4989 cards found
Distant Path

Distant Path

Land
Distant Path enters tapped unless you control one or fewer other lands.
{T}: Add {W} or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Distant Worlds

Distant Worlds {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
You may put up to two land cards from your hand onto the battlefield tapped.
Distorted Fantasy

Distorted Fantasy {B}

Sorcery
Choose one or both —
• Destroy target creature with mana value 1 or less.
• Each player discards a card.
The child found one last spark of life to give the demon asking for everything.
  • End of Wollensie
Distraction Doll

Distraction Doll {1}

Artifact
Whenever you make first contact, put a patch counter on Distraction Doll. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}: Exile Distraction Doll and target creature with mana value less than or equal to the number of patch counters on it.
Her last possession was gone, but at least she wasn't.
  • Karina's Explorations
District of Artisans

District of Artisans

Conspiracy
(Color indicator: District of Artisans is red)
As long as your deck contains only red and colorless cards, your minimum deck size is reduced by eight.
  • MSEM Champions 22 22
  • The Unraveling
Div of Bonded Souls

Div of Bonded Souls {R}{G}{W}

Creature - Horror
When Div of Bonded Souls enters, create a 1/1 colorless Illusion creature token with “This creature is every creature type.”
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
3/1
  • Alkabah
Div of the Endless Thought

Div of the Endless Thought {4}{U}{B}{R}

Creature - Horror
Flying
Div of the Endless Thought has all activated and triggered abilities of all other permanents on the battlefield.
“Open your mind to me.”
9/9
  • Alkabah
Divine Butcher

Divine Butcher {3}{W}{W}

Creature - Harpy Warrior
Primal {1}{B}{B} (During your turn, you may cast this spell for {1}{B}{B} instead of playing a land.)
Flying
Whenever a creature deals damage to Divine Butcher, destroy that creature. You gain life equal to that creature's toughness.
2/3
  • Novea
Divine Conspiracy

Divine Conspiracy {1}{W}

Sorcery
Divine Conspiracy has flash as long as an Angel, Demon, Faerie, or Spirit you controlled died this turn.
Choose up to two target nonland permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
  • The Empty Throne of Feanav
Divine Denial

Divine Denial {2}{U}{U}

Instant
Counter target spell.
At the beginning of your upkeep, if you control three or more creatures with flying, you may return Divine Denial from your graveyard to your hand.
  • Pyramids of Atuum
Divine Protection

Divine Protection {2}{W}

Sorcery
Put a divinity counter on target creature. It gains “This creature has indestructible as long as it has divinity counter on it.” (This effect lasts indefinitely.)
  • Pyramids of Atuum
Diviner of Blood

Diviner of Blood {1}{B}{B}

Creature - Vampire Demon
Flying
Demons and Vampires you control get +1/+1 for each player that has lost life this turn.
“Fortunes for ferritin, fair friend.”
2/2
Diviner of the Mists

Diviner of the Mists {2}{U}{B}

Creature - Panda Bear Monk
When Diviner of the Mists enters, target opponent chooses two cards in their hand and reveals one of them. Exile one of those cards. You may play that card for as long as it remains exiled, and spend mana as though it were mana of any color to cast it.
3/2
  • Panxiou
Divining Lens

Divining Lens {2}

Artifact
You may look at the top card of your library and face-down permanents you don't control.
{T}: Exile the top card of your library. If it's an Angel card or a card with morph, you may play that card this turn.
  • Mious
Divinity Redesigned

Divinity Redesigned {W}{B}

Legendary Enchantment
Whenever you cast a legendary spell, each opponent loses 1 life and you gain 1 life.
{W}{B}, Sacrifice a legendary nonland permanent: Draw two cards.
A tale as old as time, forever changed.
  • Beyond the Blackwall
Djinn's Trick

Djinn's Trick {1}{U}

Sorcery
Choose a card name, then reveal the top five cards of your library. You may put a card with the chosen name into your hand. Put the rest on the bottom of your library in any order.
Draw a card.
“Name your wish, and I'll try to grant it. Emphasis on ‘try.'”
  • Sparks of a Multiverse
Doctor Gareth Barton
Miss Margaret Barton

Doctor Gareth Barton

Legendary Creature - Human Wizard
(Color indicator: Doctor Gareth Barton is white and blue)
Spells your opponents cast cost {1} more to cast.
Spells you cast cost {1} less to cast.
3/4
Card has other part: Miss Margaret Barton
Doctor Hitana, the Mad
Performer of Brilliance

Doctor Hitana, the Mad

Legendary Creature - Human Actor
(Color indicator: Doctor Hitana, the Mad is blue)
At the beginning of your end step, if you have no cards in hand, draw a card.
{2}{U}, {T}: Sacrifice any number of nontoken creatures. Create an X/X blue Horror creature token for each of those creatures, where X is the total power of those creatures.
3/2
Card has other part: Performer of Brilliance
  • Villains: The Musical
Dogged Pioneer

Dogged Pioneer {3}{G}{G}

Creature - Human Scout
Trample
When Dogged Pioneer enters, create a 2/2 green Hound creature token.
Whenever a land you control enters, put a +1/+1 counter on Dogged Pioneer and up to one target Hound.
3/2
  • Lovi Awoken
Dominion Crown

Dominion Crown {6}

Artifact
You have hexproof.
Whenever you cast a noncreature spell, you may tap or untap target permanent.
  • MSEM Masters: Legends
  • Zero
Done

Done {1}{B}{B}

Sorcery
Destroy target creature or planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: One
Doom and Gloom

Doom and Gloom {5}{U}{B}

Sorcery
Pressure {3}{U}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Destroy up to one target creature. Return all other nonland permanents to their owners' hands.
  • Elmare: Into the Abyss
Doombringer Dragon

Doombringer Dragon {1}{B}{R}

Creature - Dragon
Flying, first strike, haste
Whenever Doombringer Dragon attacks, you may sacrifice another creature. If you do, Doombringer Dragon gets +3/+0 until end of turn.
1/5
Doomed Fate

Doomed Fate {1}{W}

Enchantment
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Doomed Fate leaves the battlefield, if it had no time counters on it, destroy all nonland permanents.
  • Aftermath
Doomsower

Doomsower {3}{B}

Creature - Human Warrior
Whenever Doomsower or another Human you control dies, you draw a card and you lose life equal to that creature's power.
3/3
  • Novea