15282 cards found
Sword

Sword {R}

Instant
Sword deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Board
Swordmaster's Blessing

Swordmaster's Blessing {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
“May you hold your sword resolute, to fight for all that you hold dear.”
  • Zero
Swords Dance

Swords Dance {2}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Put two +1/+1 counters on target creature. If this spell was harnessed, also put a +1/+1 counter on the creature that harnessed it.
The display inspired confidence and fear in equal measure.
  • Monsters of Chikyu
Synergistic Curiosity

Synergistic Curiosity {2}{R}

Enchantment - Aura
Enchant creature
When Synergistic Curiosity enters, create a 2/2 blue Rogue creature token.
Enchanted creature gets +1/+1 and can't be blocked by creatures with flying.
Each dungeon that Shala and Marilye traversed contained wondrous creatures and treasures completely unknown to both planeswalkers.
  • Alkabah
Tactical Deployment

Tactical Deployment {2}{R}

Enchantment
Whenever one or more creatures you control attack, create a 1/1 white Soldier creature token that's tapped and attacking.
{3}{W}: Creatures you control get +1/+1 until end of turn.
  • A Tourney at Whiterun
Tactical Maneuvers

Tactical Maneuvers {1}{R}

Sorcery
Up to two target creatures can't block this turn. Scry 1.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
—Sun Tsu, Art of War
  • Zero
Take All You Can Carry

Take All You Can Carry {1}{R}

Sorcery
Create two 1/1 black Rat Pirate creature tokens.
Whenever two or more creatures you control deal combat damage to a player, you may pay {2} and exile Take All You Can Carry from your graveyard. If you do, create two Treasure tokens.
Tale of Two Sisters

Tale of Two Sisters {2}{R}{R}

Enchantment
Whenever you cast a red instant or sorcery spell, you may exile a nonred instant or sorcery card from your graveyard. If you do, you may copy the exiled card and cast the copy without paying its mana cost.
  • Ophorio
Tanya's Study

Tanya's Study {2}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever a source you control deals noncombat damage to a player, draw a card from the archived library.
“It's simple, really. We just blow up the moon!”
  • Sparks of a Multiverse
Tanya, Leader of the Pack
Tanya, the Mooncursed

Tanya, Leader of the Pack {3}{R}{R}

Legendary Planeswalker - Tanya
[+2]: Create a 2/2 red Werewolf creature token with first strike and haste.
[–3]: Tanya deals 3 damage to each creature that's not a Wolf or a Werewolf.
[–8]: For each permanent your opponents control, that player sacrifices it unless they have Tanya deal 2 damage to them.
Loyalty:
4
Card has other part: Tanya, the Mooncursed
Tanya, the Mooncursed
Tanya, Leader of the Pack

Tanya, the Mooncursed {R}{R}

Legendary Planeswalker - Tanya
[+1]: Tanya, the Mooncursed becomes a legendary 3/1 red Werewolf creature with first strike until end of turn.
[–2]: Tanya, the Mooncursed deals 3 damage to target creature or planeswalker.
[–4]: Destroy target nonbasic colorless permanent.
Loyalty:
2
Card has other part: Tanya, Leader of the Pack
Tapped Connection

Tapped Connection {1}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, you may discard a card. If you do, draw a card.
“The newbies rob entire packages, and CySec answers in brutal kind. No, the secret is to just skim a few credits from each one.”
  • Beyond the Blackwall
Tavern Brawl

Tavern Brawl {3}{R}

Enchantment
Whenever a creature or planeswalker enters, its controller may have it deal damage equal to its power or loyalty to any target of that player's choice.
In the heat of the fight, no one is ever sure who threw the first punch, nor will they remember who threw the last.
  • High Noon
Tears of Samang

Tears of Samang {2}{R}{R}

Sorcery
Tears of Samang deals 3 damage to each creature and each player. If an opponent would be dealt damage this way, you may have Tears of Samang deal 3 damage to a planeswalker they control instead.
Technique of Hao'Tai

Technique of Hao'Tai {1}{R}

Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
“For two reasons, I appreciate men—they are both fickle and expendable.”
  • Goliaths of Nangjiao
Tectonic Wound

Tectonic Wound {4}{R}{R}

Sorcery
Bleed {2}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Destroy target land.
  • A Tourney at Whiterun
Test of Burning Wax

Test of Burning Wax {1}{R}

Enchantment
Spells you cast without trial have trial 1. (As you cast a spell with trial 1, an opponent of your choice may pay 1 life. If they don't, they fail the trial.) (As you cast this spell, an opponent of your choice may pay 1 life. If they don't, they fail the trial.)
Whenever an opponent fails a trial, you may discard a card. If you do, draw a card.
  • Mious
Test of Forsaking

Test of Forsaking {R}

Instant
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
Discard a card, then draw a card. If the trial was failed, you may instead discard two cards. If you do, draw two cards.
“You can keep your purse—if we can have your village's coffers!”
  • Mious
Test of Loyalty

Test of Loyalty {3}{R}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Gain control of target creature until end of turn. Untap that creature. It gains menace and haste until end of turn.
“How is it the guards eat so well while earning so little?”
—Ulna, concerned citizen
  • Seasons of War
Test of Mettle

Test of Mettle {1}{R}

Sorcery
Target creature you control explores. When it does, it deals damage equal to its power to target creature or planeswalker. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Tirvana's deities often reach out to their devoted who have proved themselves in their eyes.
  • Karina's Explorations
Thailen's Reprisal

Thailen's Reprisal {X}{R}{R}

Instant
Thailen's Reprisal deals 2 damage to each of up to X targets.
“No, Hoff. I won't delegate this. If these bandits dare to pillage within spitting distance of Whiterun, then I'll teach them a lesson myself.”
—Thailen, Heir to Daeland
  • A Tourney at Whiterun
The Art of War

The Art of War {1}{R}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Art of War enters, if a source you control would deal damage this turn, it deals double that damage instead.
{2}{R}{R}: Laying Plans
Whenever you attack for the first time each turn, untap each creature you control. After this phase, there is an additional combat phase.
{2}{R}{R}: Waging War
Whenever a creature you control attacks, create a token that's a copy of it that's tapped and attacking, except the token isn't legendary. Exile those tokens at end of combat.
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
The flames roared all around him, but the town ahead could not suffer his hesitation.
Card has other part: Auros, Flame-Cursed
The Harnessing of Fire

The Harnessing of Fire {3}{R}

Enchantment - Saga
If a red source you control would deal damage, it deals that much damage plus 1 instead.
I, II — Exile the top card of your library. If it's red or a Mountain, you may play that card this turn.
III — Return target red instant or sorcery card from your graveyard to your hand.
  • Kahembo: Olde Dawn
The Hidden Truths Resurface

The Hidden Truths Resurface {1}{R}

Sorcery
Reveal the top five cards of your library. Put an artifact or sorcery card from among them into your hand and the rest on the bottom of your library in any order.
Reconstruct {3}{R} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken