15897 cards found
Gloomy Waypoint

Gloomy Waypoint {3}

Artifact
When Gloomy Waypoint enters, create a 1/1 black Scout creature token.
{T}: Add {W}, {B}, or {G}.
“Well, that's the end of the line. You came to me asking to forget. If that's still what you want, then let's get to it.”
—Mei Liva, to Karina and Flynn
  • Karina's Explorations
Glorious Herald

Glorious Herald {5}{R}{R}

Creature - Dragon
Flying
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only any time you could cast a sorcery.
5/5
  • Feanav: The Apothecary's Progress
Go Hungry

Go Hungry {B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's end step, if they cast a spell this turn, they lose 1 life.
It had been a mostly good night of scrounging, three good matches, some clean cloth, even a bandage. There was just one thing missing...
  • Karina's Explorations
Goddess' Bloodlust

Goddess' Bloodlust {3}{B}

Instant
Each opponent sacrifices a creature. Whenever one or more players lose life this turn, repeat that process.
The knife plunged into any body it could find. With enough blood, the Mistress of Blades would be free once more.
  • Karina's Explorations
Goddess' Legacy

Goddess' Legacy {2}{U}

Sorcery
Give any number of permanents and/or players with counters on them another counter of each kind already there. Whenever you cast a spell this turn, repeat that process.
Countless women had held Oblay's spark. Karina was determined to be the last.
  • Karina's Explorations
Goddess' Prosperity

Goddess' Prosperity {3}{W}

Sorcery
Create a 1/1 white Citizen creature token. If you control a different permanent of each of three colors, create three of those tokens instead. Whenever a land you control enters this turn, repeat that process.
Rudara wasted no time in establishing her realm on this new plane she found herself on.
  • Karina's Explorations
Goddess' Sympathy

Goddess' Sympathy {1}{G}

Instant
You gain 3 life. Whenever one or more creatures enter this turn, repeat that process.
Solari closed the wounds of the small planeswalker as she passed through her domain. It would do no good if this interesting development died so soon.
  • Karina's Explorations
Goddess' Whimsy

Goddess' Whimsy {1}{R}

Sorcery
Shuffle your library, then exile the top two cards. Until end of turn, you may play one of those cards. Whenever you play a card exiled with Goddess' Whimsy this turn that doesn't share a card type with another card played this way, repeat that process.
“I should have guessed Reyhsia's kid wouldn't make things easy. You do seem more fun though.”
  • Karina's Explorations
Graced Theurge
Gracewing Scion

Graced Theurge

Creature - Angel Wizard
(Color indicator: Graced Theurge is white and blue)
Flying, vigilance
When you unveil Graced Theurge, draw a card.
Angels are above such petty things as desire or enthusiasm.
4/4
Card has other part: Gracewing Scion
  • Feanav: The Apothecary's Progress
Gracewing Scion
Graced Theurge

Gracewing Scion {1}{W/U}{W/U}

Creature - Human Wizard
Flying
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
Enthusiasm for flight carries material costs which quickly surpass the cost of true-form transformation.
2/2
Card has other part: Graced Theurge
  • Feanav: The Apothecary's Progress
Grieving Process

Grieving Process {1}{W}{B}

Enchantment - Aura Curse
Enchant player
Death knell — Enchanted player loses 1 life and you gain 1 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature you control dies, enchanted player chooses a death knell ability of a permanent you control. Trigger that ability.
  • Karina's Explorations
Grim Scythe

Grim Scythe {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}
A tool of harvest makes for a poor weapon, but a powerful casting focus.
  • Feanav: The Apothecary's Progress
Guiltless Matron

Guiltless Matron {3}{W}

Creature - Spirit
Lifelink
Death knell — You gain 1 life for each permanent with a death knell you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“The memories weren't gone. They were taken.”
—Mei Liva, to Karina and Flynn
3/3
  • Karina's Explorations
Guiltless Wraith

Guiltless Wraith {4}{B}

Creature - Spirit
Menace
Death knell — Put a +1/+1 counter on Guiltless Wraith. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Only a few forgot at first, but as others saw how happy they had become, more followed.”
—Mei Liva, to Karina and Flynn
4/4
  • Karina's Explorations
Hand of the Fallen

Hand of the Fallen {R}

Legendary Artifact - Equipment
Equipped creature has menace.
Whenever equipped creature attacks, it gets +X/-X until end of turn, where X is a number of your choice less than its toughness.
Equip {2}
Card has other part: Change Hands
  • Karina's Explorations
Hannah, Aethertechnician

Hannah, Aethertechnician {1}{U}{R}

Legendary Creature - Human Artificer
Whenever you make first contact, create a Treasure token. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}, Return an artifact with mana value X you control to its owner's hand: You may cast a spell with mana value X plus 1 or less and with a different name from your hand without paying its mana cost.
2/2
  • Karina's Explorations
Haunted Prodigy
Haunting Maestro

Haunted Prodigy {W/U}{W/U}

Creature - Human
Whenever Haunted Prodigy attacks, you may tap target creature.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
At home, the young man always had an audience waiting for him.
1/2
Card has other part: Haunting Maestro
  • Feanav: The Apothecary's Progress
Haunting Maestro
Haunted Prodigy

Haunting Maestro

Creature - Spirit
(Color indicator: Haunting Maestro is white and blue)
Whenever Haunting Maestro attacks, you may tap or untap up to two target creatures.
Despite the loss of a man so young, none of his talent has been lost.
2/4
Card has other part: Haunted Prodigy
  • Feanav: The Apothecary's Progress
Hearth Dweller

Hearth Dweller {2}{R}

Creature - Salamander
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{X}{R}: Hearth Dweller gets +X/+0 until end of turn.
A pervasive pest feeding on the fires of the empire's industry.
1/3
  • Feanav: The Apothecary's Progress
Herald of Purity

Herald of Purity {4}{W}

Creature - Unicorn
Whenever Herald of Purity is dealt damage, it deals that much damage to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
  • Feanav: The Apothecary's Progress
Herald of Rot

Herald of Rot {1}{B}{G}

Creature - Plant Horror
Whenever another nontoken creature you control dies, create a 1/1 green Saproling creature token.
{B}{G}, {T}, Sacrifice a creature: Return target permanent card from your graveyard to your hand.
1/3
  • Karina's Explorations
Herald of Royalty

Herald of Royalty {4}{W}

Creature - Angel Cleric
Lifelink
When Herald of Royalty enters, creatures you control get +1/+1 and gain vigilance until end of turn.
A manifestation of divine right.
3/3
  • Feanav: The Apothecary's Progress
Here With You

Here With You {1}{R}

Sorcery
Target opponent may draw two cards. If they do, you draw four cards. Otherwise, you create four 1/1 red Elemental creature tokens.
“Hey, don't you worry about what they say about us. We can get through this together, just like everything else, right?”
Historiamancer

Historiamancer {3}{U/R}

Creature - Human Wizard
When Historiamancer enters, return target instant or sorcery card from your graveyard to your hand.
History is rewritten by the victors.
1/1
  • Feanav: The Apothecary's Progress
Hit the Books

Hit the Books {2}{B}{B}

Sorcery
Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Target opponent discards a card and loses 1 life.
She went over the same lines again and again and again and again and again and...
  • Karina's Explorations