15897 cards found
Endmire Scourer

Endmire Scourer {4}

Artifact Creature - Golem
When Endmire Scourer dies, search your library for a card with mana value 4 or less, reveal it, put it into your hand, then shuffle.
Desperate leaders send droves of them into the Frontier, searching for unaccounted shards.
3/2
  • Seasons of War
Eryth, Mire Dredger

Eryth, Mire Dredger {3}{U/B}{G}

Legendary Creature - Hag Warlock
At the beginning of your upkeep, you may put each card in your graveyard on the bottom of your library in a random order, then mill six cards.
During each of your turns, you may play a land and cast a permanent spell from your graveyard.
3/4
  • Seasons of War
Esalia's Courser

Esalia's Courser {G}{G}

Creature - Elk Spirit
Once each turn, when another creature is returned to your hand from the battlefield, you may put a +1/+1 counter on Esalia's Courser.
{1}{G}: Esalia's Courser gains trample and vigilance until end of turn.
3/3
  • Quest for the Roseblade
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters with an additional +1/+1 counter on it.
“Caer Crann is but a single root among many. If it falls, my people will yet endure.”
2/3
Esmerie, Skysworn General

Esmerie, Skysworn General {W}{U}

Legendary Creature - Human Knight
Flying, vigilance
Embattled creatures you control have ward {1}. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on one of those creatures.
2/2
Etched Longspear

Etched Longspear {1}

Artifact - Equipment
When Etched Longspear enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {3}
  • Seasons of War
Eternal Purpose

Eternal Purpose {3}{W}{B}

Enchantment
Creatures you control get +1/+1.
When Eternal Purpose enters, exile up to two target creature cards with mana value 3 or less from your graveyard. Return them to the battlefield under your control at the beginning of the next end step.
  • Seasons of War
Expel from the Courts

Expel from the Courts {2}{U}

Instant
Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target creature gets -4/-0 until end of turn.
Draw a card.
  • Quest for the Roseblade
Faerie Infiltration

Faerie Infiltration {U}

Instant
Create a 1/1 blue Faerie Rogue creature token with flying. Scry 2.
“The gladefolk make good spies, but it's hard to be beat when you're as small as a finger and as swift as a sparrow.”
—Anthus, Fey Fabulist
  • Seasons of War
Fated Confrontation

Fated Confrontation {1}{R}

Instant
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target attacking creature gets +3/+3 and gains trample until end of turn.
  • Quest for the Roseblade
Feasting Ettin

Feasting Ettin {4}{G}

Creature - Giant
Reach
Once each turn, when a creature you control dies, you may draw a card.
“Hey! Knock it off, brother! It's my turn to get the good bits first!”
4/4
  • Quest for the Roseblade
Fhinon, the Dirgechanter

Fhinon, the Dirgechanter {1}{W/B}{G}

Legendary Creature - Satyr Bard
Whenever a creature card is put into your graveyard from anywhere, it gains revive until the beginning of your next end step. The revive cost is equal to its mana cost increased by {1}. (Pay that card's mana cost increased by {1}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Seasons of War
Field Tender

Field Tender {1}{G}{G}

Creature - Human Peasant
You may play lands from your graveyard.
Whenever a land you control enters, create a 1/1 white Peasant creature token.
“Quiet harvest this year. Too quiet, if you ask me . . .”
1/2
Fiery Explosion

Fiery Explosion {4}{R}

Instant
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Fiery Explosion deals 5 damage to target creature or planeswalker.
“One, two, three . . . say, Nerium, where did you leave that fourth feyfire vial?”
—Drosera
  • Seasons of War
Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
“By the gods, such power in those arms! Perhaps I should reforge my sword using wood and vines!”
—Syr Quennel, Tourney Champion
  • Seasons of War
Flameboon Alchemist

Flameboon Alchemist {2}{R}

Creature - Human Rogue Wizard
When Flameboon Alchemist dies, you may put a +1/+1 counter on target creature you control.
Unlicensed alchemy is banned in Yroncaster, but Aravant is home to many who dabble in dangerous magic.
4/1
  • Quest for the Roseblade
Flamewake Elk

Flamewake Elk {2}{R}{R}

Creature - Elemental Elk
Haste
Whenever Flamewake Elk attacks, you may put a +1/+1 counter on another target attacking creature.
Elven druidism and dwarven firecraft are a potent combination.
4/2
  • Quest for the Roseblade
Flick of the Blade

Flick of the Blade {R}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
“Warm blood, cold blood, no blood at all. All that matters is that Asamund dies on that quest. Do you understand?”
—Lord Yaran, to Lysene
  • Quest for the Roseblade
Flurry of Bolts

Flurry of Bolts {1}{W}{W}

Instant
Destroy target attacking or blocking creature. Flurry of Bolts deals 1 damage to each other attacking or blocking creature that creature's controller controls.
“Crossbows are a coward's weapon. They make a mockery of any honest battle.”
—Isak, captured knight
  • Seasons of War
Folkvar, Galdurheim Brawler

Folkvar, Galdurheim Brawler {2}{G/W}{R}

Legendary Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control with power less than or equal to Folkvar, Galdurheim Brawler's power attacks, Folkvar deals 1 damage to the player or planeswalker that creature is attacking and you gain 1 life.
2/3
  • Seasons of War
For Queen and Country

For Queen and Country {3}{W}

Instant
Creatures you control get +2/+1 until end of turn. Citizens and Peasants you control gain first strike until end of turn.
“If we die here, we die protecting our rightful queen! With me, Norwick!”
—Byron, Unlikely Hero
  • Quest for the Roseblade
Fortune's Favored

Fortune's Favored {3}{R}{R}

Instant
Each player discards their hand. Draw up to two hands of seven cards. Shuffle all but one of your hands into your library. Each other player draws seven cards.
“Share the spoils, but always keep the best for yourself.”
—Damaris Alfahir
  • Seasons of War
Frontier Trackers

Frontier Trackers {G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Frontier Trackers dies, create a 1/1 green Elf creature token.
1/1
  • Seasons of War
Frontier Wayfinder

Frontier Wayfinder {W}

Creature - Human Scout
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Frontier Wayfinder attacks, untap each other creature you control.
1/1
  • Seasons of War
Frontline Banneret

Frontline Banneret {2}{W}

Creature - Human Knight
Frontline Banneret has first strike as long as it's your turn.
When Frontline Banneret enters, put a +1/+1 counter on another target Knight or Soldier you control.
“For Yroncaster! For humanity!”
3/2
  • Quest for the Roseblade