When Sandwurm's Might enters, you may have target creature you control fight target creature you don't control. Each creature you control enters with an additional +1/+1 counter on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Seeker of Ruins deals combat damage to a player, put a +1/+1 counter on it.
Whenever you cast a cryptic spell, put a +1/+1 counter on Spiny Lizard. (Artifacts, enchantments, and modal spells are cryptic.) When Spiny Lizard dies, you gain life equal to its power.
You may have Surging Wurm assign its combat damage as though it weren't blocked. Surging Wurm gets +2/+2 as long as seven or more cards are in your graveyard.
Trample Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Tribal Guard mentors a creature, that creature gains trample until end of turn.
As Unlikely Growth enters, choose grow or maintain. Whenever a land you control enters, • Grow — Put a +1/+1 counter on target creature you control. • Maintain — Target creature you control gains trample and indestructible until end of turn.
Vigilance {X}{G}, {T}: Ylda, the Wild Soul becomes a copy of target creature you control with mana value X, except it has this ability and vigilance. Activate only as a sorcery.
Choose three. You may choose the same mode more than once. • Put a +1/+1 counter on up to one target creature you control, then you may have it fight target creature you don't control. • Target player creates a 2/2 green Lizard creature token. • You mill four cards and gain 4 life.
Menace, haste Whenever another creature dies, you get a blood counter. {B}{R}, Pay two blood counters: Return Dthan, Who Bloodies the Sands from your graveyard to the battlefield.
Menace When The Duneborn Host enters, mill four cards. Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life. Whenever a card leaves your graveyard, create a 2/2 black Zombie creature token.
Whenever a land you control enters, add one mana of any color. Whenever Enraged Fangwurm attacks, you may sacrifice a land. If you do, Enraged Fangwurm deals 2 damage to target player or planeswalker.
Flying As long as you control an equipped creature, Guide of Heroes gets +1/+1 and has first strike. As long as you control an enchanted creature, Guide of Heroes gets +1/+1 and has vigilance.
Flying, trample Harbinger of Falling Skies enters with X +1/+1 counters on it. Whenever Harbinger of Falling Skies attacks, you may remove a +1/+1 counter from it. If you do, draw a card.
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Honorable Mentor mentors a creature, that creature and Honorable Mentor each gain first strike until end of turn.
Flying, vigilance At the beginning of your end step, if a creature you control dealt combat damage to an opponent this turn, put a +1/+1 counter on Horizon Prophet.