15897 cards found
While Blood Still Flows

While Blood Still Flows {2}{R}

Sorcery
Add {W}{U}{B}{R}{G}. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
“You may feel broken. You may feel beaten. But if you can feel, then there is still fight left in you.”
— Hadik, Silver-Dawn Paragon
  • Beyond Our Ken
Sphinx's Sight

Sphinx's Sight {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has flying.
Foresight — Whenever you draw your second card each turn, return Sphinx's Sight from your graveyard to your hand.
  • Riddles of Revio
Terror of the Ontarachie

Terror of the Ontarachie {2}{B}{B}

Creature - Shrimp Horror
When Terror of the Ontarachie enters, choose one —
• Each player sacrifices a creature.
• Each player loses 5 life.
“I don't know what's in there, but I'm not getting anywhere near it.”
—Cypress
5/4
  • Eralou
Azohn, Familiar Handler

Azohn, Familiar Handler {G/U}{R}

Legendary Creature - Human Wizard
The first instant or sorcery spell you cast each turn has convoke. (Each creature you tap while casting that spell pays for {1} or one mana of that creature's color.)
“In the market for a raven? A toad, perhaps?”
1/3
  • Seasons of War
Mawdryk's Haven

Mawdryk's Haven {2}{G}

Enchantment
Landfall — Whenever a land you control enters, add {G}.
{3}{G}: Target creature you control gets +2/+2 until end of turn.
The Unhinging Project

The Unhinging Project {U}{B}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever you cast a spell from anywhere other than your hand, remove a lore counter from The Unhinging Project.
I, II — The Unhinging Project deals 2 damage to any target. You gain 2 life.
III — Discard your hand. Surveil 3.
  • The Stage Presents: The Neverending Act
Duneglass Ascetic

Duneglass Ascetic {1}{W}{U}

Artifact Creature - Human Artificer
At the beginning of your upkeep, choose one —
• Create a colorless artifact token named Etherium Cell with “{T}, Sacrifice this artifact: Add one mana of any color.”
• Put a +1/+1 counter on another target artifact. It becomes a 0/0 Construct artifact creature if it isn't a creature.
3/3
  • Alara
Lunar Arbiter

Lunar Arbiter {3}{W}{B}

Creature - Human Cleric
If a player would lose life, that player loses 3 life instead.
If a player would gain life, that player gains 3 life instead.
3/3
Induced Violence

Induced Violence {2}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control.
Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
  • The Empty Throne of Feanav
Young Soulspeaker

Young Soulspeaker {1}{B/G}

Creature - Construct Warlock
{T}, Pay 1 life: Add one mana of any color.
She speaks to somber spirits each day, too innocent to know they're just fodder to run the Stage.
1/2
  • The Stage Presents: The Neverending Act
Manaflux Battery

Manaflux Battery {4}

Artifact - Powercell
Manaflux Battery enters tapped.
{T}: Add {C}{C}.
{2}, {T}: Untap each other artifact you control.
Entrail Elemental

Entrail Elemental {U}{B}{R}

Creature - Elemental Horror
Menace
Whenever Entrail Elemental deals combat damage to a player, you may cast target card from your graveyard this turn. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead. (You still pay its costs. Timing rules still apply.)
3/3
Act of Jealousy

Act of Jealousy {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Crane Legionnaire

Crane Legionnaire {3}{W}

Creature - Bird
Flying
Whenever Crane Legionnaire attacks, tap target creature defending player controls.
In a slash of talons and a flurry of feathers, the battle became one few would soon forget.
2/3
  • Goliaths of Nangjiao
Hugh, Usurper's Thorn

Hugh, Usurper's Thorn {G}{W}

Legendary Creature - Human Peasant Rogue
Whenever an opponent casts a spell, if no mana was spent to cast it or it has mana value greater than the number of lands that player controls, counter that spell.
{G/W}, Sacrifice this creature: Citizens and Peasants you control get +1/+1 and gain indestructible until end of turn.
2/2
  • The Petals Wilt
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Marianne's Mercies

Marianne's Mercies {1}{R}

Sorcery
Target creature's controller judges it. Then if they honored it, you gain control of that creature until end of turn. Untap it. It gains haste until end of turn. (That creature's controller honors it by putting a +1/+1 counter on it or condemns it by sacrificing it to draw a card.)
  • Over the Horizon
Oasis Glutton

Oasis Glutton {3}{U}{U}

Creature - Beast
Defender
As long as your fealty to Islands is six or greater, Oasis Glutton can attack as though it didn't have defender. (Each Island you control counts towards your fealty to Islands.)
5/6
  • Al Tabaq
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.
The Lafterii recycle all things magic.
1/2
  • K15 Core Set
Splendor

Splendor {2}{R}

Sorcery
For each creature you control, put a +1/+1 counter on it or create a Treasure token.
Gaze upon breathtaking majesty, rejoice, and fall to your knees.
  • Animus Vox
Festering Shipwreck

Festering Shipwreck {3}{B}{B}

Enchantment
When Festering Shipwreck enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
At the beginning of each player's upkeep, that player sacrifices a nonland permanent.
  • Feanav: The Apothecary's Progress
Awaken to the New World

Awaken to the New World {1}{U}

Sorcery
Look at the top three cards of your library. You may put any number of them into your graveyard. Draw a card.
With bow on back for archery practice, Tahti set out for another ordinary day... but what awaited outside the window was far from ordinary indeed.
  • Lovi Awoken
Abyss Howler
Barker Duelist

Abyss Howler

Creature - Demon Wizard
(Color indicator: Abyss Howler is black and red)
Abyss Howler must be blocked if able.
Whenever Abyss Howler becomes blocked, defending player loses 2 life and you gain 2 life.
The power to kill is no longer a means, but the ultimate end.
4/4
Card has other part: Barker Duelist
  • Feanav: The Apothecary's Progress
Speculate

Speculate {1}{R}

Sorcery
Flip a coin. If you win the flip, draw two cards. Otherwise, discard two cards.
“You aren't living unless you can accept a little risk in your life.”
—Aiel Tazan
  • Zero
Forging Blade

Forging Blade {1}

Artifact - Equipment
Equipped creature has first strike.
{R}: Equipped creature gets +1/+0 until end of turn.
Equip {2}
For matters experimental and exploratory.
  • Oirohpo 210 226