14066 cards found
Soulshifter

Soulshifter {1}{B}

Creature - Skeleton Shapeshifter
Mimic—Discard a card (Discard a card as a sorcery: This takes the shape of your choice.) [1/1]
[Shape 1] Menace
Soulshifter gets +1/+1 for each creature card in your graveyard. [1/1]
[Shape 2] Deathtouch
Whenever Soulshifter deals combat damage to a player, you may return target creature card from your graveyard to your hand. [2/2]
1/1
  • Over the Horizon
Soulsmoke Adept

Soulsmoke Adept {1}{W}

Creature - Human Monk
Soulsmoke Adept gets +1/+0 and has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The last breaths of the dead linger here, waiting to coalesce into ghouls—but I can make much better use of them.”
2/2
Soulsorrow Shade

Soulsorrow Shade {2}{B}

Creature - Shade
Sacrifice a creature: Soulsorrow Shade gets +2/+2 until end of turn.
Many people fear going into the dark, but are unaware that the dark can come to them.
3/1
  • Tides of War
Soulstone

Soulstone {1}

Artifact
Activated abilities of cards in your hand cost up to {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
  • Path of Shadows
Soulstone Commander

Soulstone Commander {3}{W}{W}

Creature - Human Soldier
First strike
When Soulstone Commander enters, return target Soldier creature card from your graveyard to the battlefield. That creature is a Spirit in addition to its other types.
2/2
  • Aftermath
Soulstone Redeemer

Soulstone Redeemer {4}{W}{W}

Creature - Spirit
Flying
When Soulstone Redeemer dies, you may exile target creature. If you do, you gain life equal to its toughness.
Some Prosanians use soulstone charms to ensure their spirits will be put to good use if they're killed in battle.
3/4
  • Aftermath
Soulstone Servant

Soulstone Servant {2}{W}

Creature - Spirit Soldier
Bulwark — Whenever Soulstone Servant attacks, if you control a creature with toughness 4 or greater, Soulstone Servant gets +2/+2 and gains flying until end of turn.
Spirits redeemed through Soulstones are left in Prosanian garrisons to protect them from their evil counterparts.
2/2
  • Aftermath
Soulstone Shard

Soulstone Shard {3}

Artifact
{3}, {T}, Sacrifice a non-Spirit creature: Create a 1/1 white Spirit creature token with flying.
“Finding out about soulstones was a blessing. Now we can trap evil spirits and use them as our guardians.”
—Tharanos, Lord of Prosania
  • Aftermath
Soulwrought Songster

Soulwrought Songster {2}{U}{B}{R}

Creature - Demon Horror
Prowess, trample
During your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost plus “Pay X life, where X is this card's mana value.”
The strings sound out terror — felt in the hearts of both hero and monster.
4/4
  • The Stage Presents: The Neverending Act
Sound

Sound {W}

Instant
If target creature would leave the battlefield this turn, return it to its owner's hand instead.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Safe
  • Oirohpo
Sound Advice

Sound Advice {1}{U}

Sorcery
Create a 1/1 blue Advisor creature token.
Draw a card.
The angel and demon duo of Suhra and Fori is unconventional, but through their combined wisdom, all follow their guidance.
  • Alkabah
Sound the Alarm

Sound the Alarm {3}{W}

Sorcery - Adventure
Put a +1/+1 counter on each creature you control. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Bellringer
  • Adventurers of Onora
Sounds of Silence

Sounds of Silence {X}{B}

Instant
Spend only black mana on X.
Any number of target players each draw X cards and lose X life.
“I want to believe that no lights will shine through ever again.”
—The Hunter of Nebulas
Source Decay

Source Decay {B}{R}

Sorcery
Source Decay deals 2 damage to each opponent. Create two 1/1 colorless Servo artifact creature tokens.
Whenever a creature you control deals combat damage to a player, you may pay {2}{B}{R} and sacrifice it. If you do, return Source Decay from your graveyard to your hand.
  • Love Song
Sovereign Skies

Sovereign Skies {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Sovereign Skies.
[PROGRESS 2+] Indestructible
{T}: Add {C}.
[PROGRESS 9+] Sovereign Skies is a 9/9 Ship artifact creature with flying.
  • Rail War
Sovereign Stone

Sovereign Stone {1}

Artifact
{1}, Sacrifice Sovereign Stone: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}, Sacrifice Sovereign Stone: Draw a card.
  • Seasons of War
Sovereign Will

Sovereign Will {X}{U}

Instant
Counter target spell unless its controller pays {X}. Look at the top X cards of your library. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Unpreparedness does not befit a ruler.
  • Seasons of War
Sovereign of Old Jidai

Sovereign of Old Jidai {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever you cast an instant or sorcery spell, Sovereign of Old Jidai gets +1/+0 until end of turn.
4/4
  • Path of Shadows
Sovereign of Old Lovi

Sovereign of Old Lovi {5}{G}{G}

Creature - Bear
Trample
Whenever a creature dealt damage by Sovereign of Old Lovi this turn dies, put a +1/+1 counter on Sovereign of Old Lovi.
“What pre-Event texts I could find described bears as building-sized monstrosities. I passed it off as rumors tattered by the generations. Until today.”
—Reyhsia's notes
6/6
  • Lovi Awoken
Sovereign's Ambitions

Sovereign's Ambitions {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. At the beginning of the next end step, if three or more creatures died this turn, create two tapped Treasure tokens.
  • Seasons of War
Sower of Dreamless Sleep

Sower of Dreamless Sleep {1}{U}

Creature - Faerie Rogue
Flash
Flying
Whenever you cast a spell during an opponent's turn, target permanent doesn't untap during its controller's next untap step.
May your dreams be stolen by Oona's brood.
— Elvish malediction
1/1
Sower of Sabne's Harvest

Sower of Sabne's Harvest {3}{G}{G}

Creature - Treefolk Avatar
Whenever Sower of Sabne's Harvest enters or attacks, align X, where X is your fealty to Forests. (Choose modes with total ★ less than or equal to the number of Forests you control. You may choose modes multiple times.)
• ★★ — Put a +1/+1 counter on target creature.
• ★★★ — Exile target artifact or enchantment.
• ★★★★★ — You gain 5 life.
5/5
  • Over the Horizon
Sower of Seeds

Sower of Seeds {1}{G}

Creature - Construct Druid
{T}: For each color among enchantments you control, add one mana of that color.
{2}{G}{G}, Sacrifice Sower of Seeds: Shuffle any number of enchantment cards from your graveyard into your library. Create an X/X black Horror creature token, where X is the number of enchantment cards shuffled into your library this way.
1/3
  • The Stage Presents: The Neverending Act
Sower of Spring

Sower of Spring {G}

Creature - Elf Scout Druid
Whenever a land you control enters, you gain 1 life.
{3}{G}, Sacrifice Sower of Spring: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
1/2
  • Seasons of War
Sower of Virulent Thoughts

Sower of Virulent Thoughts {4}{G}

Creature - Plant Horror
Whenever Sower of Virulent Thoughts attacks, you may return a creature you control to its owner's hand. If you do, put a +1/+1 counter on target creature you control.
“This stage... it's not natural... and neither are we... not without my help...”
5/5
  • The Stage Presents: The Neverending Act