15897 cards found
Protective Patron

Protective Patron {1}{W}

Creature - Human Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Protective Patron extorts a creature spell, that creature gains indestructible until your next turn.
0/4
  • Villains: The Musical
Puppeteering

Puppeteering {X}{B}

Instant
This spell costs {3} less to cast if a creature died this turn.
Put target creature card with mana value X from a graveyard onto the battlefield under your control.
“And so the lies became commitments, and once more she was dancing on strings.”
—Azamir, “Rites of Withering”
  • Storytime
Qililia, the Saboteur

Qililia, the Saboteur {G}{U}

Legendary Creature - Merfolk Rogue
Flash
If a spell or ability would cause an opponent to create a token, instead you create that token and that player creates a 1/1 blue Fish creature token.
“There's something fishy going on here.”
—Inspector Vivian Dymra
2/1
  • Villains: The Musical
Questionable Methods

Questionable Methods {U}

Enchantment
At the beginning of combat on your turn, whenever target creature deals combat damage to a player this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Queue Bouncer

Queue Bouncer {3}{U}{U}

Creature - Vampire Actor
When Queue Bouncer enters, return target creature to its owner's hand. If you control another Actor, instead put that creature on top of its owner's library.
“You there. Back of the line.”
3/5
  • Villains: The Musical
Quintok Station

Quintok Station

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {U}.
Rageborn Pyromancer
Wild Pyromancer

Rageborn Pyromancer

Creature - Human Wizard Actor
(Color indicator: Rageborn Pyromancer is red)
Whenever you cast a noncreature spell, Rageborn Pyromancer gets +1/+1 until end of turn.
{1}{R}: Rageborn Pyromancer gets +1/+0 and gains flying until end of turn.
3/3
Card has other part: Wild Pyromancer
  • Villains: The Musical
Rallying Guardian

Rallying Guardian {4}{W}

Creature - Human Soldier
Whenever Rallying Guardian becomes untapped, creatures you control get +2/+0 until end of turn.
“Sartha's calls for unity may seem childish, but perhaps a child's innocence is what we need these days.”
2/4
  • Villains: The Musical
Ravage Relics

Ravage Relics {G}{W}

Sorcery
Choose one or both —
• Each player sacrifices an artifact.
• Each player sacrifices an enchantment.
“The monk wants to purify the vault? Ha! They're welcome to try.”
—Artamo, vault keeper
  • Villains: The Musical
Realms Overturning

Realms Overturning {2}{G}

Sorcery
You may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of lands you control.
With Rei there was no stable ground, Where'er she stood, growth did abound.
—Villains: The Musical
  • Villains: The Musical
Realmstitching

Realmstitching {5}{G}{G}

Sorcery
Reveal the top X cards of your library, where X is the number of lands you control. Put any number of permanent cards revealed this way onto the battlefield and the rest on the bottom of your library in a random order.
  • Villains: The Musical
Rehearse

Rehearse {W}

Instant
Choose two —
• You gain 3 life.
• Tap target creature.
• Put a +1/+1 counter on target creature.
“Practice doesn't quite make perfect, but it'll get me close enough for now.”
—Sartha, the prodigy
  • Villains: The Musical
Rei's Awakening

Rei's Awakening {2}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Reveal the top two cards of your library. Put up to one land card from among them onto the battlefield and the rest into your graveyard.
III — Until end of turn, target creature gets +X/+0 and gains indestructible, where X is the number of lands you control.
They thought her home was theirs to plunder, so she would tear their own asunder.
  • Villains: The Musical
Rei's Betrayer
Shifty Squirrel

Rei's Betrayer

Creature - Squirrel Warrior Actor
(Color indicator: Rei's Betrayer is green)
Whenever a creature dealt damage by Rei's Betrayer this turn dies, you gain life equal to that creature's toughness.
Rei had bested men, elves, and merfolk, but her greatest enemy would come from within her own followers.
4/3
Card has other part: Shifty Squirrel
  • Villains: The Musical
Rei's Ranger

Rei's Ranger {2}{G}

Creature - Squirrel Warrior Ranger
Reach
{2}{G}: Rei's Ranger gets +2/+0 until end of turn.
“Diasune's reach extended its grasp. Rei has taught them what happens when they take from the Scuripi.”
2/2
  • Villains: The Musical
Rei's Reinforcements

Rei's Reinforcements {2}{G}{W}

Instant
You may pay {G}{W} and untap four tapped creatures you control rather than pay this spell's mana cost.
Create four 1/1 green Scout creature tokens.
The more vulnerable the squirrel appeared, the less she truly was.
  • Villains: The Musical
Rei's Watch

Rei's Watch {2}{G}

Creature - Squirrel Scout
Reach
{G}, Sacrifice Rei's Watch: Untap all creatures you control.
The trees have eyes. And teeth.
2/3
  • Villains: The Musical
Rend the Mind

Rend the Mind {3}{B}

Sorcery
Choose four nonland card names. Target opponent reveals their hand and discards all cards with the chosen names.
“As her father's mind crumbled, Suzume felt no remorse. After all, he'd always demanded she be ambitious.”
—Azamir, “Striking Shadows”
  • Storytime
Return to Form

Return to Form {3}{W}{W}

Sorcery
If this spell was orchestrated, up to one target permanent you control gains indestructible until end of turn. Choose a nonland permanent type. Destroy all permanents of the chosen type.
Orchestrate {2}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Reversal Medic
Haunted Healer

Reversal Medic {1}{W}

Creature - Human Actor
{1}{W}: Target creature you control gets +0/+1 until end of turn and assigns combat damage equal to its toughness rather than its power this turn. When that creature deals combat damage to a player this turn, transform Reversal Medic.
1/3
Card has other part: Haunted Healer
  • Villains: The Musical
Rewriting Loyalties

Rewriting Loyalties {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Your opponents play with their hands revealed.
I, II — Return target nonland permanent an opponent controls to its owner's hand.
III — Gain control of target nonland permanent.
The beast had stole all it could drain. He had one hope; try to retrain.
  • Villains: The Musical
Right to Rule

Right to Rule {2}{W}

Enchantment
Whenever you cast a storied spell, you may pay {1}. If you do, draw a card. (Enchantments and legendary spells are storied.)
Sacrifice Right to Rule: Storied permanents you control gain indestructible until end of turn.
  • Storytime
Ring of Souls

Ring of Souls {0}

Artifact - Equipment
As long as equipped creature has power 3 or less, it can't be blocked and it can't be the target of spells and abilities you don't control.
Equip {1}
Whenever Ring of Souls becomes attached to a creature, an opponent of your choice may create a 2/2 black Spirit creature token.
  • Villains: The Musical
Ripping Wilds

Ripping Wilds

Land
Ripping Wilds enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Ripping Wilds: You may put up to two basic land cards from your hand onto the battlefield tapped.
Rootshambler

Rootshambler {1}{G}

Creature - Elemental
{T}, Sacrifice Rootshambler: Untap all basic lands you control.
“Diasune, the land will stand your exploitation no longer. As its vanguard, I now return your greatest insult back to it.”
—Rei, the supplanter
1/2
  • Villains: The Musical