14928 cards found
Town Justice

Town Justice {G}

Instant
Choose one —
• Town Justice deals damage to target creature or planeswalker equal to the greatest power among Citizens and Peasants you control.
• Town Justice deals damage to target creature or planeswalker equal to the number of Citizens and/or Peasants you control.
  • Quest for the Roseblade
Trailing the Quarry

Trailing the Quarry {1}{G}{G}

Enchantment
At the beginning of your upkeep, you may return a nontoken creature you control to its owner's hand. If you do, create a 2/2 green Elk creature token.
The dryads and elves of the Rundfora Run rarely hunt anything to kill it. The chase is thrill enough in itself.
  • Quest for the Roseblade
Tranquil Shrine

Tranquil Shrine

Land
Tranquil Shrine enters tapped.
When Tranquil Shrine enters, if you don't control a legendary creature, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Seasons of War
Traveler's Amulet

Traveler's Amulet {1}

Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“It is your heart that truly guides you. The amulet only focuses that power.”
—Semala, moorland hermit
  • Quest for the Roseblade
Trial by Combat

Trial by Combat {W}

Enchantment
Whenever a creature you control deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it. You gain 1 life.
There is no substitute for tempering on the battlefield against a true enemy.
Trinket Smuggler

Trinket Smuggler {1}{U}{B}

Creature - Elf Rogue
Whenever an opponent casts their first spell each turn, that player may pay {1}. If they don't, you may create a Treasure token and you may draw a card.
“Some inspectors benefit more when you don't pay their fees.”
—Cyril, Volaris Captain
2/3
  • Seasons of War
Trossingen Warden

Trossingen Warden {1}{W}

Creature - Human Knight
At the beginning of your upkeep, if you control a legendary creature, put a +1/+1 counter on Trossingen Warden.
“If you have no business with my liege, you will not pass this point.”
2/1
  • Seasons of War
Trossingen's Finest

Trossingen's Finest {3}{W}

Instant
Create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“Through day and night, on land or sea, against man or beast— We will fight to our last.”
—Sanctum creed
  • Seasons of War
Trove Keeper

Trove Keeper {4}{R}{R}

Creature - Dragon
Flying
When Trove Keeper dies, create two Treasure tokens.
“It's not a question of whether she'll spot me or not, but of whether she'll think killing me is worth pausing her nap.”
—Ceridwen, Gladefolk Filcher
4/3
  • Seasons of War
Trusty Steed
Loyal Warhorse

Trusty Steed

Enchantment - Aura Steed
(Color indicator: Trusty Steed is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Trusty Steed's rider gets +2/+2.
Their part in Yroncaster's victories over the other kingdoms is celebrated as much as that of any knight.
Card has other part: Loyal Warhorse
  • Quest for the Roseblade
Turn Back Time

Turn Back Time {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands. Each player shuffles their graveyard into their library. Exile Turn Back Time.
“I think we almost had them. What say we try one more time before turning in?”
—Hallos, Battlefield Sorcerer
  • Seasons of War
Turn to Fountain

Turn to Fountain {1}{U}{U}

Enchantment - Aura
Flash
Enchant artifact or creature
Enchanted permanent is an artifact with “{T}: Draw a card, then discard a card” and loses all other card types and abilities.
“Not my best spell, even I have to admit.”
—Lord Yaran
  • Quest for the Roseblade
Twinhorn Leaper
Slopestrider's Chariot

Twinhorn Leaper {1}{W}

Creature - Goat
Double strike
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
You'll go crashing down the mountain when they come.
1/1
Card has other part: Slopestrider's Chariot
  • Quest for the Roseblade
Two-Front War

Two-Front War {2}{R}{R}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play it this turn. Whenever you cast an instant or sorcery spell exiled this way, you may copy it and you may choose new targets for the copy.
“I'm afraid only a king can stop this war, child.”
“What about a princess?”
—Oln of Deepstone and Princess Helgard
Tyrant of Prophecies

Tyrant of Prophecies {5}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each foretold card you own in exile, each permanent you control with foretell, and each card with foretell in your graveyard.
Flying
When Tyrant of Prophecies enters, it deals 3 damage to any target.
4/4
  • Quest for the Roseblade
Tyrant's Breath

Tyrant's Breath {1}{B}{R}

Instant
When you cast this spell, copy it for each Dragon permanent you control. You may choose new targets for the copies.
Tyrant's Breath deals 7 damage to target creature or planeswalker.
“One day all the vermin in Vraniveer will be washed away by the blazing glory of dragonkind.” —Zarthane, Scourge of Galdurheim
Underpass Sentinel

Underpass Sentinel {1}{W}

Creature - Dwarf Soldier
Vigilance
Whenever Underpass Sentinel enters or attacks, you may put a +1/+1 counter on another target creature you control without one.
Sacrifice Underpass Sentinel: Embattled creatures you control gain hexproof and indestructible until end of turn. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Unhorse

Unhorse {R}

Sorcery
Target creature can't block until end of turn. If that creature had a Steed attached to it, unattach that Steed and it can't block until end of turn.
Draw a card.
  • Quest for the Roseblade
United in Battle

United in Battle {2}{G}

Enchantment
When United in Battle enters, look at the top six cards of your library. You may reveal a Dwarf or Elf card from among them and put it into your hand. Put the rest on the bottom in a random order.
Whenever a Dwarf or Elf you control enters, put a +1/+1 counter on it.
  • Quest for the Roseblade
Usurper's End

Usurper's End {1}{B}

Instant
Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Destroy target creature or planeswalker. You lose 4 life unless this spell was foretold.
  • Quest for the Roseblade
Usurper's Machinations

Usurper's Machinations {1}{B}{B}

Instant
Draw two cards, then you may foretell a card with foretell from your hand. It costs {0} to foretell this way. You lose 2 life. (You don't reveal that card. You can't foretell cards without foretell in this way.)
Teufel's dark whispers filled Lord Yaran's head with dreams of grandeur.
  • Quest for the Roseblade
Usurper's Sway

Usurper's Sway {2}{U}{U}

Sorcery
Foretell {X}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Gain control of target creature with power 2 or less. If this spell was foretold, gain control of target creature with power X or less instead.
  • Quest for the Roseblade
Vaeldan's Liberator

Vaeldan's Liberator {G}

Creature - Elf Warrior Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
When Vaeldan's Liberator dies, you may exile it. If you do, return a permanent card with mana value less than or equal to Vaeldan's Liberator's power from your graveyard to your hand.
1/1
  • Seasons of War
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War