15897 cards found
Kiku, the Gadgeteer

Kiku, the Gadgeteer {1}{U}{R}

Legendary Creature - Human Artificer
The first artifact spell you cast each turn costs {2} less to cast.
The first ability of an artifact you activate each turn costs {T} less.
“Cracking the vault is child's play. Getting everything out is the real challenge.”
2/2
  • Villains: The Musical
Orrery Technician

Orrery Technician {4}

Artifact Creature - Human
You may cast spells as though they had flash.
“Gravity keeps pulling me down.”
2/2
A Wide World Awaits

A Wide World Awaits {2}{G}{G}

Enchantment
Play with the top card of your library revealed.
You may cast creature spells from the top of your library.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for creature spells you cast.
  • Kahembo: Olde Dawn
Sorrows of Maritou

Sorrows of Maritou {1}{U}

Enchantment - Aura
Enchant creature
When this enchantment enters, you may put a -1/-1 counter on a creature you control. If you do, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • The Petals Wilt
Krendel of Kessig
Krendel, Krallenhorde Alpha

Krendel of Kessig {3}{G}{G}{G}

Legendary Creature - Human Werewolf
This spell can't be countered.
Whenever another nontoken creature you control dies, return it to its owner's hand at the beginning of the next end step.
{6}{G}: Transform Krendel of Kessig. Activate only if it's attacking.
6/6
Card has other part: Krendel, Krallenhorde Alpha
  • Innistrad In Memoriam
Archivist's Familiar

Archivist's Familiar {1}{U}

Creature - Bird Spirit
Flying, prowess
Each of the Ensouled is magically bound to a familiar during their first incarnation. These sacred animals serve as teachers, guides, and in many cases lifelong friends.
1/2
  • Arkadai
Aether Crosser

Aether Crosser {2}

Artifact - Vehicle
Flying
Whenever Aether Crosser attacks, you may aetherize another target tapped creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Crew 1
2/2
  • Worlds Away
Sullen Bonecrusher

Sullen Bonecrusher {4}{B}{B}

Creature - Giant Warrior
When Sullen Bonecrusher enters, it deals damage to any target equal to the number of Warriors you control and you gain that much life.
“If we have to kill our brethren on this world just to survive, let us use every bit of their remains. What little honor we can give them, we must.”
4/4
  • Glacia: Hail to the Queen
Medicine

Medicine {2}{W}

Enchantment - Discovery
I, II — Put a +1/+1 counter on target creature you control.
Discovery — Creatures you control with +1/+1 counters on them have lifelink.
  • Scriptures of Urshad
Arcanist's Familiar

Arcanist's Familiar {1}{U}

Creature - Elemental Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Lafterii humans often wonder if elementals are smarter than them. What they do know is that they see the world in whole new ways.
1/2
  • Khaliz-Dorahn
Quick Claw

Quick Claw {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Equipped creature has first strike as long as it's attacking.
Equip {2}
  • Monsters of Chikyu
Zephyr Gliders

Zephyr Gliders {3}{W}{U}

Creature - Human Wizard Scout
Flying
When Zephyr Gliders enters, up to two target creatures you control gain flying until end of turn.
The exploration was less about the treasure and more about finding out who could get there faster.
3/3
  • Worlds Away
Tamaak, Drought of Life
Martoob, Blessing of Water

Tamaak, Drought of Life

Legendary Creature - Elder Demon
(Color indicator: Tamaak, Drought of Life is black and green)
Flying
Whenever a player taps a land for mana, return that land to its owner's hand unless they pay 1 life.
At the beginning of each end step, if an opponent controls no tapped lands, transform Tamaak, Drought of Life.
5/5
Card has other part: Martoob, Blessing of Water
  • Alkabah
Tower of Sorrows

Tower of Sorrows {4}{B}

Creature - Illusion Wall
Flying
At the beginning of each combat, target opponent may give themselves a poison counter. If they don't, Tower of Sorrows gets +3/+0 until end of turn.
0/7
  • Beyond Our Ken
Elvish Wayfinder

Elvish Wayfinder {1}{G}

Creature - Elf Scout
Whenever Elvish Wayfinder enters or attacks, reveal the top four cards of your library. You may put a land card that doesn't share a name with a land you control into your hand. Put the rest on the bottom of your library in any order.
2/1
Discoveries Worth Forgetting

Discoveries Worth Forgetting {3}{U}{U}

Instant
Search your library for up to thirteen cards, exile them, then shuffle.
Draw three cards.
“I tore out the pages but I can still see them, in my mind.”
  • Toll Midnight
Gilded Spyglass

Gilded Spyglass {2}

Artifact
{3}, {T}: Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
“That aetherborn put forth three achievements that put our past year of work to shame. Send the Iken company to look into them.”
—Merana, Grand Artificier
  • Discoveries of Akieva
Start the Fire

Start the Fire {2}{R}

Sorcery
You may discard a card. If you do, draw two cards.
Type leitmotif (If you cast this spell from your hand, exile it as it resolves. When you cast your next spell that shares a type with this card, you may cast this from exile without paying its mana cost.)
  • Over the Horizon
Patient Cocoon

Patient Cocoon {1}{B}

Creature - Insect
Defender
Whenever Patient Cocoon is dealt damage, create a 1/1 green Insect creature token.
“Taking easy targets is never where you want to be. Besides, not all of them are as helpless as they appear...”
—Masaru, aspiring champion
0/3
  • Monsters of Chikyu
Overcome Adversity

Overcome Adversity {1}{G}

Sorcery
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Choose target creature you control. Put a +1/+1 counter on it if this spell was kicked. Then it deals damage equal to its power to target creature you don't control.
  • End of Wollensie
Sinner's Purge

Sinner's Purge {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand, then exile all graveyards.
“The scythe-bearer not only enslaves our dead, but erases their legacy to spite us even further. She dies.”
—Tenjiang, Culi-Sae recordmaster
  • Glacia: Hail to the Queen
Inspiring Tactician

Inspiring Tactician {1}{G}

Creature - Nephilim Advisor
Whenever Inspiring Tactician or another permanent you control becomes the target of a spell or ability you don't control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
3/2
  • Alkabah: The Rise of Soli
Shizen, the Thousand Steps

Shizen, the Thousand Steps {1}{G}

Legendary Enchantment
When Shizen, the Thousand Steps enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name get +0/+1 and have hexproof.
  • Tales of Old Jidai
Orzhov Benefactor

Orzhov Benefactor {2}{W}{W}

Creature - Angel
Flying, vigilance
Orzhov Benefactor can't attack or block unless you pay {1} for each debt counter on it.
At the beginning of your upkeep, put a debt counter on Orzhov Benefactor.
{2}: Remove a debt counter from Orzhov Benefactor.
5/5
  • Kaleidoscope
Garrote

Garrote {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
Enchanted creature gets an additional -1/-1 for each card named Garrote in your graveyard.
  • Tales of Old Jidai