15897 cards found
Bonespitting Monstrosity

Bonespitting Monstrosity {1}{B}

Creature - Zombie Warrior
As long as an opponent has two or fewer cards in their hand, Bonespitting Monstrosity gets +2/+2 and has menace and “Whenever Bonespitting Monstrosity attacks and isn't blocked, create a 1/1 black Skeleton creature token.”
2/2
  • K15 Core Set
Sandswim Titan

Sandswim Titan {4}{G}{G}

Riddle Enchantment Creature - Sand Shark
Trample
You may cast Sandswim Titan from exile. If you do, it enters with three +1/+1 counters on it.
5/5
  • Riddles of Revio
The Banishment of Seh'a

The Banishment of Seh'a {1}{W/B}{W/B}

Enchantment - Saga
I — Exile target creature an opponent controls until The Banishment of Seh'a leaves the battlefield.
II — Exile up to three cards from target opponent's graveyard.
III — You gain life equal to the number of cards in exile.
  • Kahembo: Olde Dawn
Bonereader

Bonereader {B}

Creature - Human Wizard
Whenever another creature you control dies, you may pay {1}. If you do, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“Death rules this forsaken world. Might as well take advantage of it.”
1/1
  • K15 Core Set
Covert Reinforcement

Covert Reinforcement {3}{W}

Creature - Human Soldier
When Covert Reinforcement enters, exile target nonland permanent an opponent controls until Covert Reinforcement leaves the battlefield.
“By looking at me, you are in violation of three federal laws. And the law always wins.”
1/4
  • Love Song
Lost Moments

Lost Moments {2}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability. Its controller chooses draw step, main phase, or combat phase. That player skips each instance of the chosen step or phase during their next turn. (Mana abilities can't be targeted.)
  • Feanav: The Apothecary's Progress
Aetherite Slugs

Aetherite Slugs {1}{U}

Enchantment - Aura
Flash
Enchant permanent or spell
Whenever enchanted permanent or spell deals damage to a creature, return that creature to its owner's hand (if it's still on the battlefield).
  • High Noon
Watcher of Sacred Skies
Keeper of Holy Lands

Watcher of Sacred Skies

Creature - Archon Scout
Flying
Whenever a nontoken, noncreature, nonland permanent you control enters, create a token that's a copy of that permanent except it has no mana cost and it isn't legendary.
5/5
Card has other part: Keeper of Holy Lands
Mahara Angel

Mahara Angel {3}{B}

Creature - Angel Cleric
Flying
{1}, Sacrifice a creature: Mahara Angel gets +1/+1 until end of turn.
Mahara asks for but one simple thing: your unwavering devotion.
3/2
  • Alkabah
Mythology

Mythology {4}{G}{G}

Enchantment - Discovery
I, II — Look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Discovery — At the beginning of your end step, you may put a permanent card from your hand onto the battlefield.
Neo-Soul Naturalist

Neo-Soul Naturalist {2}{G}

Enchantment Creature - Avatar
When Neo-Soul Naturalist enters, exile up to one target artifact or enchantment. Its controller conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Bastion subscribes to no god, elder or invented. Life is deeply human.”
3/2
Related card: Data-Point
  • Beyond the Blackwall
Rehearse

Rehearse {W}

Instant
Choose two —
• You gain 3 life.
• Tap target creature.
• Put a +1/+1 counter on target creature.
“Practice doesn't quite make perfect, but it'll get me close enough for now.”
—Sartha, the prodigy
  • Villains: The Musical
Sage's Foresight
Sage's Tales

Sage's Foresight {W}

Instant
This spell can't be countered.
Target player gains hexproof until end of turn.
Fabled {2}{W}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
“I would not leave this hall quite yet, if I were you.”
Card has other part: Sage's Tales
  • A Tourney at Whiterun
Rotwood Dryad

Rotwood Dryad {1}{G}

Creature - Nymph
{T}: Add {B} or {G}. You lose 1 life.
In the dark reaches of the forest, the Mother's influence grows.
2/2
  • Novea
Playtest Card A13

Playtest Card A13

(Color indicator: Playtest Card A13 is blue)
  • Playtest Cards 13 13s
The Spire of Undeath
Piruz, the Fourth Shah

The Spire of Undeath

Legendary Artifact - Monument
(Color indicator: The Spire of Undeath is black)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
“The spires of Piruz the pale maintained his dominance long after he passed on.”
—The Tale of Kings
Card has other part: Piruz, the Fourth Shah
  • Alkabah
Vestige of Skithiryx

Vestige of Skithiryx {5}{B}{B}

Creature - Dragon Skeleton
Flying
{2}{B}, Sacrifice another creature: Target creature gets -3/-3 until end of turn.
The blight dragon is long dead, but his infection has spread to many more of his kin.
5/5
  • Tides of War
Fleeting Distractor

Fleeting Distractor {1}{U}

Creature - Faerie Rogue
Flying
When Fleeting Distractor enters, sacrifice it unless you return another creature you control to its owner's hand.
Chasing faeries
—Lafterii expression meaning “wasting your time.”
2/2
  • Khaliz-Dorahn
Resolute Crusader

Resolute Crusader {3}{W}

Creature - Human Warrior
This spell costs {2} less to cast as long as you've sacrificed an Idol this turn.
“Lijing protects me, so I protect his realm. Simple as that.”
3/4
  • Surging Tide
Desperate Commander

Desperate Commander {W}{B}

Creature - Human Soldier
As long as this creature isn't a Zombie, it and other Knights and Soldiers you control get +1/+1 and have vigilance. Otherwise, it and other Zombies you control get +1/+1 and have menace.
Arise {1}{W}{B} ({1}{W}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
1/1
  • The Petals Wilt
Curse of the Vein

Curse of the Vein {1}{R}

Enchantment - Aura Curse
Enchant player
When Curse of the Vein enters, create a 1/1 black and red Vampire creature token with menace.
Whenever enchanted player is attacked, Curse of the Vein deals 1 damage to them.
  • Innistrad In Memoriam
Collected Malice

Collected Malice {1}{W}

Riddle Sorcery
Choose one —
• Create two 1/1 white Soldier creature tokens.
• If you spent three or more mana to cast this spell, create five 1/1 white Soldier creature tokens.
  • Riddles of Revio
Shrewd Sikoyo

Shrewd Sikoyo {1}{U/B}

Creature - Fish Rogue
Shrewd Sikoyo can't be blocked by creatures with power 4 or greater.
Shrewd Sikoyo gets +1/+0 as long as you have at least two more cards in hand than any opponent.
1/3
  • Kahembo: Olde Dawn
Monstrous Hila

Monstrous Hila {4}{R}{R}

Creature - Lizard
Assault {2}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Monstrous Hila assaults, it deals 3 damage to any target.
6/6
  • Scriptures of Urshad
Roar of War

Roar of War {3}{R}{R}

Sorcery
Creatures you control get +2/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
  • Zero