Target opponent loses 2 life. Inscribe {1}{B}({1}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Put target creature with power X or less on top of its owner's library. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Equipped creature gets +1/+1. Sacrifice Forceglow Shield: Prevent all damage a source of your choice would deal to equipped creature this turn. Equip {2}
Reveal the top card of your library. You may put it on the bottom of your library. Target creature gets -X/-0 until end of turn, where X is that card's mana value.
Target creature gets +2/+2 until end of turn. If you cast this spell from exile, that creature gets +4/+4 and gains trample until end of turn instead. Prophecy {G}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Search your library for two land cards and reveal them. If you attacked this turn, put them onto the battlefield tapped. Otherwise, put them into your hand. Then shuffle.
Forgotten Attic enters tapped. When Forgotten Attic enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {U} or {B}.
The first of her kin that Saffrisa raised with the Bloodguard's Hand rose as things between worlds, too weak to be accepted by her tribe and too immaterial to control.