Flash When Scuripi Lookout enters, target creature gains hexproof until end of turn. Whenever one or more creatures you control attack, you may return Scuripi Lookout to its owner's hand.
Until end of turn, target creature gains “When this creature is dealt damage, destroy it.” (Then exile this card. You may cast the creature later from exile.)
“Crawgiants' only predators are airborne, since its scuttling shakes the ground itself. This makes it a great steed for the brave of heart.” —Lotus Hunter's Almanac
Sea Of Skies Beyond enters tapped. Whenever you cast a noncreature spell, put a creation counter on Sea Of Skies Beyond. {T}, Remove ten creation counters from Sea Of Skies Beyond and sacrifice it: Shuffle your hand into your library, then draw five cards.
Defender {1}{U}: Sea Wall gets +0/+1 until end of turn. Whenever Sea Wall perseveres, you may return target creature an opponent controls to its owner's hand. (A creature perseveres when it survives damage.)
This spell costs {2} less to cast for each creature that died this turn. Each player exiles all creature cards from their graveyard, then sacrifices each creature they control, then puts all creature cards they own exiled this way onto the battlefield. Exile Sea of Corpses.
Ward {2}(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Sea's Allure enters, gain control of target creature for as long Sea's Allure remains on the battlefield.
Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature dies, you may salvage a creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
Flash When Seabreen Nullmage enters, counter target activated or triggered ability. (A triggered ability uses the words “when,” “whenever,” or “at”. Mana abilities can't be targeted.)
Concord — {1}{G}: Until end of turn, Seadrake Rider gets +2/+3 and must be blocked if able. Activate only during your turn, only once each turn, and only if there are four or more card types among permanents you control.
When Seafloor Cache enters and when you sacrifice it, create a Treasure token. {1}{R}, Sacrifice Seafloor Cache: Draw a card. Cycling {2}({2}, Discard this card: Draw a card.)
Although the Others had arrived in search of Heaven's Truth, they found something even better.
When Seafloor Casket enters and when you sacrifice it, target player mills two cards. {1}{U}, Sacrifice Seafloor Casket: Draw a card. Cycling {2}({2}, Discard this card: Draw a card.)
When Seafloor Shrine enters and when you sacrifice it, create a 1/1 white Merfolk creature token. {1}{W}, Sacrifice Seafloor Shrine: Draw a card. Cycling {2}({2}, Discard this card: Draw a card.)
When Seafloor Tomb enters and when you sacrifice it, exile up to two target cards from graveyards. {1}{B}, Sacrifice Seafloor Tomb: Draw a card. Cycling {2}({2}, Discard this card: Draw a card.)
When Seafloor Wreckage enters and when you sacrifice it, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {1}{G}, Sacrifice Seafloor Wreckage: Draw a card. Cycling {2}({2}, Discard this card: Draw a card.)