15282 cards found
Despair Scavenger

Despair Scavenger {3}{B}

Creature - Horror
Menace
Whenever Despair Scavenger attacks, you may have target creature get -1/-1 until end of turn.
3/1
  • Spark of Revolution
Desperate Forsaken

Desperate Forsaken {2}{B}

Creature - Zombie
{1}, Sacrifice a creature: Desperate Forsaken gets +1/+1 until end of turn. You gain 1 life.
The afterlife is still being built. Those who die now remain trapped in their rotting bodies, aching for solace.
3/1
  • Lovi Awoken
Desperate Ravager
Kin of the Rainforest

Desperate Ravager

Creature - Human Warrior
(Color indicator: Desperate Ravager is red)
Sacrifice a land: Desperate Ravager gets +2/+0 and gains haste until end of turn.
Punan's fertility teaches pilgrims to coexist with nature's bounty. Bundan's savagery teaches them to abuse it.
3/1
Card has other part: Kin of the Rainforest
  • Kaleidoscope
Desperate Thief

Desperate Thief {1}{B}

Creature - Human Rogue
Whenever Desperate Thief deals combat damage to a player, you may pay 2 life. If you do, draw a card.
Thievery is a short life when people are so wary and harsh.
2/1
  • End of Wollensie
Desperate Valkyrie

Desperate Valkyrie {2}{W}{W}

Creature - Angel
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Flying, vigilance
“Some say they maintain the workings of the cosmos in the Modrans' absence. If so, they've clearly been slacking off lately.”
—Ingrai, royal mage
3/4
  • Arkadai
Desperate Vanguard

Desperate Vanguard {2}{B}

Creature - Human Soldier
Haste
Fleeting {B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
“If I were to die, would I scream?”
3/1
  • End of Wollensie
Destined Confrontation

Destined Confrontation {2}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Scry 1.
“Two threads, knotted up, with only one continuing on. Which one will fray and break? The hero's, or the beast's?”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Destined to Fail

Destined to Fail {2}{U}

Instant
Counter target spell unless its controller pays {3}. If you own a foretold card in exile, counter that spell unless its controller pays {6} instead.
“Some noble quests were just never meant to succeed. I have methods to make sure of that.”
—Lord Yaran
  • Quest for the Roseblade
Detached Specters

Detached Specters {2}{U}

Creature - Spirit Knight
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Detached Specters.
“...And for as long as you remember them, the riders of the Pale Night will live on.”
—Children's story
2/2
  • End of Wollensie
Determined Chevalier

Determined Chevalier {4}{W}

Creature - Human Knight
Determined Chevalier has vigilance as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“We continue the work of the Rose Order, and will put Gamhaugen and Caer Crann to the sword.”
4/5
  • Quest for the Roseblade
Determined Explorer

Determined Explorer {1}{B}

Creature - Human Scout
Menace
{1}{B}, Exile another three cards from your graveyard: Return Determined Explorer from your graveyard to your hand.
“Until this mission ends, there ain't no grave that can hold my body down.”
2/1
  • Love Song
Determined Slayer

Determined Slayer {B}

Creature - Human Rogue
{2}{B}, Sacrifice Determined Slayer: Exile up to three target cards from target player's graveyard. They lose that much life.
“I don't care how many tentacles it has. Nothing survives six bullets to the head.”
—Winston Galloway, last words
1/1
  • Rail War
Devastating Blow

Devastating Blow {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Dominance — That creature gets -4/-4 until end of turn instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Devastating Impact

Devastating Impact {2}{G}

Sorcery
Target creature you control gets +5/+5 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, destroy up to one target artifact.
  • Spark of Revolution
Devilish Undoer

Devilish Undoer {2}{B}

Creature - Devil Cleric
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Devilish Undoer enters, if the trial was failed, return target creature card from your graveyard to your hand.
“You thought your sin would die with your victim. You were wrong.”
2/1
  • Mious
Devious Paladin

Devious Paladin {1}{W}{B}

Creature - Badger Knight
Whenever a storied permanent you control enters, you gain 1 life and each opponent loses 1 life. (Enchantments and legendary permanents are storied.)
3/2
  • Kahembo: Olde Dawn
Devious Plot

Devious Plot {3}{B}

Instant
Look at the top three cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
“It's simple, really. Spread rumors that only the Maker's Egg can kill you. Track the would-be ‘heroes' that set out to find it. And take it from them when they do.”
—Zarad, the Final Adversary
  • Arkadai
Devised Companions

Devised Companions {1}{R}

Sorcery
If you control an artifact, create three 1/1 colorless Construct artifact creature tokens. Otherwise, create one of those tokens.
Devoted Apothecary

Devoted Apothecary {W}

Creature - Human Shaman
Lifelink
Sacrifice Devoted Apothecary: Remove a counter from target permanent.
Admission to the apothecary's guild requires a life fully committed.
1/1
  • Feanav: The Apothecary's Progress
Devoted Gatekeeper

Devoted Gatekeeper {3}{W}

Creature - Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Guardians of the gates to Karoia only abandon their posts upon death.
2/4
  • K15 Core Set
Devoted Nomad

Devoted Nomad {1}{R}

Creature - Human Nomad
Whenever a creature you control assaults, put a +1/+1 counter on Devoted Nomad.
“I've seen the way Emerabi and Sunnula look at each other. With such passion, our enemies don't stand a chance.”
2/1
  • Scriptures of Urshad
Devour Essence

Devour Essence {2}{B}

Sorcery
Target creature you control deals damage equal to its power to another target creature. You gain life equal to the damage dealt this way.
“I've killed dozens of ‘Destined Ones', Selvar. What makes you think you're any different?”
—Zarad, the Final Adversary
  • Arkadai
Devour Memories

Devour Memories {3}{B}

Sorcery - Revelation
Target player discards two cards.
Coalesce {8}{B} (You may cast this from your graveyard for {8}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/3
Devout Protector

Devout Protector {1}{W}

Creature - Human Soldier
Most Land-Dwellers spend their entire lifetimes without ever knowing the High Council, but that doesn't make them any less loyal towards them.
2/2
  • K15 Core Set
Devout Wallkeepers

Devout Wallkeepers {4}{W}

Creature - Human Soldier
“In here we train applicants harshly and callously. Only the toughest of us are prepared to confront what lies outside of the Korrinary Range.”
—Tharanos, Lord of Prosania
3/5
  • Aftermath