15897 cards found
Bit Player

Bit Player {R}

Creature - Vampire Actor
Menace
When Bit Player dies, it deals 1 damage to each opponent.
“I've already planted someone to take the heat. Once we're out, we're free.”
—Saia Evigal
1/1
  • Villains: The Musical
Blind Tunneler

Blind Tunneler {4}{R}

Creature - Wurm
{4}{R}: Blind Tunneler gets +3/+0 until end of turn.
Bessie's children are spawned with a singular purpose. Anything not necessary for that purpose is left behind.
4/4
  • Villains: The Musical
Blood Overruling

Blood Overruling {2}{B}

Sorcery
Draw a card for each creature that died this turn.
“The king of steel falls by the same,
The king of blood retakes his claim.”
  • Villains: The Musical
Bloodied Outcast

Bloodied Outcast {W}{B}

Creature - Vampire
As long as you've gained life this turn, Bloodied Outcast gets +1/+0 and has lifelink.
As long as an opponent has lost life this turn, Bloodied Outcast gets +0/+1 and has deathtouch.
2/2
  • Villains: The Musical
Bloodline Zealot

Bloodline Zealot {4}{B}

Creature - Human Shaman
Bloodline Zealot gets +2/+0 and has menace as long as you've sacrificed a permanent this turn.
“This urchin holds the king's power. If he can wield it properly, he may yet prove his claim to the throne.”
3/4
  • Villains: The Musical
Bounty Crusher

Bounty Crusher {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Bounty Crusher has trample as long as it's being blocked by a marked creature.
“I've yet to find a problem people throwing money at me can't fix.”
4/3
  • Villains: The Musical
Brave the Issbarrens

Brave the Issbarrens {2}{W}{W}

Enchantment
As Brave the Issbarrens enters, choose a color.
White creatures you control have protection from the chosen color. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that color.)
The Bjarndyr stood against the elementals as if they were just another snowstorm.
  • Storytime
Break a Leg

Break a Leg {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's an Actor. Otherwise, it gets -2/-2.
  • Villains: The Musical
Bretala of Redsky

Bretala of Redsky {4}{R}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Bretala of Redsky attacks, it gains double strike until end of turn unless defending player sacrifices a creature.
“Her battlecry split the skies, a mourning song for the greatest prince ever known.”
—Azamir, “Prince And Dragonheart”
7/6
  • Storytime
Brilliance Overbearing

Brilliance Overbearing {2}{U}

Sorcery
Tap up to four target nonland permanents. Nonland permanents your opponents control don't untap during their controller's next untap step.
With stolen research in his mind,
He could bring his gifts to mankind.
  • Villains: The Musical
Bustling Docks

Bustling Docks

Land - Plains
({T}: Add {W}.)
Bustling Docks enters tapped.
{W}, {T}, Reveal a white card from your hand: Target creature gets +1/+0 until end of turn.
Buttress Formation

Buttress Formation {1}{W}

Enchantment
Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Cadalon Chemist

Cadalon Chemist {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature you don't control blocks, Cadalon Chemist deals 1 damage to that creature.
3/2
  • Villains: The Musical
Cadalon Inspector

Cadalon Inspector {1}{U}{R}

Creature - Human Artificer
Whenever you investigate for the first time each turn, investigate an additional time.
{T}, Sacrifice an artifact: Cadalon Inspector deals 2 damage to any target.
3/1
  • Villains: The Musical
Calamitous Crash

Calamitous Crash {X}{R}{R}

Sorcery
Destroy all artifacts with mana value X or less. Whenever an artifact is destroyed this way, Calamitous Crash deals 1 damage to any target.
“Once the pinnacle of magitech achievement, now a pile of rubble.”
—Azamir, “The Artificer's Finale”
  • Storytime
Canopy Scout

Canopy Scout {1}{G}

Creature - Elf Warrior Scout
Reach
Canopy Scout gets +1/+0 for each land card in your graveyard.
“Listen. The earth cries for us. Follow the cries, and you'll find the cause.”
2/2
  • Villains: The Musical
Captain Mattias Ochre

Captain Mattias Ochre {2}{R}

Legendary Creature - Human Soldier
Creatures you control have haste and attack each combat if able.
Attacking Soldiers you control get +1/+0.
“‘Come on, lads,' he cried, ‘it's time to take matters into our own hands.'”
—Azamir, “Fall Of Golden Company”
2/2
  • Storytime
Chamber of Splendor

Chamber of Splendor

Land
Chamber of Splendor enters tapped.
When Chamber of Splendor enters, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{T}: Add {C}.
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Charting the Cosmos

Charting the Cosmos {1}{U}{U}

Instant
Reveal the top seven cards of your library. Starting with you, each player chooses a nonland card from among them that hasn't been chosen this way. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
  • Storytime
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped.
{T}: Add {U} or {B}.
Chratteri Restoration

Chratteri Restoration {2}{G}{G}

Sorcery
Each player gains 4 life and returns all land cards from their graveyard to the battlefield tapped.
  • Storytime
Chratteri Valiant

Chratteri Valiant {1}{G}

Creature - Beast Warrior
Other Warriors you control have trample.
{G}: Chratteri Valiant gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“That last story was a bit heavy. This next one will be lighter. There'll be hamsters.”
—Azamir, “Slaughter Of Chratteri”
1/1
  • Storytime
Chronofracture

Chronofracture {2}{U}{U}

Sorcery
Search target opponent's library for six cards and exile them, then that player shuffles. Skip your next turn.
“Those who possess all the time in the world struggle to spend it all.”
—Azamir, “The Last Chronomancer”
  • Storytime
Chronovore Clock

Chronovore Clock {3}

Artifact
Whenever a player casts a spell, put a time counter on Chronovore Clock. Then if there are ten or more time counters on it, remove all time counters from it and end the turn.
When it stops, the world stops with it.
  • Villains: The Musical