Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.) Magnitude deals X damage to each player and each creature without flying that didn't harness it.
(Choose only one work as a sorcery to add its abilities.) When Make Art Not Friends enters, create a Treasure token. {1}{R}: Never Again Whenever you sacrifice an artifact, that artifact deals 1 damage to each opponent. {4}{R}{R}: Over It All At the beginning of combat on your turn, you may have an artifact you control become a 6/6 Golem artifact creature until end of turn.
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Glitch—Discard a card. (Remove one [restriction] for each time you pay the glitch cost.) Add {R} for each [Mountain] land you control, then exile the top three cards of your library. You may play [one of] those cards this turn.
Target creature's controller judges it. Then if they honored it, you gain control of that creature until end of turn. Untap it. It gains haste until end of turn. (That creature's controller honors it by putting a +1/+1 counter on it or condemns it by sacrificing it to draw a card.)
[+1]: Discard a card. If you did, draw a card. [–2]: Create a Bullet token. Until end of turn, if a Bullet you control would deal damage, it deals that much damage plus 1 instead. (It’s an artifact with “{T}, Sacrifice this artifact: It deals 1 damage to any target.”)
As an additional cost to cast this spell, discard a card or sacrifice an artifact. Draw two cards and create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Target creature gets +1/+1 until end of turn. Then draw a card if that creature is a Warrior.
The four fighters danced around the towering god. Hadik and Rekha's spears struck from a distance while Kalemn and Helene matched Masha's crushing strength with their own.
Discard your hand, then draw two cards for each land card discarded this way. For each opponent, Marzen's Frenzy deals damage to that player or a planeswalker they control equal to twice the number of instant or sorcery cards discarded this way.
Marzen struck like a dozen mad infernos, but still the phantoms remained.
Whenever a permanent you control leaves the battlefield, discard a card, then draw a card. {1}{R}, Sacrifice a permanent: Mass Pandemonium deals 1 damage to any target.
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. 3 | When you cast your next creature spell this turn, copy it.
Enchant creature When Melt the Chains enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards. Enchanted creature gets +3/+0.
Karina's spark imprisoned the memory of its original holder, desperate to escape once more.