14928 cards found
Riverrun Invoker

Riverrun Invoker {2}{U}

Creature - Human Wizard
{7}{U}: Tap up to three target nonland permanents. This ability costs {2} less to activate if you control a legendary creature.
“Fast and flowing, the waters of Riverrun sweep away all you hold dear.”
2/3
  • Seasons of War
Rooftop Robber

Rooftop Robber {4}{U}

Creature - Human Rogue
Flying
When Rooftop Robber enters, another target Pirate or Rogue you control gets +2/+0 and can't be blocked this turn.
“My drake'll carry us in and out. You, well — you deal with the messy stuff.”
3/4
  • Quest for the Roseblade
Rosesworn Knight

Rosesworn Knight {3}

Artifact Creature - Skeleton Soldier
Rosesworn Knight gets +1/+1 as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Roseblade's tomb was well hidden, but Asamund and Imisti found out that it was even more well guarded.
2/2
  • Quest for the Roseblade
Rundfora Communion

Rundfora Communion {2}{G}{G}

Legendary Enchantment
The first creature spell you cast each turn costs {2} less to cast.
At the beginning of your upkeep, return a creature you control to its owner's hand. If you do, you draw cards and gain life equal to its power.
“The forest speaks. You need only listen.”
  • Quest for the Roseblade
Rundfora Communionist

Rundfora Communionist {2}{G}{U}

Creature - Dryad Druid Bard
Trample
When Rundfora Communionist enters, return a creature you control to its owner's hand.
Creature spells you cast cost {1} less to cast.
5/5
  • Quest for the Roseblade
Rundfora Huntsman

Rundfora Huntsman {2}{G}

Creature - Human Peasant
“The humans plunder the Rundfora. Their arrows slay our friends, and their axes fell our homes. How can there be peace against such atrocities?”
—Fencas, Bloodbriar archdruid
3/3
  • Quest for the Roseblade
Rushwater Hunter

Rushwater Hunter {2}{U}{U}

Creature - Drake
Flying
When Rushwater Hunter enters, you may return target creature to its owner's hand.
“All the knights want a fancy steed these days. And none of them want to pay for the two years it takes to train one!”
—Azohn, Familiar Handler
2/2
  • Seasons of War
Rushwater Raider

Rushwater Raider {U}

Creature - Merfolk Rogue
Improve {1}{U} ({1}{U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of your end step, if one or more embattled creatures you controlled dealt damage to a player, you may draw a card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
1/1
  • Seasons of War
Ryleth's Commando

Ryleth's Commando {1}{G}

Creature - Elf Warrior
Haste
Whenever an embattled creature you control deals combat damage to a player, you may pay {2}{G}. If you do, create a token that's a copy of that creature, except the token isn't legendary if the creature is legendary. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Ryleth, Vengeful Shadow

Ryleth, Vengeful Shadow {2}{B}{B}

Legendary Creature - Elf Assassin
When Ryleth, Vengeful Shadow enters, create two 1/1 green Elf creature tokens.
Whenever you attack, you may pay {1}{B/G}. When you do, return target creature card with mana value less than or equal to the number of attacking creature tokens you control from your graveyard to the battlefield tapped and attacking.
2/2
  • Seasons of War
Sacred Summits

Sacred Summits

Land
Sacred Summits enters tapped.
{T}: Add one mana of any color among the color identity of legendary creatures and planeswalkers you control or legendary cards in your command zone.
  • Seasons of War
Sage of the Hereafter

Sage of the Hereafter {5}{U}{U}

Creature - Sphinx Wizard
Flying, prowess
Once each turn, when you cast a noncreature spell, you may create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1.
{2}{U}{U}, Discard Sage of the Hereafter: Create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1. Activate only as a sorcery.
5/5
Sanctification

Sanctification {2}{W}

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, you may draw a card.
The Healer's Oath guarantees protection to clerics in the field. Those who violate the oath soon find themselves on the losing side of history.
  • Seasons of War
Santriza Arsonist

Santriza Arsonist {R}

Creature - Human Rogue
Trample
{2}{R}: Santriza Arsonist gets +3/+0 until end of turn.
“Burn it down! Burn it all down!”
—Pedros, Santriza gang dissident
0/3
  • Quest for the Roseblade
Santriza Gang-Boss

Santriza Gang-Boss {4}{R}

Creature - Human Pirate
Menace
When Santriza Gang-Boss enters, it deals X damage to any target, where X is the number of Pirates and/or Rogues you control.
“Get outta here, scum! Scram!”
4/3
  • Quest for the Roseblade
Sarrithaz, the Fiendblade

Sarrithaz, the Fiendblade {3}{B}{B}

Legendary Creature - Azra Warlock
Flying
Improve—{1}{B/R}, Sacrifice a creature. ({1}{B/R}, Sacrifice a creature: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control dies, each opponent loses 1 life and you gain 1 life. If that creature was sacrificed, instead each opponent loses 2 life and you gain 2 life.
4/3
  • Seasons of War
Savage Mammoth
Herdstrider

Savage Mammoth {4}{G}{G}

Creature - Elephant
Trample
Savage Mammoth gets +1/+1 for each land you control.
Ride {4}{G} ({4}{G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
0/0
Card has other part: Herdstrider
  • Quest for the Roseblade
Scale Bearer
Scourge of the Mountains

Scale Bearer

Enchantment - Aura Steed
(Color indicator: Scale Bearer is red)
(Transform this if it's not attached to a creature. Pay {1}{R} as a sorcery to unattach it.)
Enchant creature you control
Scale Bearer's rider gets +4/+3 and has flying and haste.
Whenever Scale Bearer's rider attacks, you may pay {2}{R}. If you do, it deals damage equal to its power to target creature or planeswalker.
Card has other part: Scourge of the Mountains
  • Quest for the Roseblade
Scarhide, Arsenal Crafter

Scarhide, Arsenal Crafter {W/B}{R}

Legendary Creature - Orc Warrior
Whenever Scarhide, Arsenal Crafter attacks, create a token that's a copy of an Equipment attached to Scarhide and attach the token to Scarhide. When you can't, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
“I am the plated fangs of the Ironpact.”
2/3
  • Seasons of War
Scavenger of the Old Bay
Bay-Bandit's Snapper

Scavenger of the Old Bay {1}{U}

Creature - Shark
Whenever Scavenger of the Old Bay deals combat damage to a player, draw a card.
Ride {1}{U} ({1}{U}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/2
Card has other part: Bay-Bandit's Snapper
  • Quest for the Roseblade
Scion of Belmord

Scion of Belmord {3}{B}

Creature - Vampire Soldier
Scion of Belmord has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Belmords are an ancient family, cast out from Yroncaster centuries ago after rumors of their dark nature arose.
3/4
  • Quest for the Roseblade
Scion of Sarrithaz

Scion of Sarrithaz {3}{B}{B}

Creature - Human Warlock
When Scion of Sarrithaz enters, create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice a creature: Draw a card.
“All I see before me are scraps for my master's banquet.”
3/2
  • Seasons of War
Scion of the Rose Order

Scion of the Rose Order {W}{B}

Creature - Spirit Knight
Vigilance
Other Knights and Soldiers you control get +1/+1.
{2}{B}, {T}, Sacrifice a Knight or Soldier: Destroy target creature or planeswalker. Activate only as a sorcery.
2/2
  • Quest for the Roseblade
Scourge of the Mountains
Scale Bearer

Scourge of the Mountains {2}{R}{R}

Creature - Dragon
Flying, haste
Ride {1}{R} ({1}{R}: Transform this and attach it to target creature you control without a Mount. Ride only as a sorcery.)
Only a true hero can tame the fire in a dragon's heart.
4/3
Card has other part: Scale Bearer
  • Quest for the Roseblade
Seaside Grotto

Seaside Grotto

Land - Island
({T}: Add {U}.)
As Seaside Grotto enters, you may pay 1 life. If you don't, Seaside Grotto enters tapped.
Basic lands you control have “{T}: Add {U}.”
  • Seasons of War