14413 cards found
Shark Slayer

Shark Slayer {3}{B}

Artifact Creature - Construct
When Shark Slayer enters, you may destroy target creature with mana value less than or equal to the number of artifacts you control.
“Everything here is ours for the taking, including the lives of those who stand in defiance.”
—Vyzer
3/3
  • Elmare: Into the Abyss
Sharp Eyed Sentinel

Sharp Eyed Sentinel {1}{U}{U}

Creature - Bird Warrior
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spell you cast cost {1} less to cast as long as it's not your turn.
2/2
  • Pyramids of Atuum
Sharp Urchin
Bramble Quickling

Sharp Urchin {1}{B/G}{B/G}

Creature - Human Faerie
Flash
Unveil {3}{B}{G} ({3}{B}{G}: Transform this. Unveil only as a sorcery.)
Once created, a changeling cannot conceal their nature forever.
2/3
Card has other part: Bramble Quickling
  • Feanav: The Apothecary's Progress
Sharp-Eyed Wingmate

Sharp-Eyed Wingmate {3}{U}{U}

Creature - Bird
Flying
When Sharp-Eyed Wingmate enters, you may return target creature to its owner's hand.
3/3
  • Monsters of Chikyu
Sharpened Claw

Sharpened Claw {R}

Creature - Lizard Warrior
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
0/2
  • Ophorio
Sharpened Tusks

Sharpened Tusks {3}{R}

Enchantment
Creatures you control get +1/+0.
Ferocious — At the beginning of combat on your turn, creatures you control with power 4 or greater gain trample until end of turn.
Sharuum's Council

Sharuum's Council {1}{W}{U}{B}

Artifact Creature - Vedalken Artificer
Lifelink
Each other artifact creature you control enters with an additional +1/+1 counter on it.
As treasurers to the etherium supply, the Hegemon's council ensures access to the elite and the influential.
3/3
  • Alara
Sharuum, Archmagocrat

Sharuum, Archmagocrat {2}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flash
Flying
When Sharuum, Archmagocrat enters, return to the battlefield all nonlegendary artifact cards in your graveyard that were put there from the battlefield this turn.
4/4
  • Alara
Shatter

Shatter {1}{R}

Instant
Destroy target artifact.
“My father wants to crush the humans and everything they have built. I fear that such an act will do nothing but start the cycle of war anew.”
—Princess Helgard
Shatter Facade

Shatter Facade {2}{W}

Instant
Destroy target creature if it has mana value 4 or greater. If Shatter Facade was cast from exile, destroy that creature if it has mana value 3 or less instead.
Orchestrate {B} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Shatter Mortal Conveyances

Shatter Mortal Conveyances {6}{U}

Sorcery - Revelation
Return each nonland permanent you don't control to its owner's hand.
Coalesce {6}{U}{U}{U} (You may cast this from your graveyard for {6}{U}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7/3
Shatter the Mask
Jirada, Elder of Caulte

Shatter the Mask {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Memento {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Jirada, Elder of Caulte
  • Survive the Night
Shattered Image

Shattered Image {3}{U}

Sorcery
Create a token that's a copy of target creature.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Shattered Mirrorwalker

Shattered Mirrorwalker {2}{B}{G}

Legendary Creature
Whenever a player casts a creature spell, they sacrifice a creature.
Revive—{3}{B}{G}, Sacrifice a creature. ({3}{B}{G}, Sacrifice a creature, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Oirohpo
Shattered Prison

Shattered Prison {4}{G}

Enchantment
Creatures you control can't be blocked by creatures with power 2 or less.
Whenever you tap a land for mana, add {G}.
“The land will bow to its true owners.”
—Vakavanha, Who Sees Anew
Shattered Reflection

Shattered Reflection {R}

Sorcery
Discard a card, then draw a card.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Is this who I really am?”
—Arn, Troubled Actor
  • The Stage Presents: The Neverending Act
Shattered Valkyrie

Shattered Valkyrie {4}{B}

Creature - Angel Berserker
Flying
Glorious end — When Shattered Valkyrie dies, if it was tapped, draw a card for each creature that died this turn.
Sacrifice another creature: Shattered Valkyrie gains indestructible until end of turn.
4/3
Shatterhold Crusher

Shatterhold Crusher {2}{R}{R}

Creature - Giant Warrior
Trample
Improve {1}{R} ({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Embattled creatures you control get +2/+0. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/3
  • Seasons of War
Shawl of Warding

Shawl of Warding {2}{U}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes the target of a spell or ability an opponent controls, you may return Shawl of Warding to its owner's hand. If you do, counter that spell or ability.
Equip {2}
  • Quest for the Roseblade
Shawlbinder

Shawlbinder {1}{W}

Creature - Human
When Shawlbinder enters, if you control a Desert, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/1
  • Al Tabaq
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
  • Beyond the Blackwall
Shearing Vampire

Shearing Vampire {2}{B}

Artifact Creature - Vampire Rogue
Advance {4}{B} (Cast this for {4}{B} to advance it as it enters. {4}{B}: Advance this as a sorcery.)
Whenever Shearing Vampire advances, target player discards a card.
“How about I cut that tech right out of your pretty little head?”
2/2
  • Karina's Explorations
Shed the Corporeal Form

Shed the Corporeal Form {U}

Sorcery
Create a 1/1 colorless Human creature token. Put your choice of a flying, vigilance, prowess, or hexproof counter on it. If you control a permanent with mana value 5 or greater, instead put any number of those counters and a +1/+1 counter on it.
“Embrace the change.”
  • Toll Midnight
Shedding of the Coils

Shedding of the Coils {B}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Whenever a creature you control with deathtouch deals damage to an opponent, you may sacrifice that creature. If you do, return Shedding of the Coils from your graveyard to your hand.
  • Arkadai
Sheersilk Robes

Sheersilk Robes {1}{W}

Artifact - Equipment
Equipped creature gets +1/+2 and has vigilance.
Equip {3}
“The Whitepeak patrol is now mostly a formality. Might as well look good while we're doing it.”
  • Nangjiao In Bloom