, that player passes. Then each player who hasn't passed yet puts that card into their hand. Repeat this process until each player has passed.
  • Carpe Arcanum
Rending Fiend
Clawed Flame

Rending Fiend

Creature - Demon
(Color indicator: Rending Fiend is black and red)
Whenever a creature enters, each opponent loses 1 life.
Where there is enough destruction, a demon will be born to cause more.
3/3
Card has other part: Clawed Flame
  • Feanav: The Apothecary's Progress
Retire

Retire {B}{R}

Instant
Destroy target creature.
Too old to play a part, too worn to be remade, too aware to be recast: there is only one way the script can go.
Rewards of Ruthlessness

Rewards of Ruthlessness {B}{R}

Enchantment
{2}, Sacrifice a creature or Rewards of Ruthlessness: Creatures you control get +1/+0 until end of turn.
“To Hadak, we can look to see how power created a pleasing world of pure chaos. Nothing was set in stone and everything was up to the strong.”
—Majid, disciple of Andazir
  • Alkabah
Reyhsia's Study

Reyhsia's Study {B}{R}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
You may play legendary cards from the top of the archived library.
“My family is out there, somewhere. One of these stories will point the way, I just know it.”
  • Sparks of a Multiverse
Reyhsia, the Honorless

Reyhsia, the Honorless {1}{B}{R}

Legendary Planeswalker - Reyhsia
[+1]: Reveal the top card of your library and put it into your hand. Then if that card wasn't legendary, discard a card.
[–X]: Return target non-Reyhsia legendary permanent card with mana value X from your graveyard to the battlefield.
[–6]: Reyhsia, the Honorless deals 4 damage to each nonlegendary creature.
Loyalty:
3
  • Sparks of a Multiverse
Rhyolithic Hellkite

Rhyolithic Hellkite {3}{B}{R}

Creature - Dragon
Flying, haste
Whenever Rhyolithic Hellkite attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, put a +1/+1 counter on Rhyolithic Hellkite.
3/3
  • Worlds Away
Ria-Demian Charm

Ria-Demian Charm {1}{B}{R}

Instant
Choose one —
• Destroy target monocolored creature.
• Ria-Demian Charm deals 2 damage to each creature.
• Each player discards two cards and loses 2 life.
“W-w-watch your back, oncesider.”
Saboteur's Panic

Saboteur's Panic {4}{B}{R}

Sorcery
Destroy target creature. Creatures without flying can't block this turn.
They came to destroy the train. Their stash of explosives wound up saving it.
  • Rail War
Sammel Wyldjack

Sammel Wyldjack {3}{B}{R}

Legendary Creature - Human Rogue
Sammel Wyldjack enters with a fuse counter on him.
At the beginning of your upkeep, remove a fuse counter from Sammel Wyldjack. If you do, each player sacrifices four lands and Sammel Wyldjack deals 4 damage to each other creature.
2/2
  • Rail War
Scathing Critics

Scathing Critics {2}{B/R}

Creature - Construct Actor
Whenever Scathing Critics deals combat damage to a player or planeswalker, put a +1/+1 counter on it.
“You really put your heart into this one! A shame it's pitiful regardless.”
2/3
  • The Stage Presents: The Neverending Act
Scion of Fiends

Scion of Fiends {2}{B}{R}

Creature - Human Wizard
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Scion of Fiends or another creature, Scion of Fiends deals that much damage to each opponent.
3/3
  • The Empty Throne of Feanav
Scorching Blood

Scorching Blood {B/R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-2.
The true-form ritual consumed them from their heart outwards, only to halt short of their skin. Their ideal had never been more than fire in their veins.
  • Feanav: The Apothecary's Progress
Scorchmark Seer

Scorchmark Seer {1}{B}{R}

Creature - Demon Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
2/2
  • Feanav: The Apothecary's Progress
Sea of Corpses

Sea of Corpses {6}{B}{R}

Sorcery
This spell costs {2} less to cast for each creature that died this turn.
Each player exiles all creature cards from their graveyard, then sacrifices each creature they control, then puts all creature cards they own exiled this way onto the battlefield. Exile Sea of Corpses.
  • Video Horror System
Shala Na, Planar Outcast

Shala Na, Planar Outcast {3}{B}{R}

Legendary Planeswalker - Shala
When Shala Na enters, each player chooses a creature they control, then sacrifices the rest.
[+1]: Up to one target creature you control gains double strike and haste until end of turn.
[–6]: You get an emblem with “Whenever a creature dies, each opponent loses 2 life.”
Loyalty:
3
Shala's Phantasm

Shala's Phantasm {3}{B}{R}

Creature - Spirit
Haste
Whenever Shala's Phantasm attacks, you may sacrifice a creature. If you do, Shala's Phantasm deals 3 damage to any target.
Mariyle taught Shala a very important, if tacky lesson: Believe in yourself and good will come to you.
3/5
  • Alkabah
Shaman of Burning Ashes

Shaman of Burning Ashes {4}{B}{R}

Creature - Orc Shaman
When Shaman of Burning Ashes enters, return target instant or sorcery card from your graveyard to your hand. When you do, each opponent loses X life, where X is that card's mana value.
3/3
  • Over the Horizon
Shi Hou's Command

Shi Hou's Command {B/R}{B/R}

Instant
Choose two —
• Target creature gets +2/+0 until end of turn.
• Two target creatures can't block this turn.
• Target player discards two cards, then draws a card for each card they discarded this way.
• Shi Hou's Command deals 4 damage to target legendary creature or planeswalker.
  • Panxiou
Shi Hou, the Sun King
Sun King's Shadow

Shi Hou, the Sun King {1}{B}{R}

Legendary Creature - Monkey Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Ward—Discard a card.
{B}{R}: Demigod — Draw a card, then discard a card. You may have each opponent sacrifice a nonland permanent with the same mana value as the discarded card.
{4}{B}{R}: God — Create two tokens that are copies of Shi Hou's back face.
3/3
Card has other part: Sun King's Shadow
  • Panxiou
Siltbottom Tax Collectors

Siltbottom Tax Collectors {2}{B}{R}

Creature - Hound Crocodile Pirate
Whenever you discard one or more cards, create a Treasure token and draw a card. This ability triggers only once each turn.
Whenever two or more creatures you control attack, you may discard a card. If you do, target creature can't block this turn.
3/3
  • Adventurers of Onora
Sinful Tempter

Sinful Tempter {3}{B}{R}

Creature - Demon
Whenever you attack, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent. Repeat this process once.
Fleeting {B}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
5/4
  • End of Wollensie
Slyten Connoisseur

Slyten Connoisseur {1}{B}{R}

Creature - Human Scout
Whenever Slyten Connoisseur attacks, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Once each turn, when an artifact you control dies, you may pay 1 life. If you do, draw a card.
“I can't tell where the journey will end, but I know where to start.”
2/2
  • Animus Vox