15897 cards found
From the Shadows

From the Shadows {2}{B}{B}

Instant
All creatures get -2/-2 until end of turn.
Frostfall Hunter

Frostfall Hunter {B}{B}

Creature - Human Warrior
At the beginning of your upkeep, mill a card.
Whenever you cast a spell from your graveyard, create a 2/2 green Wolf creature token.
2/2
  • The Unraveling
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Gamble for Knowledge

Gamble for Knowledge {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards.
Gate to the Nav

Gate to the Nav

Legendary Land
{T}, Pay 2 life: Add {B}.
{T}: Add one mana of any color. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
  • The Unraveling
Gift of Fire

Gift of Fire {R}

Sorcery
Until end of turn, target creature you control gains “{T}: This creature deals 1 damage to any target.”
Draw a card.
  • The Unraveling
Glintfeather Mystic

Glintfeather Mystic {2}{U}{U}

Creature - Bird Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/2
Goblin Stormcaller

Goblin Stormcaller {3}{R}

Creature - Goblin
Whenever you cast an instant or sorcery spell, target creature can't block this turn.
2/2
Goblin Twinblades

Goblin Twinblades {1}{R}

Creature - Goblin Warrior
When Goblin Twinblades enters, create a 1/1 red Goblin creature token.
1/1
Graceful Angel
Patient Ascetic

Graceful Angel

Creature - Angel
(Color indicator: Graceful Angel is white)
Flying
3/3
Card has other part: Patient Ascetic
Graygulch Turncoat

Graygulch Turncoat {3}{B}

Creature - Spirit Rogue
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
3/3
Grip of Paranoia

Grip of Paranoia {1}{B}

Enchantment - Aura
Enchant creature
When Grip of Paranoia enters, enchanted creature's controller loses 2 life.
Enchanted creature gets -3/-1 and can't block.
  • The Unraveling
Guardian of Dusk

Guardian of Dusk {B}{B}

Creature - Human Warrior
Guardian of Dusk gets +X/+X, where X is the amount of life you've lost this turn.
When Guardian of Dusk has power 13 or greater, sacrifice it. If you do, you gain life equal to its power.
2/2
  • The Unraveling
Guardian of the Circle

Guardian of the Circle {1}{G}

Creature - Human Druid Warrior
Untap up to two permanents you control during each other player's untap step.
“You look for puzzles? The forest holds many. But rush in with swords drawn, and you will find naught but trees.”
2/2
  • The Unraveling
Guardian's Revocation

Guardian's Revocation {X}{X}{G}{G}

Sorcery
Put up to X target noncreature, nonland permanents on top of their owners' libraries in any order.
You gain 6 life.
  • The Unraveling
Gusma's Darkcycler

Gusma's Darkcycler {3}{B}

Creature - Human Cleric
{2}{B}, Sacrifice a creature: Manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control is turned face up, it gains deathtouch until end of turn.
3/3
Hall of Lost Histories

Hall of Lost Histories

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}, Sacrifice two Clues: Unlock Hall of Lost Histories and put the revealed card into your hand.
  • The Unraveling
Halskrow Street Gallows

Halskrow Street Gallows

Conspiracy
(Color indicator: Halskrow Street Gallows is black)
As long as your deck contains only black and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling
Halskrow Street Scavenger

Halskrow Street Scavenger {2}{G}

Creature - Human
When Halskrow Street Scavenger enters, if a creature died under your control this turn, create a 2/2 green Wolf creature token.
“Hardened soldiers get nauseous facing crawling flesh. To me, it's nothing new.”
2/2
  • The Unraveling
Hand of the Chroma

Hand of the Chroma {2}{G}

Creature - Human Shaman
You don't lose unspent mana as steps and phases end except at end of turn.
Hand of the Chroma gets +1/+1 for each color of unspent mana you have.
The Fae are elusive, but their disciples are dazzlingly visible.
2/1
  • The Unraveling
Harbinger of Inversion

Harbinger of Inversion {2}{B}

Creature - Horror
If a player would gain life, that player adds that much {C} instead.
“These smoldering wounds will not mend. No medic can save me. I fight until death lets me rest my sword.”
3/3
  • The Unraveling
Haunting Bard

Haunting Bard {2}{W}

Creature - Spirit Scout Bard
{W}, Sacrifice Haunting Bard: Destroy target artifact or enchantment.
The songs of the dead can still even the most resilient of magic.
3/2
Heated Dispute

Heated Dispute {2}{R}

Instant
Heated Dispute deals 3 damage to any target.
Ferocious — This spell costs {2} less to cast if you control a creature with power 4 or greater.
Heavenly Avenger

Heavenly Avenger {3}{W}

Creature - Angel
Flying, lifelink
3/4
Herald of the Fallow Years

Herald of the Fallow Years {1}{W}

Creature - Human Cleric
Vigilance
Creature spells you cast cost {2} less to cast.
Other creatures you control can't attack or block.
2/2
  • The Unraveling