15897 cards found
Bereaved Aristocrat
Silent Reaver

Bereaved Aristocrat {W/U}{W/U}

Creature - Human Noble
Prevent all combat damage that would be dealt to and dealt by Bereaved Aristocrat.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
The months turned to years...
0/2
Card has other part: Silent Reaver
  • Feanav: The Apothecary's Progress
Better Together

Better Together {R}

Enchantment - Aura
Enchant two nonland permanents you control
Once each turn, when you activate an ability of one of the enchanted permanents, you may put a +1/+1 counter, a loyalty counter, or a charge counter on each enchanted permanent. (They can be different counters.)
  • Karina's Explorations
Bezoarbeast

Bezoarbeast {B}

Creature - Goat
When Bezoarbeast dies, each opponent loses 2 life and you create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/1
  • Feanav: The Apothecary's Progress
Bitter Leviathan

Bitter Leviathan {4}{U}{U}{U}

Creature - Leviathan
This spell can't be countered.
Whenever Bitter Leviathan becomes the target of a spell or ability, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. It can't be blocked that combat.
8/10
  • Feanav: The Apothecary's Progress
Bitter Pact

Bitter Pact {2}{B}{G}

Enchantment
When Bitter Pact enters, destroy target nonbasic permanent.
All permanents and players lose hexproof, indestructible, and protection and can't have or gain hexproof, indestructible, or protection.
  • Feanav: The Apothecary's Progress
Bitter Starfall

Bitter Starfall {B/G}{B/G}

Instant
Return to your hand all permanent cards in your graveyard that were put there from the battlefield this turn.
The great star on high then understood the sum of mortal suffering. They fell from heaven, and became the first fae.
  • Feanav: The Apothecary's Progress
Bitter Stars

Bitter Stars {3}{B}

Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Faerie creature tokens with flying.
One can fall from grace not for evil but for losing their innocence to suffering.
  • Feanav: The Apothecary's Progress
Bleeding Aces

Bleeding Aces {1}{R}

Sorcery
Discard your hand, then draw two cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Blinding Fiddler
Ghastly Scraper

Blinding Fiddler {1}{W/U}{W/U}

Creature - Human Wizard
When Blinding Fiddler enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Ghastly Scraper
  • Feanav: The Apothecary's Progress
Blitz Breaker

Blitz Breaker {R}

Artifact Creature - Human Warrior
Advance {1}{R} (Cast this for {1}{R} to advance it as it enters. {1}{R}: Advance this as a sorcery.)
Whenever Blitz Breaker advances, its power becomes equal to the amount of noncombat damage that's been dealt to your opponents this turn. (This effect lasts indefinitely.)
1/1
  • Karina's Explorations
Blizzard Dragon

Blizzard Dragon {2}{U}{R}

Creature - Dragon
Flying
Whenever Blizzard Dragon attacks, tap an artifact, a creature, and a land defending player controls. They don't untap during their controller's next untap step.
At the beginning of each opponent's upkeep, that player sacrifices a tapped permanent.
4/3
  • Karina's Explorations
Blood Constrictor

Blood Constrictor {4}{G}

Creature - Snake
Whenever Blood Constrictor becomes blocked by a creature, you gain life equal to that creature's toughness.
4/4
Card has other part: Blood Runs Cold
  • Karina's Explorations
Blood Runs Cold

Blood Runs Cold {1}{B}

Sorcery - Adventure
Destroy target creature that was dealt damage this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Blood Constrictor
  • Karina's Explorations
Bloodpact Tormentor

Bloodpact Tormentor {4}{B}

Creature - Demon
When Bloodpact Tormentor enters, you may put a -1/-1 counter on target creature.
Bloodpact Tormentor can't be blocked by creatures with counters on them.
5/3
  • Feanav: The Apothecary's Progress
Blue-Sky Patrol

Blue-Sky Patrol {3}{U}

Creature - Human Wizard
Flying, prowess
“Flight was once something we thought only a pact could grant. Nowadays, chemistry yields vapors lighter than air which power our own spells.”
—Professor Michael Haldean
3/3
  • Feanav: The Apothecary's Progress
Bonds of Life

Bonds of Life {B/G}

Instant
Target creature gains indestructible until end of turn.
“Abandoned, I should have died within days, yet we are both bound to life... isn't that right, my accursed creator?”
—Animus to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Bound Apparition

Bound Apparition {2}{U}

Creature - Spirit
Whenever Bound Apparition becomes the target of a spell or ability, put a -1/-1 counter on it.
It is not unusual for an inherited estate to leave many of its bedrooms and studies undisturbed.
3/4
  • Feanav: The Apothecary's Progress
Bounding

Bounding {2}{U}

Instant - Adventure
You may cast a spell with mana value 3 or less from your hand without paying its mana cost. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mother Roo
  • Karina's Explorations
Brainstorming Session

Brainstorming Session {1}{U}{U}

Enchantment
If you would draw a card, instead exile the top three cards of your library face down. You may look at those cards. Put a card exiled with Brainstorming Session into its owner's hand.
{X}{X}{U}, Sacrifice Brainstorming Session: Put X cards exiled with it into their owner's hand.
Not every idea is a winner, but you only need one.
  • Karina's Explorations
Bramble Quickling
Sharp Urchin

Bramble Quickling

Creature - Faerie
(Color indicator: Bramble Quickling is black and green)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When you unveil Bramble Quickling, you may have it fight target creature.
One easily rejects humanity when humanity has rejected them.
3/5
Card has other part: Sharp Urchin
  • Feanav: The Apothecary's Progress
Break Down

Break Down {3}{W}

Instant
Destroy target artifact or tapped creature.
“It doesn't matter how much we cram up there, your head's still always more fragile than you expect it is.”
  • Karina's Explorations
Briarform Apothecary

Briarform Apothecary {2}{G}

Creature - Human Shaman
When Briarform Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Sacrifice a token: Briarform Apothecary gets +2/+2 until end of turn.
2/2
  • Feanav: The Apothecary's Progress
Bright Apprentice
Brilliant Diviner

Bright Apprentice {U/R}{U/R}

Creature - Human Wizard
Prowess
Unveil {2}{U}{R} ({2}{U}{R}: Transform this. Unveil only as a sorcery.)
“True forms require the self as a material. Romanticized suicide.”
—Wormwood
2/1
Card has other part: Brilliant Diviner
  • Feanav: The Apothecary's Progress
Bright Future

Bright Future {4}{U}{R}{W}

Instant
Shuffle your hand and graveyard into your library, then draw seven cards. You may have your life total become 10. You may cast a spell from your hand without paying its mana cost. Exile Bright Future.
“I think we got off on the wrong foot last time. What do you say, should we give it another try?”
Brilliant Diviner
Bright Apprentice

Brilliant Diviner

Creature - Elemental Wizard
(Color indicator: Brilliant Diviner is blue and red)
Prowess, trample
Whenever Brilliant Diviner deals combat damage to a player, draw a card.
“The self persists. If there is death, then the true form is a rebirth.”
—Doctor Barton
3/2
Card has other part: Bright Apprentice
  • Feanav: The Apothecary's Progress