15897 cards found
Left Bereft

Left Bereft {3}{B}{B}

Sorcery
Each player chooses a nonland permanent they control, then sacrifices the rest.
“If the plague won't chase off the Adelaires, I suppose more drastic measures will have to do.”
—The Raven Queen
  • Plagues of Fretport
Left for Carrion

Left for Carrion {2}{B/R}

Instant
Bleed {B/R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Left for Carrion deals 4 damage to target creature.
  • A Tourney at Whiterun
Left for Dead

Left for Dead {2}{B}{B}

Enchantment
When Left for Dead enters, create four 1/1 red Human Survivor creature tokens. Those tokens gain haste until end of turn.
At the beginning of your end step, sacrifice a Survivor. If you do, draw a card. Then if you control no Survivors, sacrifice Left for Dead.
Nobody survives forever.
  • Innistrad In Memoriam
Left on the Wayside

Left on the Wayside {1}{R}

Sorcery
Choose one —
• Destroy target artifact.
• Add {R}{R}{R}.
Cab drivers learnt that it's better to just ignore directions from the lost.
Legacy Foundations

Legacy Foundations

Land
As Legacy Foundations enters, you may reveal a Plains or Swamp card from your hand. If you don't, Legacy Foundations enters tapped.
{T}: Add {W} or {B}.
Legacy Warmask

Legacy Warmask {1}{W}

Artifact - Equipment
When Legacy Warmask enters, return target creature card with mana value 2 or less from your graveyard to the battlefield, then attach Legacy Warmask to that creature.
Equipped creature gets +1/+1.
Equip {1}
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Legacy of Dawn Hill

Legacy of Dawn Hill {1}{R}

Enchantment - Aura
Enchant creature
As Legacy of Dawn Hill enters, choose a creature type.
Enchanted creature gets +2/+0, has first strike, and is the chosen type in addition to its other types.
“I came to Dawn Hill to forge a future of my own.”
—Karoa, His Roaring Grace
  • Adventurers of Onora
Legacy of Frondpond

Legacy of Frondpond {B}

Enchantment - Aura
Enchant creature
As Legacy of Frondpond enters, choose a creature type.
Enchanted creature gets +2/+1, has deathtouch, and is the chosen type in addition to its other types.
“I came to Frondpond to make a point.”
—Peeto, the Needle Knight
  • Adventurers of Onora
Legacy of Highpoint

Legacy of Highpoint {1}{U}

Enchantment - Aura
Enchant creature
As Legacy of Highpoint enters, choose a creature type.
Enchanted creature gets +2/+2, has flying, and is the chosen type in addition to its other types.
“I came to Highpoint to hear the true song of Onora.”
—Kaone of the Golden Sonata
  • Adventurers of Onora
Legacy of Northrime

Legacy of Northrime {3}{W}

Enchantment - Aura
Flash
Enchant creature
As Legacy of Northrime enters, choose a creature type.
Enchanted creature gets +1/+4 and is the chosen type in addition to its other types.
“I came to Northrime to stand atop the world.”
—Longscarred Shao
  • Adventurers of Onora
Legacy of Siltbottom

Legacy of Siltbottom {2}{G}

Enchantment - Aura
Enchant creature
As Legacy of Siltbottom enters, choose a creature type.
Enchanted creature gets +3/+3 and is the chosen type in addition to its other types.
“I came to Siltbottom to get to the bottom of things.”
—Investi-gator Barrows
  • Adventurers of Onora
Legacy of Victory
Moment of Glory

Legacy of Victory

Enchantment - Aura
(Color indicator: Legacy of Victory is white and red)
Enchant creature
Enchanted creature has “Whenever this creature attacks, attacking creatures you control get +1/+1 until end of turn.”
Card has other part: Moment of Glory
  • A Tourney at Whiterun
Legacy's End

Legacy's End {G}

Instant
Exile target artifact or enchantment. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
  • Path of Shadows
Legacy's Malediction

Legacy's Malediction {2}{U}

Enchantment
At the beginning of your end step, draw a card, then discard a card.
Whenever you cast a spell with mana value 5 or greater, if it's an instant or has flash, you may counter target spell.
“While the Titan of Legacy was far from the strongest of my family, he was the one I feared the most.”
—Azamir, “The Tale Of The Wayward Titan”
  • Storytime
Legends Remembered

Legends Remembered {1}{G}

Sorcery
Return target card from your graveyard to your hand.
There have been countless heroes over the ages, each more fantastic than the next.
Legendweaving

Legendweaving {X}{W}{W}

Instant
Search your library and/or graveyard for an enchantment card with mana value X, put it onto the battlefield, then shuffle. Shuffle Legendweaving into its owner's library. X can't be 0.
Legitimate Establishment

Legitimate Establishment

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Legitimate Establishment: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Lengthy Lecture

Lengthy Lecture {2}{B}

Sorcery
Put target creature on the bottom of its owner's library.
Each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Lesson in Discipline

Lesson in Discipline {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature and all other creatures with the same name as that creature can't attack or block.
  • Path of Shadows
Lessons Learned

Lessons Learned {1}{B}

Instant
You draw two cards and you lose 2 life. Each opponent draws a card.
As Saenni kept watch, the Lappowens and their friends took shelter from the rain beneath the roots of a lightning struck tree, and reflected on the cost of reckless adventure.
  • Harvest Festival
Let It Burn

Let It Burn {4}{R}

Enchantment
Converge — Let It Burn enters with a charge counter on it for each color of mana spent to cast it.
{1}{R}, Remove a charge counter from Let It Burn: It deals 3 damage to any target.
When there are no charge counters on Let It Burn, return it to its owner's hand.
  • Love Song
Let Loose

Let Loose {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
  • Plagues of Fretport
Let's Go, Don't Wait

Let's Go, Don't Wait {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 colorless Servo artifact creature token. It gains haste and attacks this turn if able.
Whenever a creature you control dies, you may pay {1}. If you do, put a +1/+1 counter on target creature.
This night's almost over.
  • Animus Vox
Lethal Storyboarding

Lethal Storyboarding {1}{B}{B}

Enchantment
When Lethal Storyboarding enters, create two 1/1 colorless Construct Actor creature tokens.
Whenever a creature you control deals combat damage to a player or planeswalker, sacrifice it. When you do, choose one —
• Return a creature card with mana value 3 or less from your graveyard to the battlefield tapped.
• Draw a card.
  • The Stage Presents: The Neverending Act