Exile target nonland permanent you control, then return that card to the battlefield under your control. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.) When Dawn Over Soli enters or is defeated, look at the top five cards of your library. Put up to one creature card with mana value 2 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Prowess {1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
“You're no sphinx,” said Taras to the sprout, “so why do you keep pestering me with these foolish riddles?” “I think the leaf is trying to be funny,” said Serafina. “It likes us.”
Substack Ports enters tapped. {T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice Substack Ports: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.) When Coalition Alchemist enters deployed, return target instant or sorcery card from your graveyard to your hand.
This spell costs {1} less to cast for each artifact and/or enchantment you control. When Avatar of Innovations enters, you may return target artifact or enchantment card from your graveyard to your hand.
This spell costs {1} less to cast for each enchantment you control. Flying, lifelink, trample Disturb {6}{B}{B}. That spell costs {1} less to cast for each enchantment you control. (You may cast this card from your graveyard transformed for its disturb cost.)
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Concord — Once each turn, when an opponent casts a spell or activates an ability that targets a Merfolk or enchantment you control, you may counter that spell or ability if there are four or more card types among permanents you control.
Choose two or four — • Each opponent sacrifices an artifact. • Create a 1/1 red Warrior creature token. • Creatures you control get +1/+0 and gain trample and haste until end of turn. • Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Circling Predators deals X damage to each creature, where X is 2 plus the number of cards with a cycling ability in your graveyard. Cycling {2}({2}, Discard this card: Draw a card.)
You may exert Awoken Elemental as it attacks. When you do, Awoken Elemental fights another target creature. (An exerted creature won't untap during your next untap step.)
Haste Ward—Pay 3 life. {R}, Tap an untapped artifact you control: Drysand Mole gets +1/+0 until end of turn. Up to one target creature can't block it this turn.
Flash Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Petty Thief. Surpass {5}{U}({5}{U}: Transform this. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
Flying When Benevolent Malach enters, create a 1/1 colorless Construct artifact creature token. Sacrifice Benevolent Malach: Artifacts you control gain indestructible until end of turn.