2431 cards found
Keen-Eyed Gemcutter

Keen-Eyed Gemcutter {U}

Creature - Human Artificer
{T}: Scry 1.
{1}{U}, {T}: Reveal the bottom card of your library. If it's an artifact or enchantment card, put it into your hand.
0/1
  • The Unraveling
Keenheart Blade

Keenheart Blade {R}{R}

Creature - Human Soldier
Haste
Whenever Keenheart Blade deals combat damage to a player, you may remove a -1/-1 counter from it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Keeper of Tradition

Keeper of Tradition {2}{B}

Creature - Human Shaman
Whenever one or more other creatures you control die, put a +1/+1 counter on Keeper of Tradition.
“The sun was high, and now we marvel at ruins. The sun is high, and we marvel at our ruinous nature.”
3/3
  • End of Wollensie
Keeper of the Collection

Keeper of the Collection {2}{U}{B}

Legendary Artifact Creature - Illusion
Whenever you cast a spell from exile, copy that spell. You may choose new targets for the copy.
{B}, Discard a card: When you next cast a spell from your hand this turn, it gains rerun. Activate this ability only once each turn. (Exile it as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
2/4
  • Video Horror System
Keeper of the Sanctum

Keeper of the Sanctum {1}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cleric creature token.
“Do not worry about our numbers, my child. A just cause will never want for defenders.”
—Tyrus, Giver to All
2/2
Kenleigh, Liege of Redemption

Kenleigh, Liege of Redemption {1}{W}{W}

Legendary Creature - Human Knight
Lifelink
Creature and Aura cards with mana value 3 or less in your graveyard have revive {2}{W/B}. ({2}{W/B}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Kiboshi's Guardian

Kiboshi's Guardian {1}{W}

Creature - Human Samurai
First strike
Whenever an opponent casts a spell, Kiboshi's Guardian gains indestructible until end of turn.
2/2
  • Path of Shadows
Kielie, Risti Strike Leader

Kielie, Risti Strike Leader {2}{B}

Legendary Creature - Human Soldier
{B}, Sacrifice a creature: Target player loses 2 life.
{B}, Reappropriate: You gain 2 life. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
“All restrictions on battlefield conduct are now void. To save this world from itself, there is no deed we are allowed to deplore.”
2/3
  • Lovi Awoken
Kilani, Awakened Colossus

Kilani, Awakened Colossus {5}

Legendary Artifact Creature - Construct
Trample
{T}: Draw a card. Put a charge counter on Kilani, Awakened Colossus.
Remove a charge counter from Kilani: Double Kilani's power until end of turn.
1/5
  • Riddles of Revio
King Florence of Caulder

King Florence of Caulder {2}{B}{B}

Legendary Creature - Human Noble
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever King Florence of Caulder enters or attacks, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
1/4
  • MSEM Masters Cube
King Gjarbrand

King Gjarbrand {2}{R}

Legendary Creature - Dwarf Warrior Noble
Improve {R/W} ({R/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever an embattled creature you control attacks, you may exile the top card of your library. During any turn you attacked with an embattled creature, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Seasons of War
King of Bones

King of Bones {4}{B}{B}

Creature - Skeleton Wizard
When King of Bones enters, exile up to ten target creature cards in graveyards. Each opponent loses X life and you gain X life, where X is the number of cards exiled this way.
4/6
Kinjiru Assailant

Kinjiru Assailant {R}

Creature - Human Rogue
Kinjiru Assailant has haste as long as an opponent controls a nonbasic land.
What the Kinjiru couldn't achieve with two thousand soldiers on the streets, they could solve with a single assassin on the rooftops.
2/1
Kinsang Spiritualist

Kinsang Spiritualist {2}{G}

Creature - Insect Monk
If a counter would be put on another creature you control, you may put an additional counter of that kind on Kinsang Spiritualist.
Scavenge {4}{G} ({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/3
  • Panxiou
Kiri, Cloudwalker

Kiri, Cloudwalker {1}{W}{W}

Legendary Creature - Fox Spirit
Lifelink
Whenever a creature with power less than Kiri, Cloudwalker's power you control enters, you may pay {W}. If you do, you gain 2 life and draw a card.
2/3
  • Goliaths of Nangjiao
Kirishima of Iron Chains

Kirishima of Iron Chains {2}{W}{B}

Legendary Creature - Human Knight
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{W}{B}: Create a 0/1 white and black Human Advisor creature token with “When this creature enters, target creature can't attack or block until this creature leaves the battlefield.”
3/4
  • Tales of Old Jidai
Kirishima's Escort

Kirishima's Escort {W}{B}

Creature - Human Knight
Flash
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{W}{B}: Kirishima's Escort gets +1/+1 and gains first strike until end of turn.
2/2
  • Tales of Old Jidai
Klothys's Lookout

Klothys's Lookout {1}{G}

Creature - Satyr Scout
Reach
When Klothys's Lookout enters, choose one —
• You gain 3 life.
• Exile target card from a graveyard.
• Return target land card from your graveyard to your hand.
1/2
  • Theros Triumphant
Knotvine Preserver

Knotvine Preserver {3}{G}

Creature - Elf Shaman
Stampede — Whenever Knotvine Preserver and a creature with greater power attack, until end of turn, attacking creatures you control gain “When this creature dies, return it to its owner's hand.”
2/4
  • Alara
Knotweald Ambassador

Knotweald Ambassador {2}{G}{G}

Creature - Treefolk
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one —
• Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls.
• Draw a card.
5/4
  • Dark Seas of Shiryen
Knotweald Ranger

Knotweald Ranger {3}{R}

Creature - Treefolk
Reach
Knotweald Ranger can't block creatures without flying.
“Careful living with your head in the clouds. You may never get your feet on the ground.”
—Captain Darlene Filham
4/4
  • Dark Seas of Shiryen
Knotweald Sapling

Knotweald Sapling {1}{G}

Creature - Treefolk
{T}: Add {G} or one mana of any color among cards in your graveyard.
“A week ago we were lost at sea, counting our hours. Today we danced with the trees. Atworth, I may never want to leave here.”
—Loretta Wingate
1/2
  • Dark Seas of Shiryen
Kofe-District Scholar

Kofe-District Scholar {1}{U}

Creature - Human Wizard
When Kofe-District Scholar enters, draw a card. If Kofe-District Scholar's paranoia cost was paid, draw two cards instead.
Paranoia {1}{U}{U} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
No answer will bring him peace.
0/2
  • Kaleidoscope
Komurk Harvester

Komurk Harvester {5}{G}{G}

Creature - Elemental
Trample
Whenever Komurk Harvester or another creature you control dies, draw cards equal to that creature's power.
7/7
  • Villains: The Musical
Konoe the Traitor's Hand

Konoe the Traitor's Hand {2}{G}{G}

Legendary Creature - Human Samurai
Creatures you control have protection from legendary. (Those creatures can't be blocked, targeted, dealt damage, or enchanted by anything legendary.)
4/4
  • Path of Shadows