15897 cards found
Slinger's Showdown

Slinger's Showdown {1}{W}

Instant
Until end of turn, target player can't cast noncreature spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
The sheriff's spell made escape impossible. Haide didn't believe in impossible.
  • High Noon
Radiant Palace

Radiant Palace

Land
{T}: Add {R} or {W}. You lose 1 life unless you have less life than an opponent.
Emperor Sheng Fa's first conquest was of the western heights of Heaven's Gate, that the sun may shine upon him before all else.
  • Panxiou
Tenacious Guide

Tenacious Guide {R/G}{R/G}

Creature - Human Mutant
This spell can't be countered.
{R/G}: Target spell can't be countered.
2/2
Magister of Impotence

Magister of Impotence {1}{W}

Creature - Spirit Advisor
Activated abilities of nonland permanents cost {2} more to activate.
He does his best to make sure no one else can.
1/3
  • Zero
Crystal Cavern

Crystal Cavern

Land - Island Mountain
({T}: Add {U} or {R}.)
Whenever Crystal Cavern becomes tapped, you lose 1 life unless you control two or more basic lands.
Eye of the Barricade

Eye of the Barricade {3}{W}

Creature - Human Soldier Scout
Vigilance
Players can't untap more than two lands during their untap steps.
“I cannot know from where they will come next. But I can watch, and when they come, my shield will be planted squarely in their path.”
3/3
  • The Unraveling
Obscoriate

Obscoriate {1}{R}

Instant
Obscoriate deals 4 damage to target creature or planeswalker. The next time that permanent would die this turn, instead put a basalt counter on it, it becomes a Mountain land named Charred Remains, loses all other card types, and gains “At the beginning of your upkeep, Charred Remains deals 1 damage to you.” (It has “{T}: Add {R}” and loses abilities it already had.)
Blessing of Plenty

Blessing of Plenty {2}{G}

Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land has “{T}: Add one mana of any color” and “At the beginning of each upkeep, untap this land.”
  • Tides of War
Wily Ermine

Wily Ermine {1}{B}

Creature - Weasel
Deathtouch
“Day 13. The illness shows no signs of abating. I only hope I can protect my new companion for as long as it chooses to stay.”
—a pilgrim's journal, found beside an empty pack of supplies
1/2
  • Glacia: Hail to the Queen
Burglar Cat

Burglar Cat {1}{B}

Creature - Cat Rogue
When Burglar Cat enters, exile the top card of target opponent's library. You may play that card during any turn you attacked with a Rogue, and you may spend mana as though it were mana of any color to cast it.
“I just take a small cut off the top— you can keep the lion's share.”
1/1
  • Adventurers of Onora
Minotaur Skullsmasher

Minotaur Skullsmasher {2}{B}

Creature - Minotaur Warrior
Menace
When Minotaur Skullsmasher enters, choose a nonland card type. Then target opponent reveals their hand. You choose a card of the chosen type from it. That player discards that card.
3/1
  • Theros Triumphant
Veiled Virtuoso

Veiled Virtuoso {2}{U}{U}{U}

Creature - Djinn
Flying
Concord — At the beginning of your upkeep, if there are four or more card types among permanents you control, exile the top card of your library. You may cast that card this turn without paying its mana cost.
4/4
  • Al Tabaq
Kalime Charger

Kalime Charger {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Kalime Charger enters, you may have another target creature you control gain trample until end of turn.
4/4
  • Zero
Crinster Sheepdog

Crinster Sheepdog {1}{G}

Creature - Hound
Whenever another creature named Crinster Sheepdog enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
1/2
  • Harvest Festival
Cloven Forms

Cloven Forms {1}{G}

Enchantment
When Cloven Forms enters, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
{5}{G}{G}{G}, Exile Cloven Forms: Put a creature card from or hand or command zone onto the battlefield. Create a token that's a copy of it, except the token isn't legendary.
“We'd like to know a little bit about you for our files, and to help you learn to help yourself.”
Midnight Stalking

Midnight Stalking {4}{B}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Destroy target creature.
Thomas was quick to boast during the day and quicker to run off scared during the night.
  • Harvest Festival
Ominous Wind

Ominous Wind {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
{3}{B}{B}, Exile Ominous Wind from your graveyard: Each creature gets -2/-2 until end of turn. Activate only as a sorcery.
Karina set up the camp. Amber worked on a fire. Luna wandered off to investigate that strange sound in the trees.
  • Monsters of Chikyu
Sorrowful Memories

Sorrowful Memories {2}{B}

Sorcery
Target player discards two cards.
“I know you always loved the way the Urshadi sunset looked, Mariane. Now, you can watch it every single night.”
—Eli Windsors
  • Scriptures of Urshad
Goblin Sniper

Goblin Sniper {2}{R}

Creature - Goblin Archer
When Goblin Sniper dies, you may pay {R}. If you do, it deals 2 damage to target opponent or planeswalker.
His aim increases considerably when he finds himself in danger.
3/1
  • Tides of War
Tal, Locus Sentry

Tal, Locus Sentry {1}{W/U}

Legendary Creature - Bird Monk
Flying
As Tal, Locus Sentry enters, choose a noncreature, nonland card type.
Spells of the chosen type cost {1} more to cast.
2/1
Sun King's Shadow
Shi Hou, the Sun King

Sun King's Shadow

Planeswalker - Hou
(Color indicator: Sun King's Shadow is black and red)
[+1]: Each opponent loses 1 life for each card you've drawn this turn. Then you draw a card.
[–2]: Shi Hou, the Sun King deals 2 damage to target creature or planeswalker and you gain 2 life. If that permanent was already dealt damage this turn, destroy it.
Loyalty:
5
Card has other part: Shi Hou, the Sun King
  • Panxiou
Surprise Strike

Surprise Strike {W}

Instant
Until end of turn, target creature gets +1/+1 and gains lifelink.
A good strategist uses the element of surprise, a great strategist completely reinvents it.
  • K15 Core Set
Wayward Afflicted

Wayward Afflicted {G}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“You'll get better. I'll make sure of it.”
—Harriet, to Declan
1/2
  • Plagues of Fretport
Incarcerate

Incarcerate {1}{B}

Sorcery
Destroy target tapped creature. You gain 2 life.
“Maybe without your drunken nonsense, the rest of us will be able to enjoy the festival in peace. See you in the morning, Ten-Toe.”
— Mayor Graey to Ten-Toe Tommy
  • Harvest Festival
Awakening of Evil

Awakening of Evil {5}{B}{B}

Sorcery
Pressure {3}{B}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Each player sacrifices a creature. Put a creature card from a graveyard onto the battlefield under your control.
“This trench just goes on forever, no matter how far we dig. I'm telling you, Mettalia, there's nothing he—“
  • Elmare: Into the Abyss