15897 cards found
Sinful Burial
Pious Judgment

Sinful Burial {1}{B}

Sorcery
Target player sacrifices a creature.
Fabled {2}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
“They killed the heretic and threw away the body, hoping to avert her wrath . . .”
—Hemley Eggfeather
Card has other part: Pious Judgment
  • Glacia: Hail to the Queen
Sinful Past

Sinful Past {B}

Sorcery
Target player reveals a number of cards from their hand equal to the number of creature cards in your graveyard. You choose one of them. That player discards that card.
Erinoss had once had a vision of Heletrios, who told him the truth about his death.
  • Aftermath
Sinister Charm

Sinister Charm {1}{B}

Instant
Choose one —
• Target creature gets +1/+1 and gains lifelink until end of turn.
• Target creature gets -2/-2 until end of turn.
• Scry 1, then draw a card.
Sinister Pact

Sinister Pact {B}{B}

Sorcery
Pay any amount of life. Look at twice that many cards from the top of your library and put one into your hand. Exile the rest.
“It shall be done. And now pay.”
  • Pyramids of Atuum
Sink Beneath the Sands

Sink Beneath the Sands {3}{B}

Enchantment - Aura
Enchant creature
When Sink Beneath the Sands enters, target player loses 2 life and you gain 2 life.
Enchanted creature gets -4/-4.
  • Riddles of Revio
Sink into Despair

Sink into Despair {1}{B}

Instant
Target creature gets -2/-2 until end of turn. Scry 1.
“Take a look, pawn. Look at all the lives you ended thanks to this little plot of yours!”
—Nazgur
  • Zero
Sink into the Floor

Sink into the Floor {B}

Instant
Mill a card. Target creature gets -X/-X until end of turn, where X is the number of cards put into your graveyard from anywhere this turn.
  • Al Tabaq
Sinner's Purge

Sinner's Purge {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand, then exile all graveyards.
“The scythe-bearer not only enslaves our dead, but erases their legacy to spite us even further. She dies.”
—Tenjiang, Culi-Sae recordmaster
  • Glacia: Hail to the Queen
Sinner's Solace

Sinner's Solace {1}{B}

Sorcery
Target opponent reveals their hand. You choose a card from it. Exile that card. If a land card is exiled this way, its owner may conjure a card named Plains, Island, Swamp, Mountain, or Forest on top of their library.
Related cards: Island Plains Swamp
  • MSEM Masters Cube 2025
Skirmish Scars

Skirmish Scars {3}{B}{B}

Sorcery
Target creature gets -1/-1 until end of turn, a second target creature gets -2/-2 until end of turn, and a third target creature gets -3/-3 until end of turn.
“Now is time for peace. We will forgive, but we will never forget what you've done.”
—Ing'Wei Zhang
Skirsdag Edict

Skirsdag Edict {1}{B}

Sorcery
Choose one —
• Each opponent sacrifices a creature.
• Each opponent sacrifices a planeswalker.
• Each opponent sacrifices an enchantment.
Flashback—{4}{B}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Skulduggery

Skulduggery {B}

Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
On open sea, this life divine,
‘Till all is mine, o' salt an' brine!
Slay the Unkillable

Slay the Unkillable {1}{B}{B}

Instant
This spell costs {1}{B} less to cast if it targets a creature with indestructible.
Exile target creature.
“I'm glad your regenerative elixir worked. This year, my Achievement will be presenting an immortal's heart.”
—Irika, Wielder of Secrets
  • Discoveries of Akieva
Slipping Sanity

Slipping Sanity {2}{B}

Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.
“May the darkness take everything from you.”
—Moor-witch's curse
  • Quest for the Roseblade
Slipstream Corruption

Slipstream Corruption {B}{B}

Instant
Surveil 2. When you do, destroy up to one target creature with power less than or equal to the number of card types among cards in your graveyard.
“I was running these lanes when you were still in the tube. Welcome to my world.”
—Tanya, Paragon Runner
  • Beyond the Blackwall
Small Luxuries

Small Luxuries {B}

Instant
You draw a card and you lose 1 life. Exile Small Luxuries.
At the beginning of your upkeep, you may return Small Luxuries from your graveyard to your hand.
“Hang in there, Fareeha.”
Smiting Helix

Smiting Helix {3}{B}

Sorcery
Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
To err is human. To smite is divine.
  • Alkabah: The Rise of Soli
Smoke's Whispers

Smoke's Whispers {1}{B}

Sorcery
Search target opponent's library for a card with mana value 3 or less and exile it with a smoke counter on it. Then that player shuffles. You may play that card for as long as it remains exiled, and you may spend mana as if it were any color to cast it.
  • Descent from the Highlands
Smoking Skull

Smoking Skull {B}

Artifact - Equipment
Equipped creature gets +0/+2 and has menace.
Equip {1}
“The best way to win a fight is to make people not want to start one with you.”
—Mei Liva
  • Karina's Explorations
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3. (Whenever that creature deals combat damage to a player, that player gets three poison counters.)
  • Imperial Legacies
Snatch

Snatch {1}{B}{B}

Instant
Scry 2 if a player lost life this turn. You draw two cards and you lose 2 life.
It only has eyes for shiny things.
  • Monsters of Chikyu
Snitch

Snitch {2}{B}

Sorcery - Adventure
Target opponent discards two cards. You gain 2 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Shifty Fink
Snuff Out the Light

Snuff Out the Light {1}{B}

Sorcery
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. If that creature would die this turn, exile it instead.
Cycling {B} ({B}, Discard this card: Draw a card.)
[03:16] Error- power failure detected.
[03:18] Override code accepted. Rebooting...
[03:19] Reboot canceled.
Solemn Judgment

Solemn Judgment {2}{B}{B}

Sorcery
Target opponent separates all creatures into two piles. You choose one of those piles. For each creature in the chosen pile, its controller sacrifices it.
“With blood spilt, Inishtu will reveal to us who is false and who is righteous.”
  • Scriptures of Urshad
Somnambulance

Somnambulance {1}{B}{B}

Enchantment
When Somnambulance enters, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player casts a spell named Fatigue, you may draw a card. If you do, you lose 1 life.
Related card: Fatigue