Tap target creature. It doesn't untap during its controllers next untap step. Judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Delving was an exciting and new experience for Shala, even if the tombs were heavily guarded.
As an additional cost to cast this spell, discard a nonland card. All creatures get -X/-X until end of turn, where X is the discarded card's mana value.
As Imperial Barracks enters, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters tapped. {T}: Add {R} or {W}.
All creatures get -2/-2 until end of turn. Civilized — Instead only creatures your opponents control get -2/-2 until end of turn if you control an artifact, a creature, and an enchantment.
Exile target artifact or enchantment. Its controller creates a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Lord Cartidon never got to see the irony of a hellkite being a more merciful ruler than he ever was.
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.) {1}, {T}: Add one mana of any color. When you do, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | Create X 1/1 colorless Spirit creature tokens. 5 | Put a +1/+1 counter on each creature you control.
If a source an opponent controls would deal 2 or more damage to you, prevent 1 of that damage. Civilized — Instead prevent all but 1 of that damage if you control an artifact, a creature, and an enchantment.
Imperial Marketplace enters with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from Imperial Marketplace: Put a +1/+1 counter on target creature you control.
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.) {2}, Sacrifice Imperial Silks: Draw a card. {2}, Sacrifice Imperial Silks: You gain 3 life.
Whenever an opponent casts a spell during your turn or finishes drawing cards during your turn, you gain 1 life and create a Treasure token. Sacrifice two Treasures: Draw a card.
“A small price to pay for the prosperity the Empire provides you.”
When Impervious Fortifications enters, you gain life equal to the number of creatures you control. Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each creature they control that's attacking you.