14928 cards found
Twist the Arm

Twist the Arm {1}{B}

Sorcery - Adventure
Target player loses 3 life and you gain 3 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: No-Good Gunpointer
  • Adventurers of Onora
Twisted-Heart Duelist

Twisted-Heart Duelist {2}{R}{W}

Creature - Spirit Warrior
Double strike
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Engage (This creature must be blocked each combat if able.)
2/3
  • Over the Horizon
Unbalance

Unbalance {2}{U}

Instant - Adventure
Target creature gets -5/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Highpoint Guru
  • Adventurers of Onora
Unbalancing Technique

Unbalancing Technique {1}{W}

Instant
You may pay {W} and tap an untapped Monk you control rather than pay this spell's mana cost.
The next 3 damage that would be dealt to you and/or permanents you control this turn is dealt to any target instead.
  • Adventurers of Onora
Unbudging Badger

Unbudging Badger {1}{G}

Creature - Badger Warrior
Whenever Unbudging Badger attacks, if its power is 4 or greater, it gains trample until end of turn.
“Stand behind me, little ones. By my hand, no one falls today.”
3/1
  • Adventurers of Onora
Uncaged Fury

Uncaged Fury {2}{R}

Instant
Target creature gets +1/+1 and gains double strike until end of turn. (That creature deals both first-strike and regular combat damage.)
“You'll never survive the Fang Den unless you chain down that little part of your mind that feels shame.”
—Ripper
  • Adventurers of Onora
Undermurk Scavenger

Undermurk Scavenger {2}{B}

Enchantment Creature - Shark
Bleed {1}{B} (You may cast this spell for its bleed cost if an opponent lost life this turn.)
When Undermurk Scavenger enters, you draw a card and you lose 1 life.
2/2
  • Over the Horizon
Unhappy Ending

Unhappy Ending {1}{B}

Instant
Destroy target creature with total power and toughness 8 or less.
The good guys don't always win.
  • MSEM Secret Lair Drops 544 858
  • Adventurers of Onora
Unite Against Evil

Unite Against Evil {3}{W}

Enchantment
When Unite Against Evil enters, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Menagerie — Whenever you attack, if there are five or more creature types among creatures you control, put a +1/+1 counter on target attacking creature and untap it.
  • Adventurers of Onora
Unshackled Revolutionary

Unshackled Revolutionary {2}{B}{B}

Artifact Creature - Spirit Soldier
Glitch—Sacrifice a creature. (Remove one [restriction] for each time you pay the glitch cost.)
When Unshackled Revolutionary enters, you may destroy target creature an opponent controls [with mana value 3 or less]. [You lose 3 life.]
2/1
  • Over the Horizon
Uplifting Companion

Uplifting Companion {2}{W}

Creature - Cat Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Menagerie — When Uplifting Companion enters, if there are five or more creature types among creatures you control, up to two target creatures you control gain flying until end of turn.
2/2
  • Adventurers of Onora
Uprising of the Unremarkable

Uprising of the Unremarkable {4}{W}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Exile target nonland permanent an opponent controls. If this spell was harnessed by a token, you gain 5 life.
  • Over the Horizon
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
Card has other part: Expert Heist
  • Adventurers of Onora
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Velir, End of All Worlds
El, Humble Apprentice

Velir, End of All Worlds

Legendary Planeswalker - Velir
As this permanent transforms into Velir, put four loyalty counters on it.
[+1]: Draw two cards, then discard two cards unless you discard a land card.
[–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
[–4]: Exile target permanent.
Card has other part: El, Humble Apprentice
  • Over the Horizon
Venomfrill Familiar

Venomfrill Familiar {2}{B}{B}

Creature - Plant Lizard
Deathtouch
Menagerie — When Venomfrill Familiar enters, if there are five or more creature types among creatures you control, you may destroy target creature or planeswalker.
1/3
  • Adventurers of Onora
Venture into Bleakrealm

Venture into Bleakrealm {R}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you cast an Equipment or Adventure spell, add a quest counter.
Exile the top two cards of your library, then choose one of them. You may play that card until the end of your next turn.
Until end of turn, target creature you control gets +1/+0 and gains double strike, vigilance, and indestructible.
  • Adventurers of Onora
Verdigris Behemoth
Copperhide Calf

Verdigris Behemoth

Artifact Creature - Elephant Construct
(Color indicator: Verdigris Behemoth is white and green)
Level experience, vigilance, trample
Prevent all but the first 1 damage that would be dealt to Verdigris Behemoth each turn. [5/5]
[level 3+] Whenever Verdigris Behemoth deals combat damage to a player, you may destroy target artifact or enchantment that player controls. [7/7]
2/2
Card has other part: Copperhide Calf
  • Over the Horizon
Vidal's Conjurant

Vidal's Conjurant {3}{R}

Creature - Elemental Dragon
Flying, haste
Whenever Vidal's Conjurant attacks, reveal the top six cards of your library. You may put an enchantment card with mana value 3 or less from among them onto the battlefield. If you do, sacrifice that enchantment at the beginning of the next end step. Put the rest on the bottom of your library in a random order.
3/3
  • Over the Horizon
Vir of the Starskipper

Vir of the Starskipper {W}{U}{B}{R}{G}

Legendary Creature - Human Pilot
First mate—Your starting deck contains one or more cards of exactly each color and each color pair. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
During each of your turns, you may cast a card of each color from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
5/5
  • Over the Horizon
Vitin Slagshaper

Vitin Slagshaper {3}{R}

Creature - Aetherborn Artificer
At the beginning of your end step, create an X/X colorless Construct artifact creature token, where X is the number of artifacts that were put into your graveyard from the battlefield this turn.
“Scraps from the forge can combine to make something with purpose once again.”
3/3
  • Over the Horizon
Voidtouched Nightblade

Voidtouched Nightblade {B}

Creature - Elf Rogue
Voidtouched Nightblade can't block.
Simulacrum (When this creature dies, exile it from your graveyard. If you do, create a token that is a copy of it except it is a colorless 1/1 Crystal Elf Rogue artifact creature.)
2/1
  • Over the Horizon
Warchief of the Goriana

Warchief of the Goriana {6}{G}

Creature - Ox Warrior
Motivate 3 (When this creature enters, you may motivate target creature with lesser power than this by putting three +1/+1 counters on it.)
At the beginning of combat on your turn, you may have target creature you control gain vigilance until end of turn.
5/5
  • Over the Horizon
Ward-Lost Hermit

Ward-Lost Hermit {2}{U}

Creature - Dwarf Crab
When Ward-Lost Hermit enters, mill three cards.
{2}, {T}, Sacrifice Ward-Lost Hermit: Return target instant or sorcery card from your graveyard to your hand.
1/4
  • Over the Horizon
Wasteland Rabblerousers

Wasteland Rabblerousers {3}{R}{R}

Creature - Orc Nomad Warrior
Haste
When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
5/5
  • Over the Horizon