14930 cards found
Lead from the Front

Lead from the Front {2}{R}

Instant
Attacking creatures get +2/+0 until end of turn. If you control a legendary creature, those creatures also gain first strike until end of turn.
“A banner in your hand, the wind in your hair, and the enemy ahead of you. I tell you, there's no feeling like it.”
—Aelwen, Crimson Battleguard
  • Seasons of War
Led by Fury

Led by Fury {2}{R}

Enchantment
All creatures have haste and attack each combat if able.
{1}{R}: Led by Fury deals 1 damage to target attacking creature.
“I do not approve violence, but it seems to be the only effective method against the Insurgents.”
—Sibreena Omenspeaker
  • K15 Core Set
Leery Sortie

Leery Sortie {1}{R}

Enchantment
When Leery Sortie enters, create two 1/1 green Scout creature tokens.
{R}, Sacrifice Leery Sortie: Target creature can't block this turn.
“In these unstable times, hunters and traders are equipped with the same essential tools.”
—Reyhsia's journal
  • Lovi Awoken
Left on the Wayside

Left on the Wayside {1}{R}

Sorcery
Choose one —
• Destroy target artifact.
• Add {R}{R}{R}.
Cab drivers learnt that it's better to just ignore directions from the lost.
Legacy of Dawn Hill

Legacy of Dawn Hill {1}{R}

Enchantment - Aura
Enchant creature
As Legacy of Dawn Hill enters, choose a creature type.
Enchanted creature gets +2/+0, has first strike, and is the chosen type in addition to its other types.
“I came to Dawn Hill to forge a future of my own.”
—Karoa, His Roaring Grace
  • Adventurers of Onora
Let It Burn

Let It Burn {4}{R}

Enchantment
Converge — Let It Burn enters with a charge counter on it for each color of mana spent to cast it.
{1}{R}, Remove a charge counter from Let It Burn: It deals 3 damage to any target.
When there are no charge counters on Let It Burn, return it to its owner's hand.
  • Love Song
Let's Go, Don't Wait

Let's Go, Don't Wait {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 colorless Servo artifact creature token. It gains haste and attacks this turn if able.
Whenever a creature you control dies, you may pay {1}. If you do, put a +1/+1 counter on target creature.
This night's almost over.
  • Animus Vox
Liar's Dice

Liar's Dice {2}{R}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Discard up to two cards, then draw that many cards plus one.
3 | For each color of mana spent to cast this spell, add one mana of that color.
Life's Work

Life's Work {1}{R}

Enchantment
At the beginning of your upkeep, put a brush counter on Life's Work, exile cards from the top of your library until you exile a card with mana value greater than or equal to the number of brush counters on Life's Work, then put that card into your hand.
  • Villains: The Musical
Light the Fuse

Light the Fuse {1}{R}{R}

Sorcery
Light the Fuse deals 3 damage to target creature or planeswalker. Whenever a permanent dealt damage by Light the Fuse this turn dies this turn, repeat that process.
Horg hated the decision he had to make, but homeless was better than dead.
  • Dark Seas of Shiryen
Lightning Ripple

Lightning Ripple {2}{R}

Instant
Lightning Ripple deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
“Lightning. A quick, linear strike from above. But with a few minor adjustments . . .”
—Izahl, the Stormbringer
  • Seasons of War
Lightning Strike

Lightning Strike {1}{R}

Instant
Lightning Strike deals 3 damage to any target.
“If this was the warning, I don't want to see what happens next.”
—Ulymedes, navigator
Lightning and Thunder

Lightning and Thunder {2}{R}

Instant
If you would harmonize while this spell is on the stack, you may instead put three thunder counters on this spell.
Lightning and Thunder deals X damage to any target, where X is 3 plus the number of thunder counters on Lightning and Thunder.
  • Arcanum Academia
Liquefaction

Liquefaction {3}{R}

Sorcery
Destroy target artifact or land. If {U} was spent to cast Liquefaction, draw a card.
“That's how you make a splash!”
  • Novea
Lo

Lo {3}{R}{R}

Sorcery
Noncreature permanents you control become 2/2 red creatures in addition to their other types until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Behold
  • Oirohpo
Loaded Gift

Loaded Gift {1}{R}

Instant
Loaded Gift deals 3 damage to any target. If any opponent is cursed, Loaded Gift deals 4 damage to that permanent or player instead.
Never trust an unsigned package.
  • Beyond the Blackwall
Long Shot

Long Shot {1}{R}

Sorcery
Choose target creature, then flip a coin. If you win the flip, Long Shot deals 5 damage to that creature. Otherwise, return Long Shot to its owner's hand.
“The odds are fifty-fifty. Either I hit, or I don't.”
  • Arkadai
Lord's Call

Lord's Call {2}{R}{R}

Sorcery
Create four 1/1 red and white Warrior creature tokens.
The dragon army assembles when summoned, whether by a carved horn or a fiery roar.
  • Goliaths of Nangjiao
Lord's Voyage

Lord's Voyage {3}{R}

Sorcery
Exile the top three cards of your library. For each land card exiled this way, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.” Until the end of your next turn, you may cast nonland cards exiled this way.
  • Eralou
Lotus Studies

Lotus Studies {1}{R}

Sorcery
Add three mana of any one color.
“Lotuses seem to be manifested mana of every kind. Similar to angels as white mana manifested.”
—Adavene's notes
  • Eralou
Lovely Duet

Lovely Duet {1}{R}

Sorcery
Up to two target creature can't block this turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“No matter the tune, the seasons sing back.”
—Into Autumn's Arms, Prelude
  • The Stage Presents: The Neverending Act
Lurking in the Reeds

Lurking in the Reeds {1}{R}

Sorcery
Target creature gets +3/+3 and gains haste until end of turn.
Don't tempt chance at the water's edge. The naiads won't give you a second.
  • Novea
Maddening Thoughts

Maddening Thoughts {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards, then discard a card.
  • Kahembo: Olde Dawn
Magma Bolt

Magma Bolt {1}{R}

Instant
Magma Bolt deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
“Burn their spawning grounds. It's the only way to kill the Mukal for good.”
—Vosh, the Champion
  • Arkadai
Magma Spray

Magma Spray {R}

Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Burial rites as a tradition have not evolved among the cultures of Jund, and it's easy to see why.
  • Alara