14928 cards found
Life as a Means to a Triumph

Life as a Means to a Triumph {X}{G}

Sorcery
Create an X/X Elemental creature token that's all colors.
Reconstruct {X}{G}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Life from Death

Life from Death {1}{B}{G}

Enchantment
When Life from Death enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
  • Feanav: The Apothecary's Progress
Life's Grandeur

Life's Grandeur {4}{G}{G}

Sorcery
Creatures you control get +4/+4 and gain trample until end of turn.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
At first sight of the biomancer's true power, Wormwood knew Simul would have to be lured from Hyden's estate before it could be stormed.
  • The Empty Throne of Feanav
Life's Will

Life's Will {4}{W}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gains +X/+X, where X is your life total.
When enchanted creature dies, shuffle Life's Will into its owner's library.
Life finds a way.
  • Zero
Life's Work

Life's Work {1}{R}

Enchantment
At the beginning of your upkeep, put a brush counter on Life's Work, exile cards from the top of your library until you exile a card with mana value greater than or equal to the number of brush counters on Life's Work, then put that card into your hand.
  • Villains: The Musical
Life's Worth

Life's Worth {1}{B}{B}

Sorcery
Destroy target creature. Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Turns out it wasn't much.”
—Selezzar, Tyrant of Endak
  • Scriptures of Urshad
Life-Giving Waters

Life-Giving Waters {1}{U}

Instant
Untap up to two target lands you control. Those lands become the basic land type of your choice until end of turn.
Draw a card.
“If the Njel were ever to dry up, our kingdom would be doomed.”
—priest of Senmut
  • Pyramids of Atuum
Lifeforge Battery

Lifeforge Battery {3}{G}

Artifact
{T}: Add one mana of any color.
{2}, {T}: Choose a color. Add X mana of the chosen color, where X is the number of permanents you control that could produce mana of that color.
Experiments and sacrilege in the name of public good.
  • Animus Vox
Lifetwist

Lifetwist {1}{G}

Instant
As an additional cost to cast this spell, discard a card.
Return target card from your graveyard to your hand.
Even life and death melt under Ifram's gaze.
  • Mious
Lift Off

Lift Off {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a creature, you may untap enchanted creature.
  • Oirohpo
Lift Weary Heads from Rest

Lift Weary Heads from Rest {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you cast Lift Weary Heads from Rest from the graveyard, put it onto the battlefield instead.
Reconstruct {6}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Lift the Tides

Lift the Tides {2}{G}{U}

Sorcery
Rouse 3. Untap target land. It gains flying and haste until end of turn if it's a creature. (Distribute three +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Light Within Shadow

Light Within Shadow {B}

Enchantment
Whenever you gain life for the first time each turn, each opponent loses 2 life.
Light a Fire
Brimr, Forged in the Flames

Light a Fire {R}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn, where X is the number of lands you control.
Fabled {4}{R}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Brimr, Forged in the Flames
Light the Fuse

Light the Fuse {1}{R}{R}

Sorcery
Light the Fuse deals 3 damage to target creature or planeswalker. Whenever a permanent dealt damage by Light the Fuse this turn dies this turn, repeat that process.
Horg hated the decision he had to make, but homeless was better than dead.
  • Dark Seas of Shiryen
Light's Blessing

Light's Blessing {3}{W}

Enchantment
Whenever you cast a white spell, create a 1/1 white Nymph creature token.
With purity of heart.
  • Novea
Lightblessed Claymore

Lightblessed Claymore {3}

Artifact - Equipment
When Lightblessed Claymore enters, attach it to target creature you control.
Equipped creature gets +2/+0 and has lifelink.
Equip {4}
  • Discoveries of Akieva
Lightbringer's Touch

Lightbringer's Touch {W}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain life equal to the greatest power among creatures you control.
  • Spark of Revolution
Lightless Hedron

Lightless Hedron {2}

Artifact
Activated abilities cost {1} more to activate unless they're mana abilities.
“No surveillance seems to work on the cube, nor does any seem necessary. It appears to be guarding itself.”
—Artamo, vault keeper
  • Villains: The Musical
Lightning Chorus

Lightning Chorus {R}{W}

Instant
As an additional cost to cast this spell, tap X untapped creatures you control.
Lightning Chorus deals X damage to any target and you gain X life.
  • Mious
Lightning Draw

Lightning Draw {U}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
{1}{U}: Return Lightning Draw and enchanted creature to their owners' hands.
Strike like lightning; vanish like the wind.
  • Rail War
Lightning Ripple

Lightning Ripple {2}{R}

Instant
Lightning Ripple deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
“Lightning. A quick, linear strike from above. But with a few minor adjustments . . .”
—Izahl, the Stormbringer
  • Seasons of War
Lightning Strike

Lightning Strike {1}{R}

Instant
Lightning Strike deals 3 damage to any target.
“If this was the warning, I don't want to see what happens next.”
—Ulymedes, navigator
Lightning and Thunder

Lightning and Thunder {2}{R}

Instant
If you would harmonize while this spell is on the stack, you may instead put three thunder counters on this spell.
Lightning and Thunder deals X damage to any target, where X is 3 plus the number of thunder counters on Lightning and Thunder.
  • Arcanum Academia
Lightweight Rollout

Lightweight Rollout {W}

Sorcery
Creatures you control get +1/+1 until end of turn. Enchantment creatures you control gain vigilance until end of turn.
Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dusk City promises all and nothing.
  • Beyond the Blackwall