14930 cards found
Hatsuo's Maneuver

Hatsuo's Maneuver {R}

Sorcery
Reprise {3}{R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Hatsuo's Maneuver deals 1 damage to any target. Create a number of 1/1 red Warrior creature tokens equal to the damage dealt by this spell.
Head on Collision

Head on Collision {2}{R}

Instant
Head on Collision deals 2 damage to any target.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Heart's Desire

Heart's Desire {R}

Sorcery
Cast this spell only if you control a legendary creature or if you control six or more lands.
Exile a planeswalker card you own from outside the game. You may cast that card this turn.
And all at once, you're all I want, I'll never let you go
King of my heart, body and soul
Heat Blast

Heat Blast {X}{R}

Instant
Heat Blast deals X damage to target creature or planeswalker.
“Burn everything, then burn the ashes.”
—Colonel Violet Osada
Heat Ray

Heat Ray {X}{R}

Instant
Heat Ray deals X damage to target creature.
In Al Tabaq, there is no more adept executioner than the fiery sun.
  • Al Tabaq
Heat of Battle

Heat of Battle {1}{R}

Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
“Save your thoughts for later. Only instincts and reflexes matter now.”
—Utsenchep disciple
  • Pyramids of Atuum
Heat of the Moment

Heat of the Moment {3}{R}{R}

Sorcery
Until end of turn, gain control of target creature and it gains haste and shimmer. Untap it. (Whenever it attacks this turn, create a tapped and attacking token that's a copy of it. Exile that token at the beginning of the end step.)
Heated Dispute

Heated Dispute {2}{R}

Instant
Heated Dispute deals 3 damage to any target.
Ferocious — This spell costs {2} less to cast if you control a creature with power 4 or greater.
Heathen Rise

Heathen Rise {4}{R}

Sorcery
Shuffle your library, then reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Heathen Rise deals damage to you equal to the number of cards revealed this way.
Ferocious — That creature gains haste if it has power 4 or greater.
  • Surging Tide
Heavy Sandstorm

Heavy Sandstorm {2}{R}

Sorcery
Choose one —
• Create two 1/1 white Soldier creature tokens. They gain haste until end of turn.
• Destroy target nonbasic land.
  • Riddles of Revio
Heists Most Daring

Heists Most Daring {R}

Enchantment
Rogues and Pirates you control have haste.
Whenever one or more creatures you control deal combat damage to a player, exile the top card of your library. You may play that card this turn.
Hell's Bells

Hell's Bells {1}{R}

Sorcery
Destroy target artifact or land. If a land was destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Hell's Verdict

Hell's Verdict {X}{R}{R}

Sorcery
Target opponent may have you draw X cards. If they don't, reveal the top X cards of your library. Hell's Verdict deals damage to that player equal to the total mana value of cards revealed this way.
All roads lead to the same end — death.
  • Survive the Night
Hellkite's Decree

Hellkite's Decree {2}{R}

Sorcery
Hellkite's Decree deals 3 damage divided as you choose among one, two, or three target creatures and/or planeswalkers.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Alara
Here With You

Here With You {1}{R}

Sorcery
Target opponent may draw two cards. If they do, you draw four cards. Otherwise, you create four 1/1 red Elemental creature tokens.
Hero's Axe

Hero's Axe {2}{R}

Artifact - Equipment
Equipped creature gets +3/+1 and has haste.
Equip Soldier or Warrior {1}
Equip {4}
“It's seen better days, I'll admit. But death is cheap and sentiment is priceless.”
—Vosh, the Champion
  • Arkadai
Hidden Cache
Hadak's Guardian

Hidden Cache {1}{R}

Instant
Scry 2, then create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Monument {2}{R} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Hadak's Guardian
  • Alkabah
Hidden Prowess

Hidden Prowess {1}{R}

Instant
Hidden Prowess deals 2 damage to target creature. When that creature dies this turn, create a 1/1 red Elemental creature token.
Fulmen couldn't tell whether the mistake was his for using magic, or his opponent's for attacking him.
  • Spark of Revolution
Hostile Atmosphere

Hostile Atmosphere {1}{R}{R}

Enchantment
Tap an untapped Desert you control: Hostile Atmosphere deals 1 damage to any target.
“The Hajir efforts are novel, but they only prolong the cruel inevitable.”
—Prince Quraish
  • Al Tabaq
Hostile Habitat

Hostile Habitat {1}{R}{R}

Sorcery
Hostile Habitat deals 2 damage to each creature.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
“How long can we stand the heat?”
—Captain Thomas
  • Love Song
Hot New Thing

Hot New Thing {3}{R}

Sorcery
This spell costs {3} less to cast if a permanent you controlled advanced this turn.
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
“Don't pay that kithkin any mind, we've got the best new devices around, take a look!”
  • Karina's Explorations
Hot Streak

Hot Streak {R}

Instant
Target creature you control gets +2/+0 until end of turn. If that creature is attacking, you may aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
“Once you get started, the worst thing you could do is stop.”
—Kamika, Voliv ritualist
  • Worlds Away
Hot to the Touch

Hot to the Touch {X}{R}

Sorcery
This spell costs {1} less to cast for each creature that attacked this turn.
Hot to the Touch deals X damage to any target.
Consuming Slyten crystals feels like touching the sun.
  • Love Song
Housebreak

Housebreak {1}{R}

Sorcery
Choose one —
• Exile target artifact.
• Target player exiles two artifacts they control with mana value 0.
Wormwood had gone to Madame Beatrice, asking after an apprentice who could pick more than mere pockets.
  • Feanav: The Apothecary's Progress
Hunger for Battle

Hunger for Battle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1 and has haste.
“The main difference between you and us is we give our lives for our cause. You only give others' lives.”
—Kellythross, to Sibreena
  • K15 Core Set