14928 cards found
Tithe Official

Tithe Official {1}{W}

Creature - Human Advisor
First strike
Noncreature spells with mana value 4 or greater cost {1} more to cast.
Sannuria places a tax on its most wealthy to ensure the poor are fed.
2/2
  • Scriptures of Urshad
Water into Wine

Water into Wine {1}{W}

Instant
If you would gain life this turn, you gain twice that much life instead.
Draw a card.
What mortals call miracles are simply like breathing for the worldly gods.
  • Scriptures of Urshad
Aven Supervisor

Aven Supervisor {1}{U}

Creature - Bird Artificer
Flying
Civilized — Whenever Aven Supervisor deals combat damage to a player, if you control an artifact, a creature, and an enchantment, you may draw a card. If you do, discard a card.
1/3
  • Scriptures of Urshad
Azutahn Hydromancer

Azutahn Hydromancer {3}{U}

Creature - Snake Wizard
When Azutahn Hydromancer enters, you may return target creature with power X or less to its owner's hand, where X is the number of differently named lands you control.
His water nourishes Azutah's crops just as well as it washes away its foes.
3/3
  • Scriptures of Urshad
Azutah's Abundance

Azutah's Abundance {4}{U}{U}

Sorcery
Draw X cards, where X is the number of differently named lands you control.
Crops grown in the fields at the Azutahn delta feed mouths all across the empires of Urshad.
  • Scriptures of Urshad
Cartography

Cartography {3}{U}

Enchantment - Discovery
I, II — Scry 2.
Discovery — Whenever a land you control enters, if it doesn't have the same name as another land you control, draw a card.
  • Scriptures of Urshad
Consult the Scriptures

Consult the Scriptures {1}{U}{U}

Instant
Civilized — This spell costs {1} less to cast if you control an artifact, a creature, and an enchantment.
Counter target spell.
“You won't like what they say.”
—Balasi, Sannurian edificer
  • Scriptures of Urshad
Dehydrate

Dehydrate {U}

Enchantment - Aura
Enchant non-Camel creature
When Dehydrate enters, draw a card.
Enchanted creature gets -1/-0.
Even the camaar don't venture into the deepest parts of the Urshadi deserts.
  • Scriptures of Urshad
Delugic Surger

Delugic Surger {4}{U}

Creature - Elemental
When Delugic Surger enters, if you control another Elemental, return target instant or sorcery card from your graveyard to your hand.
2/5
  • Scriptures of Urshad
Edifice Overseer

Edifice Overseer {4}{U}{U}

Creature - Lammasu
Flying
Civilized — Whenever Edifice Overseer attacks, if you control an artifact, a creature, and an enchantment, other attacking creatures you control gain flying until end of turn.
4/4
  • Scriptures of Urshad
Ekebram the Scholar
Ekebram, Chronicler of Ages

Ekebram the Scholar {2}{U}

Legendary Creature - Human Wizard
Whenever Ekebram the Scholar becomes untapped, draw a card.
Whenever you draw your third card each turn, you may transform Ekebram.
Ekebram was the first to press words
into a clay tablet.
2/4
Card has other part: Ekebram, Chronicler of Ages
  • Scriptures of Urshad
Ekebram, Chronicler of Ages
Ekebram the Scholar

Ekebram, Chronicler of Ages

Legendary Creature - God
(Color indicator: Ekebram, Chronicler of Ages is blue)
Indestructible
Whenever a creature you control becomes untapped, draw a card.
Now, he etches the deeds and legacies of every great hero on Urshad.
3/5
Card has other part: Ekebram the Scholar
  • Scriptures of Urshad
Ekebram's Scribe

Ekebram's Scribe {1}{U}

Creature - Human Wizard
When Ekebram's Scribe enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/1
  • Scriptures of Urshad
Glimpse of Fate

Glimpse of Fate {1}{U}

Instant
Return target nonland permanent to its owner's hand. If you control an Elemental, draw a card.
“I . . . I cannot face this fate alone.”
“Fear not, my child; you won't have to.”
  • Scriptures of Urshad
Golden Age

Golden Age {2}{U}{U}

Enchantment
At the beginning of your upkeep, create a Treasure token. Then if you control fifteen or more artifacts, creatures, and/or enchantments, you win the game. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad
Hauling Hippopotamus

Hauling Hippopotamus {4}{U}{U}

Creature - Hippo
Defender
Civilized — As long as you control an artifact, a creature, and an enchantment, Hauling Hippopotamus can attack as though it didn't have defender.
6/6
  • Scriptures of Urshad
Hefty Tablet

Hefty Tablet {2}{U}

Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip {3}
Even in the courts, a Sannurian lawmaker is never truly without a weapon.
  • Scriptures of Urshad
Imperial Achievement

Imperial Achievement {U}

Instant
Draw a card.
Civilized — Instead draw two cards if you control an artifact, a creature, and an enchantment.
“Once, I wondered what Mariane saw in this place. Now I'm finally startin' to realize.”
—Eli Windsors
  • Scriptures of Urshad
Imperial Prosperity

Imperial Prosperity {1}{U}

Sorcery
Draw a card. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
The worldly gods seek to bring peace and prosperity to the empires of Urshad.
  • Scriptures of Urshad
Invoke the Ankuliths

Invoke the Ankuliths {4}{U}{U}

Sorcery
Look at the top eight cards of your library. You may put a creature card from among them onto the battlefield and exile an instant or sorcery card from among them. Put the rest on the bottom of your library in a random order. As long as that creature is on the battlefield, whenever it deals combat damage to a player, copy the exiled card and you may cast the copy without paying its mana cost.
  • Scriptures of Urshad
Irrigation Channels

Irrigation Channels {1}{U}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Draw a card, then discard a card.”
Hydromancy keeps Azutahn crops flourishing even during the dry seasons.
  • Scriptures of Urshad
Lammasu Roost

Lammasu Roost {2}{U}

Enchantment
When Lammasu Roost enters, create a 2/2 blue Lammasu creature token with flying.
{3}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
  • Scriptures of Urshad
Namuzzar's Disciple

Namuzzar's Disciple {1}{U}

Creature - Human Soldier
Flying
Civilized — Whenever Namuzzar's Disciple attacks, if you control an artifact, a creature, and an enchantment, put a +1/+1 counter on Namuzzar's Disciple.
2/1
  • Scriptures of Urshad
Namuzzar's Iterator

Namuzzar's Iterator {4}{U}

Creature - Lammasu
Flying
When Namuzzar's Iterator enters, you may return an artifact or enchantment you control to its owner's hand.
3/4
  • Scriptures of Urshad
Obviate

Obviate {3}{U}

Sorcery
Put target nonland permanent on top of its owner's library. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad