{T}, Pay 2 life: Add {B}. {T}: Add one mana of any color. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Guardian of Dusk gets +X/+X, where X is the amount of life you've lost this turn. When Guardian of Dusk has power 13 or greater, sacrifice it. If you do, you gain life equal to its power.
{2}{B}, Sacrifice a creature: Manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control is turned face up, it gains deathtouch until end of turn.
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {1}, Sacrifice two Clues: Unlock Hall of Lost Histories and put the revealed card into your hand.