15897 cards found
Fleeting Discoveries

Fleeting Discoveries {R}

Sorcery
Exile the top two cards of your library. You may play one of them until the end of your next turn.
Motley — If there are five or more names among nonland permanents you control, you may play both of them until the end of your next turn instead.
  • Survive the Night
Flick of the Blade

Flick of the Blade {R}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
“Warm blood, cold blood, no blood at all. All that matters is that Asamund dies on that quest. Do you understand?”
—Lord Yaran, to Lysene
  • Quest for the Roseblade
Flight of the Phoenix

Flight of the Phoenix {3}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
You don't lose unspent red mana as steps and phases end.
I, II — Add {R}{R}.
III — Create a 3/3 red Phoenix creature token with flying, haste, and “{R}: This creature gets +1/+0 until end of turn.”
The gemstone turned grief into fire; the warlord's rage soared ever higher.
  • Villains: The Musical
Flooding Magma

Flooding Magma {2}{R}

Instant
Flooding Magma deals 2 damage to each creature except for equipped creatures you control.
“I knew I should have bought those fireproof boots.”
  • Arkadai
Flying with Dragons

Flying with Dragons {3}{R}

Sorcery
Exile the top five cards of your library. You may play Dragon cards exiled this way as long as they remain exiled. You may play other cards exiled this way until the end of your next turn.
“He's sooo fluffy! Can we keep him?”
  • Karina's Explorations
Focus Energy

Focus Energy {1}{R}

Sorcery
This spell has flash as long as you control a creature with flash or haste.
Discard up to two cards, then draw that many cards plus one.
  • Monsters of Chikyu
Follow the Crumbs

Follow the Crumbs {4}{R}

Sorcery
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
  • The Stage Presents: The Neverending Act
Fool's Errand

Fool's Errand {R}

Instant
Any number of target creatures you control each fight target creature with power 3 or greater. (All fight damage happens simultaneously.)
“Years of tending lotus fields and how does the king reward me?”
—Gerald the Grateful Knight
  • Eralou
For the Court of the Queen

For the Court of the Queen {2}{R}

Enchantment
Once each turn, when you cast an instant or sorcery spell, you may exile the top two cards of your library if you cast it for its showcase cost, otherwise, look at the top two cards of your library, then put one on the bottom of your library and exile the other. You may play cards exiled this way until you exile one or more other cards with For the Court of the Queen.
  • Nangjiao In Bloom
For the Guard

For the Guard {1}{R}

Instant - Adventure
Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mouseketeer
  • Adventurers of Onora
Forced Conscription

Forced Conscription {2}{R}

Enchantment - Aura
Enchant nonland permanent
When this enchantment enters or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. If it's a creature, it becomes a Pirate in addition to its other types and gains haste until end of turn.
  • The Petals Wilt
Foreboding Presence

Foreboding Presence {R}

Enchantment
Whenever a player casts a spell, put a doom counter on Foreboding Presence.
At the beginning of each player's end step, if no spells were cast this turn, sacrifice Foreboding Presence. It deals damage equal to the number of doom counters on it to that player.
  • Video Horror System
Forest Fire

Forest Fire {1}{R}

Sorcery - Adventure
Forest Fire deals 4 damage to target creature or planeswalker. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Burning Hart
Forge Trick

Forge Trick {2}{R}

Instant
Choose one —
• Forge Trick deals 3 damage to target creature.
• Target creature gets +3/+0 until end of turn.
  • Oirohpo
Forgemaster's Charm

Forgemaster's Charm {X}{R}{R}

Sorcery
Choose one —
• Forgemaster's Charm deals X damage to target creature.
• Destroy X target artifacts.
• Create an X/X colorless Juggernaut artifact creature token.
Forgemaster's Gift

Forgemaster's Gift {1}{R}

Sorcery
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
“We thank your generosity. We shall use these weapons with pride and righteousness.”
—Batrest, to Tharanos
  • Aftermath
Forgotten King's Mask

Forgotten King's Mask {2}{R}

Artifact - Equipment
Whenever Forgotten King's Mask enters or equipped creature dies, attach it to target creature you control.
Equipped creature has base power and toughness 5/5 and is a Noble in addition to its other types.
{1}{R}, Discard two cards: Create a 1/1 white Human creature token and attach Forgotten King's Mask to it. Activate only as a sorcery.
  • End of Wollensie
Forked Pillar

Forked Pillar {R}

Sorcery
Forked Pillar deals 2 damage to target creature. When that creature dies this turn, Forked Pillar deals 1 damage to that creature's controller.
Form of the Phoenix

Form of the Phoenix {2}{R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and haste.
When enchanted creature dies, return it to the battlefield under its owner's control.
Fortune's Favored

Fortune's Favored {3}{R}{R}

Instant
Each player discards their hand. Draw up to two hands of seven cards. Shuffle all but one of your hands into your library. Each other player draws seven cards.
“Share the spoils, but always keep the best for yourself.”
—Damaris Alfahir
  • Seasons of War
Fortune's Fusillade

Fortune's Fusillade {4}{R}{R}

Sorcery
Fortune's Fusillade deals X damage divided as you choose among any number of targets, where X is the number of Pirates and Rogues you control plus the number of instant and sorcery cards in your graveyard.
As Yaran's Aravanti fleet swarmed the Yron Bay, and all looked lost, Captain Sofia's flagship swept in with the tide—cannons blazing with deliverance.
  • The Petals Wilt
Fortunous Flames

Fortunous Flames {1}{R}

Sorcery
If you cast this spell from exile, it deals 7 damage to target creature. Otherwise, return Fortunous Flames to your hand, then reveal a card from your hand at random.
Prophecy {R} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Over the Horizon
Fracking Factory

Fracking Factory {2}{R}

Artifact
{T}, Sacrifice an artifact or creature: Fracking Factory deals 2 damage to each opponent. Activate only as a sorcery.
“What happens when we run out? Buddy, that sounds like a you problem.”
Frenzied Fervor

Frenzied Fervor {R}

Enchantment - Aura
Enchant creature
Enchanted creature has frenzy 3. (Whenever that creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
  • Ophorio
From Ancient Tomes

From Ancient Tomes {R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it. Mana cost includes color.)