15897 cards found
Rotfeeder Slime

Rotfeeder Slime {3}{G}

Creature - Ooze
When Rotfeeder Slime dies, you gain 2 life for each creature card in your graveyard.
Rotfeeder territory is marked by skeletons of eerily pristine white.
2/4
  • Glacia: Hail to the Queen
Valseid, Leyran Ravager
Valseid, Leyran Brute

Valseid, Leyran Ravager

Legendary Creature - Werewolf
(Color indicator: Valseid, Leyran Ravager is red and green)
Trample
Whenever this creature transforms into Valseid, Leyran Ravager or you cast a Wolf or Werewolf spell, Valseid, Leyran Ravager deals 2 damage to any target that isn't a blocking creature and you gain 2 life.
At the beginning of your end step, if Valseid didn't attack this turn, transform it.
7/7
Card has other part: Valseid, Leyran Brute
  • Innistrad In Memoriam
Return to Service

Return to Service {4}{W}

Sorcery
Exile the bottom four cards of your library. Return a creature or enchantment card from among them to your hand. You gain life equal to its mana value.
If you are remembered, there is hope.
  • Oirohpo
Crippling Fear

Crippling Fear {3}{B}

Instant
Choose one or both—
• Target creature has base toughness 1 until end of turn.
• Remove all but one loyalty counter from target planeswalker.
  • Surging Tide
Legacy's End

Legacy's End {G}

Instant
Exile target artifact or enchantment. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
  • Path of Shadows
Dunesea Ranger

Dunesea Ranger {1}{G}

Creature - Azra Druid Ranger
Reach
{T}: Add one mana of any color. Spend this mana only to cast an Azra or Demon spell, and that spell can't be countered.
“We're this land's predators, not its stewards. It's time we taught our prey its place.”
1/3
  • Alkabah: The Rise of Soli
Nightmare Riders

Nightmare Riders {1}{B}{G}

Creature - Spirit Warrior
At the beginning of your upkeep, if Nightmare Riders is in your graveyard, you may mill two cards.
A samurai's armor might offer protection in battle, but nothing provided respite against the horrors haunting Shengin's nights.
3/3
  • Tales of Old Jidai
The Volostoy Key

The Volostoy Key {2}

Legendary Artifact
Whenever you sacrifice a Clue, you lose life equal to the number of Clues you control, then investigate twice. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
On the far page, the puzzle's symbols were mirrored in plain text. “Let us, however, begin this song in keeping with the happenings of these times...”
  • The Unraveling
Windmill Project

Windmill Project

Land
Whenever one or more creatures attack you or a planeswalker you control, put a charge counter on Windmill Project.
{T}: Add {C}.
{T}, Remove X charge counters from Windmill Project: Add X mana in any combination of colors.
  • Lovi Awoken
Flamingo Rock

Flamingo Rock

Land
Flamingo Rock enters tapped unless you played it from exile.
{T}: Add {U} or {R}.
Card has other part: Find Passions
  • Adventurers of Onora
Heroic Return

Heroic Return {3}{W}

Instant
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Draw a card.
On Arkadai, no one's dead until you see the body. And sometimes not even then.
  • Arkadai
Primordial Slime

Primordial Slime {4}{G}

Creature - Ooze
Primordial Slime can't be blocked by creatures with power 2 or less.
When Primordial Slime dies, you gain 5 life.
Foreshadow {5}{G}{G} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
5/5
  • Innistrad In Memoriam
Halcyon Hoplite

Halcyon Hoplite {W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Halcyon Hoplite, Halcyon Hoplite gains flying until end of turn.
When Halcyon Hoplite dies, if it was enchanted, create a 1/1 white Bird creature token with flying.
2/1
  • Theros Triumphant
Rippling Curtain

Rippling Curtain {3}

Artifact
At the beginning of your end step, aetherize target permanent you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Explore the Multiverse

Explore the Multiverse {1}{U}{R}{W}

Enchantment
At the beginning of your upkeep, choose one. If you control seven or more differently named permanents, choose two instead.
• Draw a card.
• Explore the Multiverse deals 2 damage to target player.
• Create a 1/1 white Scout creature token.
“Why settle for staying on just one plane?”
  • Karina's Explorations
Woolly Moose

Woolly Moose {3}{G}

Creature - Moose
Trample
{5}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Moose season ends at first snowfall, for no arrow can pierce the creature's winter coat.
3/3
  • Glacia: Hail to the Queen
Hound of Glory

Hound of Glory {2}{R}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a creature you control becomes renowned, scry 1.
2/2
  • A Tourney at Whiterun
Spymaster's Raven

Spymaster's Raven {U}

Creature - Bird
Flying
Whenever you foretell a card or cast a foretold spell, you may scry 1.
Aravant had always been infested with smugglers, spies and rogues. All Lord Yaran did was give them a new home.
1/2
  • Quest for the Roseblade
Deathless Butcher

Deathless Butcher {3}{B}

Creature - Zombie Warrior
Menace, haste
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, return Deathless Butcher from your graveyard to your hand.
4/3
  • Innistrad In Memoriam
Marsh's Veil

Marsh's Veil {G}

Instant
Target creature gains hexproof until end of turn.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Cypress quickly discovered that the Ontarachie was a great place to hide and watch nature.
  • Eralou
The Grand Simurgh

The Grand Simurgh {W}{U}{B}{R}{G}

Legendary Creature - Chimera
Flying
When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
5/5
Port Town

Port Town

Land
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.
{T}: Add {W} or {U}.
Abyssal Oracle

Abyssal Oracle {1}{B}

Creature - Merfolk Spellshaper
{B}, {T}, Discard a card: Search your library for a card, then shuffle and put that card on top. You lose 2 life.
For some followers of Kozilek, his death was cause for celebration: they were now just as unbound as he was.
2/1
Crushing Victor

Crushing Victor {4}{G}

Creature - Human Warrior
Death knell — Put a trample counter on target creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Sacrifice a creature: Put a +1/+1 counter on Crushing Victor. Activate only as a sorcery.
Usona's dwindling population holds fast to every memory they have left.
4/3
  • Karina's Explorations
Hamlet Bounder

Hamlet Bounder {2}{G}

Creature - Human Peasant
When Hamlet Bounder enters, choose one —
• Destroy target artifact or enchantment.
• Create a 1/1 white Peasant creature token.
“One more step, and I'll ‘ave yer foot!”
2/1
  • Quest for the Roseblade