1162 cards found
Volta the Innovator

Volta the Innovator {1}{U}{U}

Legendary Planeswalker - Volta
Whenever you innovate, put a loyalty counter on Volta the Innovator. (You innovate as you cast a spell, draw a card, or have a land enter beyond the first of each in a turn.)
[–2]: If you would draw a card this turn beyond the first, draw twice that many cards instead.
[–3]: Whenever you cast your second spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
  • MSEM Masters Cube
Volta, Construct Consultant

Volta, Construct Consultant {1}{U}{U}

Legendary Planeswalker - Volta
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
[+1]: Untap up to one target artifact you control.
[–2]: Draw three cards. Then discard two cards unless you discard an artifact card.
Loyalty:
3
Vorreia, Farseer

Vorreia, Farseer {1}{G}{G}

Legendary Planeswalker - Vorreia
[+1]: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[–3]: You get an emblem with “{1}{G}: You may play an additional land this turn.”
[–6]: Creatures you control gain trample and have base power and toughness X/X until end of turn, where X is the number of lands you control.
Loyalty:
3
  • K15 Core Set
Vosh, the Champion

Vosh, the Champion {R}{W}

Legendary Creature - Orc Warrior Avatar
Whenever Vosh, the Champion attacks, if he's equipped, upgrade each attacking creature you control. (Give each one of the listed counters it doesn't already have. Upgrades are independent.)
• +1/+1
• First strike
• Menace
• Trample
• Lifelink
• Prowess
2/2
  • Arkadai
Vune, the Facemaker

Vune, the Facemaker {1}{U}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
{1}{G/U}: Vune, the Facemaker becomes a copy of target creature you control, except its name is Vune, the Facemaker, it's legendary, and it has changeling and this ability. Activate only as a sorcery.
2/1
  • Seasons of War
Vythraktos, Master Necromancer

Vythraktos, Master Necromancer {1}{B}{B}

Legendary Creature - Human Wizard
Whenever another non-Zombie creature you control dies, create a tapped 2/2 black Zombie creature token.
{B}, Sacrifice a creature: Target creature gains deathtouch until end of turn.
2/2
Vyzer, the Fallen Despot

Vyzer, the Fallen Despot {3}{B}{R}

Legendary Artifact Creature - Construct
{T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. That creature salvages a card. (Exile one from your graveyard until that creature leaves the battlefield. Whenever that creature deals combat damage to a player, put a card it salvaged into your hand.)
4/4
  • Elmare: Into the Abyss
Wang Xi, Wishes on the Wind

Wang Xi, Wishes on the Wind {2}{W}{U}

Legendary Creature - Drake
Flying, ward {3}
Inspired — Whenever Wang Xi becomes untapped, choose a nonbasic card name, then reveal the top five cards of your library. Put all cards with the chosen name from among them into your hand and the rest on the bottom of your library in any order.
4/3
  • Nangjiao In Bloom
Warden of Distortion

Warden of Distortion {3}{B}{B}

Legendary Creature - Nightmare Dragon
Flying
If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
4/4
Warden of Lives

Warden of Lives {4}{R}{W}

Legendary Creature - Phoenix Avatar
Flying
Whenever Warden of Lives attacks, you may cast a creature card from your graveyard. If you do, that creature enters tapped and attacking.
If Warden of Lives would die, it phases out instead.
4/3
Warden of Seas

Warden of Seas {4}{W}{U}

Legendary Creature - Bird Avatar
Flying, vigilance
When Warden of Seas enters, tap all other creatures.
Each opponent can't untap more than one nonland permanent during each of their untap steps.
4/5
  • Monsters of Chikyu
Warden of Time

Warden of Time {G}{U}

Legendary Creature - Faerie
Flash
Flying
If an effect an opponent controls would cause them to take an extra turn, you take an extra turn instead.
{G}{U}: Return another creature you control to its owner's hand. Activate this ability only once each turn.
2/2
Warhound Shuja

Warhound Shuja {1}{R/W}{R/W}

Legendary Creature - Hound Warrior
Whenever Warhound Shuja attacks, look at the top three cards of your library. You may put a creature card with mana value less than or equal to Shuja's power from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in any order.
2/3
Wei Ji, Dawn and Dusk

Wei Ji, Dawn and Dusk {1}{G/W}{B}

Legendary Planeswalker - Ji
[+1]: Until your next turn, when up to one target creature dies, return a creature card with lesser mana value from your graveyard to the battlefield tapped.
[–1]: Target player discards a card. When they do, return a card with equal mana value from your graveyard to your hand.
[–2]: You may sacrifice a creature. When you do, exile target nonland permanent.
Loyalty:
3
  • Panxiou
Wei Ji, Life's Rhythm

Wei Ji, Life's Rhythm {2}{B}{G}

Legendary Planeswalker - Ji
[0]: Create a 2/2 green Panda Bear Monk creature token with “When this creature dies, put a loyalty counter on a Ji planeswalker you control.”
[–2]: Each player sacrifices a nonland permanent. You may return a nonland permanent card from your graveyard to your hand.
[–6]: You get an emblem with “Whenever a permanent you control dies, you may search your library for a card that shares a card type with that permanent and put it onto the battlefield, then shuffle.”
Loyalty:
4
  • Nangjiao In Bloom
Weku, Malignity Spirit

Weku, Malignity Spirit {2}{B}{B}

Legendary Creature - Spirit Demon
Flying, deathtouch
{2}{B}{B}, Exile Weku, Malignity Spirit from your graveyard with four pact counters on him: You draw four cards and you gain 4 life.
At the beginning of your upkeep, if Weku is exiled with a pact counter on him, remove a pact counter from him. Then if Weku has no pact counters on him, you lose the game.
4/4
  • Road to Carü Mapu
What Remains of Samuel Quinn

What Remains of Samuel Quinn {X}

Legendary Creature - Ooze Horror
(Color indicator: What Remains of Samuel Quinn is green)
You may cast What Remains of Samuel Quinn from your graveyard and from the battlefield. It costs {G}{G} more to cast this way.
What Remains of Samuel Quinn enters with your choice of X counters from among +1/+1, vigilance, reach, and trample.
Some bodies are meant to stay missing.
0/0
  • Toll Midnight
Whitney Banks, Ace Mechanic

Whitney Banks, Ace Mechanic {G}

Legendary Creature - Human Warrior
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Other creatures you control have improve {1}.
“Cheat me like that again and I'll fix more than just your ride, scurf.”
1/1
  • Toll Midnight
Winmeari, Glorian Defector

Winmeari, Glorian Defector {3}{W}{B}

Legendary Planeswalker - Winmeari
[+1]: Until end of turn, Winmeari, Glorian Defector becomes a 4/4 Angel creature with flying and lifelink that's still a planeswalker. Prevent all damage that would be dealt to her this turn.
[0]: Create a 2/2 black Zombie creature token.
[–1]: You get an emblem with “Attacking creatures your opponents control must attack a Winmeari planeswalker if able.”
Loyalty:
4
  • MSEM Masters: Jumpstart
Winona, the Heretic

Winona, the Heretic {1}{R}{G}

Legendary Planeswalker - Winona
[+1]: Add {R} or {G}. You can't spend this mana to cast an Elf spell.
[–2]: Winona, the Heretic deals 4 damage to any target. If that target is an Elf, Winona deals 4 damage to that Elf's controller.
[–6]: Until end of turn, any time you could cast an instant, you may pay {R}. When you do, Winona deals 2 damage to any target.
Loyalty:
2
  • Sparks of a Multiverse
Wira Inti, Skyfather

Wira Inti, Skyfather {4}{W}{W}{U}{U}

Legendary Enchantment Creature - God
Enchantments you control have hexproof.
Wira Inti, Skyfather can't attack or block unless you control five or more enchantments.
At the beginning of combat on your turn, up to two other target enchantments you control each become a creature in addition to their other types and have flying, vigilance, and base power and toughness 4/4.
10/10
  • Road to Carü Mapu
Wise Farseer Chini

Wise Farseer Chini {3}{G}{U}

Legendary Creature - Squirrel Scout
When Wise Farseer Chini enters, create a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
3/3
Card has other part: Apex
  • Kahembo: Olde Dawn
Witch-Queen Yarag

Witch-Queen Yarag {W}{U}{B}

Legendary Creature - Hag Noble Wizard
Prowess
Curse spells you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Whenever you cast a Curse spell, you may draw a card.
2/4
Witchfinder Artur

Witchfinder Artur {1}{U}{B}{R}

Legendary Creature - Human Inquisitor
Whenever Witchfinder Artur enters or attacks, each opponent mills two cards and loses 2 life.
Whenever you cast an instant or sorcery spell, you may exile target instant or sorcery card with mana value less than that spell's mana value from an opponent's graveyard. If you do, cast a copy of the exiled card without paying its mana cost.
4/5
  • MSEM Masters: Legends
Wu, the Shackled

Wu, the Shackled {2}{G}{U}{R}

Legendary Creature - Centaur Druid
When Wu, the Shackled enters, you may have an opponent gain control of it. If you do, draw two cards.
At the beginning of your upkeep, if you don't own Wu, it fights another target creature you control and its owner draws a card.
5/4
  • High Noon