{W}{B}, Exile a creature card from your graveyard: Search your library for a creature card and put that card into your graveyard, then shuffle. {3}{B}{R}, Discard a card: Return target creature card from your graveyard onto the battlefield. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Other creatures you control dying causes abilities of that creature to trigger as though it entered. {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
Enchant creature you control When Brawnsurge enters, enchanted creature deals damage equal to its power to up to one target creature an opponent controls. Enchanted creature gets +1/+1 and has trample.
Flying Whenever Herald of Shadow attacks, another target creature can't be blocked this turn. Whenever a creature you control deals combat damage to an opponent, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Rhapsody {4}{U}{U}(Pay {4}{U}{U} to cast this as a 4/4, or as a sorcery to make it become a 4/4.) Whenever you cast a noncreature spell, Triumvirate Inductee gets +1/+1 until end of turn. Then if its power is 4 or greater, you may tap or untap target permanent.
At the beginning of your upkeep, you may search your library for a permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
When Sandmouth Dragon enters, another target creature you control gets +3/+0 until end of turn. Mirage {2}{R}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Flying (This creature can't be blocked except by creatures with flying or reach.) As long as Nightclad Stalker is enchanted, it gets +1/+0 and has deathtouch and lifelink.
When Final Symphony enters, exile another target nonland permanent until Final Symphony leaves the battlefield. When Final Symphony leaves the battlefield, draw a card.
“Living long enough to present my Achievement was all I could ask for.”
Flash Players can't discard cards. Whenever Gim-Chimya, the Invisible attacks, it can't be blocked this turn unless defending player pays {1} for each card in your hand.