15282 cards found
Chosen of Bal

Chosen of Bal {2}{B}{B}

Sorcery
Return target creature card with power less than or equal to your fealty to Swamps from your graveyard to the battlefield. (Each Swamp you control counts towards your fealty to Swamps.)
  • Al Tabaq
Ciel's Cavalry

Ciel's Cavalry {3}{R}

Creature - Human Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Under the Raider King's rule, his allies felt no fear. His enemies, however, live in terror.
4/2
  • Riddles of Revio
Cinder Arrows

Cinder Arrows {1}{R}

Instant
Cinder Arrows deals 3 damage to target creature.
“Why spend all that pitch and preparation time when you can just cut out the middle man?”
—Tuli-Nen, Culi-Sae flamebender
  • Glacia: Hail to the Queen
Circus Firebreather

Circus Firebreather {R}

Creature - Human Wizard
{1}{R}: Circus Firebreather gets +1/+0 until end of turn.
Creation of fire is far more simple than it seems.
1/1
  • Spark of Revolution
Claimed by the Mists

Claimed by the Mists {3}{U}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Target creature's owner puts it on the top or bottom of their library.
3 | Return a creature card from your graveyard to your hand.
  • Panxiou
Clairvoyant Insight

Clairvoyant Insight {3}{U}

Instant
Draw two cards.
Cycling {2} ({2}, Discard this card: Draw a card.)
“The portents have changed. Alara's fate is awash with a golden light, blinding, all-consuming . . . We must consult the Hegemon.”
  • Alara
Clairvoyant Koi

Clairvoyant Koi {1}{U}

Creature - Fish
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shigurei's powers were stripped from him, they radiated throughout the waters, saturating even the most mindless of its denizens.
2/1
  • Surging Tide
Clairvoyant Mage

Clairvoyant Mage {2}{U}

Creature - Human Wizard
When Clairvoyant Mage enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/2
  • Khaliz-Dorahn
Clan Maldoon Healer

Clan Maldoon Healer {W}

Creature - Dwarf Cleric
Whenever another creature you control enters, you gain 1 life.
{4}{W}: Return another target creature you control to its owner's hand.
“We'll take on the lot o' ye!”
1/1
  • Over the Horizon
Claret Gorger
Wanton Cleaver

Claret Gorger {B/R}{B/R}

Creature - Human Vampire
Haste
Claret Gorger can't block.
Unveil {2}{B}{R} ({2}{B}{R}: Transform this. Unveil only as a sorcery.)
A life of hunger; first food, now blood.
2/1
Card has other part: Wanton Cleaver
  • Feanav: The Apothecary's Progress
Clashborn Stormling

Clashborn Stormling {2}{U}

Creature - Elemental
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Even though Savrios was able to prevent the clashes from destroying them, he couldn't stop the creature that emerged from them.
2/3
  • Aftermath
Claustrophobia

Claustrophobia {1}{U}{U}

Enchantment - Aura
Enchant creature
When Claustrophobia enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dark Seas of Shiryen
Claw Crusher

Claw Crusher {1}{G}

Creature - Cat Warrior
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
The greatest crimes of all are rewarded with the shattering of claws, removing a cat's most trusted line of defense.
3/1
  • Oirohpo
Cleansing Cleric

Cleansing Cleric {1}{W}

Creature - Dwarf Cleric
{W}, {T}: Tap target creature.
“Our sworn enemies for generations, and suddenly they bring a gift of gold? Do you not find it suspicious? Turn them away, or we will surely all suffer.”
2/1
  • Dark Seas of Shiryen
Cleansweep

Cleansweep {1}{U}

Sorcery
Return target nonland permanent to its owner's hand.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Clear the Way Home

Clear the Way Home {3}{G}

Sorcery - Revelation
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle.
Coalesce {7}{G} (You may cast this from your graveyard for {7}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Rail War
Cleave

Cleave {1}{R}

Instant
Cleave deals 1 damage to each opponent and 1 damage to each creature and planeswalker your opponents control.
It's hard to dodge a whirlwind of steel.
  • Seasons of War
Clever Diversion

Clever Diversion {1}{U}

Instant
Return target creature you control and target creature you don't control to their owners' hands.
“When all else fails, there's always the old ‘What's that behind you?' trick.”
  • Khaliz-Dorahn
Climber's Gear

Climber's Gear {1}

Artifact - Equipment
Equipped creature has flying.
Equip {3}
  • Harvest Festival
Climber's Outfit

Climber's Outfit {G}

Artifact - Equipment
When Climber's Outfit enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature has reach.
Equip {1}
  • End of Wollensie
Cling to Undeath

Cling to Undeath {2}{B}

Sorcery
Create a 2/2 black Zombie creature token.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
“Immortality demands utmost desperation.”
—Grazol Droth, lich lord of Unx
  • Alara
Clinging Mire

Clinging Mire {2}{B}

Instant
Target creature gets -4/-4 until end of turn.
Once you've wandered into the northern marshes, there's only one way back out.
  • Oirohpo
Clocktower Hideout

Clocktower Hideout

Land
Clocktower Hideout enters tapped.
When Clocktower Hideout enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {B} or {R}.
  • The Empty Throne of Feanav
Clockwork Artifice

Clockwork Artifice {3}{U}

Sorcery
Create a 0/0 blue Construct artifact creature token. Put X +1/+1 counters on it, where X is one plus the total number of noncreature, nonland cards in your graveyard.
Many have tried and failed to replicate the spells that brought the Adamant Legion to life.
  • Seasons of War
Close Escape

Close Escape {2}{U}

Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
The group ran as far away from the Deadlands as they could, knowing their lives depended on it.
  • Aftermath