When Driver of Hordes enters, create a tapped 2/2 black Zombie creature token. Unearth {3}{B}({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
Whenever Dryad of Rippling Leaves enters or you draw a card except during your draw step, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
Vigilance Whenever an opponent casts a spell, create a Treasure token unless that player pays {1}, then create a 1/1 white Merfolk creature token unless that player pays {1}. {W}{U}{B}{R}{G}, {T}: Other creatures you control get +3/+3 and gain vigilance and indestructible until end of turn.
As Duke Gerard Hoff enters, an opponent gains control of it. Duke Gerard Hoff can't attack its owner or planeswalkers that player controls. Creatures your opponents control get +2/+1.
The man who turned his own wedding into a traitor's plot.
This spell costs {1} less to cast for each noncreature, nonland permanent you don't control. When Earthform Pachyderm enters, destroy target noncreature, nonland permanent. Its controller creates a 3/3 green Elephant creature token.
Defender Civilized — {T}: Edge of the Empires deals 1 damage to each opponent. Activate only if you control an artifact, a creature, and an enchantment.
{W}{B}, {T}: Exile target nonland permanent until Ediam, the Inside Man leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Flying Civilized — Whenever Edifice Overseer attacks, if you control an artifact, a creature, and an enchantment, other attacking creatures you control gain flying until end of turn.
Double strike Whenever Eldan Jackson deals combat damage, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
“This could be the day that I die. May as well live it up.”
At the beginning of your upkeep, you may search your library for a permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
Defender, reach {T}, Discard a card: Create a 0/2 red and green Scarecrow creature token with defender and reach. {R}{G}, {T}: Embergourd Scarecrow deals X damage to target player or planeswalker, where X is the number of creatures with defender you control.
At the beginning of combat on your turn, create a 1/1 red Nomad creature token with haste. At the beginning of your upkeep, if you control five or more creatures, you may transform Emerabi and Sunnula.
When Emerging Ankulim enters, return each non-Elemental creature to its owner's hand, then Emerging Ankulim deals damage to each player equal to the number of cards in that player's hand.
When Emirik Invigilator enters, exile target creature an opponent controls until Emirik Invigilator leaves the battlefield. Fleeting {W}(You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
Flying When Emissary of the Wicked enters, you lose 4 life. Revive {2}{B}{B}({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)