15897 cards found
Forsake

Forsake {2}{W}

Sorcery
Exile all creatures with power 4 or greater.
The sun set upon Festenya's newest orphan. She'd never see it rise again.
  • Karina's Explorations
Forsaken Getaway

Forsaken Getaway

Land
{T}: Add {C}.
{T}, Reappropriate: Add {W} or {B}. (Exile exactly two cards from your hand and/or graveyard.)
Vacation homes near the wilderness were among the first buildings to be abandoned by the wealthy and harvested by the rest.
  • Lovi Awoken
Forsaken Mausoleum

Forsaken Mausoleum {1}

Artifact
When this artifact enters, exile up to one target card from a graveyard.
{2}, {T}, Sacrifice this artifact: Exile up to one target card from a graveyard. Target player creates a tapped 2/2 black Zombie creature token.
Even sacred places aren't safe any more.
  • The Petals Wilt
Forsaken Palace

Forsaken Palace

Land
{T}: Add {B} or {G}. You lose 1 life unless you have less life than an opponent.
Routed to the Kinsang wilds, the Mantid scheme reluctantly with maligned spirits, each ever-threatening to eat the other.
  • Panxiou
Forsaken Shores

Forsaken Shores {3}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, they lose 1 life and each of their opponents gains 1 life.
{4}{B}, Sacrifice Forsaken Shores: Enchanted player loses 3 life and you gain 3 life.
  • Dark Seas of Shiryen
Fortified Flightsuit

Fortified Flightsuit {2}

Artifact - Equipment
Equipped creature gets +0/+2 and has flying.
Equip {2}
The lift is great as long as you mind the flames or don't mind the fall.
  • Oirohpo
Fortified Village

Fortified Village

Land
As Fortified Village enters, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters tapped.
{T}: Add {G} or {W}.
Fortress Arena

Fortress Arena

Land
Fortress Arena enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}, Sacrifice Fortress Arena: Draw a card.
The Kolophon forges both hope and the heroes that carry it in their hearts.
  • Theros Triumphant
Fortune Charm

Fortune Charm {1}

Artifact
{T}, Sacrifice Fortune Charm: Look at the top two cards of your library, then put them back in any order. Draw a card.
Fortune and Glory

Fortune and Glory {W}{B}

Enchantment
Whenever two or more creatures you control deal combat damage to a player, you gain 3 life and create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
Whenever you sacrifice your second permanent each turn, you draw a card and you lose 1 life.
  • Elmare: Into the Abyss
Fortune's Favored

Fortune's Favored {3}{R}{R}

Instant
Each player discards their hand. Draw up to two hands of seven cards. Shuffle all but one of your hands into your library. Each other player draws seven cards.
“Share the spoils, but always keep the best for yourself.”
—Damaris Alfahir
  • Seasons of War
Fortune's Fusillade

Fortune's Fusillade {4}{R}{R}

Sorcery
Fortune's Fusillade deals X damage divided as you choose among any number of targets, where X is the number of Pirates and Rogues you control plus the number of instant and sorcery cards in your graveyard.
As Yaran's Aravanti fleet swarmed the Yron Bay, and all looked lost, Captain Sofia's flagship swept in with the tide—cannons blazing with deliverance.
  • The Petals Wilt
Fortune's Mark

Fortune's Mark {3}{W}

Enchantment - Aura
Enchant creature
When this enchantment enters, surveil 2.
Enchanted creature gets +2/+2 and has lifelink.
“The crew calls me blessed by fate. I fear instead I'm cursed to live to see everyone I care for die.”
—Captain Sofia
  • The Petals Wilt
Fortunous Flames

Fortunous Flames {1}{R}

Sorcery
If you cast this spell from exile, it deals 7 damage to target creature. Otherwise, return Fortunous Flames to your hand, then reveal a card from your hand at random.
Prophecy {R} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Over the Horizon
Foster the Future

Foster the Future {2}{G}

Enchantment
When Foster the Future enters, create a 3/3 red Panda creature token.
Panda creatures and Mao planeswalkers you control have “+2: Target creature you control gains vigilance until end of turn” and “-4: Creatures you control get +1/+1 and gain trample until end of turn.”
  • Nangjiao In Bloom
Fourth Eye Dealings

Fourth Eye Dealings {2}{U}{B}

Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
{4}{U}{B}, Exile four other cards from your graveyard: Return Fourth Eye Dealings from your graveyard to your hand.
  • Arkadai
Foxflame

Foxflame {1}{W}

Instant
Foxflame deals 4 damage divided as you choose among up to one target attacking creature and up to one target blocking creature.
The fox spirits are inherently peaceful, resorting to fiery violence only when absolutely necessary.
  • Surging Tide
Fracking Factory

Fracking Factory {2}{R}

Artifact
{T}, Sacrifice an artifact or creature: Fracking Factory deals 2 damage to each opponent. Activate only as a sorcery.
“What happens when we run out? Buddy, that sounds like a you problem.”
Fractal Findings

Fractal Findings {1}{U}

Enchantment
When Fractal Findings enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, you may draw a card, then discard a card. (You make this choice before drawing a card from the Clue.)
  • Kaleidoscope
Fractal Meditation

Fractal Meditation {3}{U}

Sorcery
Draw three cards, then discard a card.
“Find tranquility in chaos. A single moment to refocus is all you need to win.”
—Jessica Turin, Battlemage
  • Discoveries of Akieva
Fractured Illusion

Fractured Illusion {1}{U}{R}

Instant
Choose any target. Change the text of target instant or sorcery spell to “This spell deals 3 damage to the chosen target. Draw a card.”
“The land has spoken, your shield broken. I'll be the last to fall for your tricks.”
  • Kahembo: Olde Dawn
Fractured Persona

Fractured Persona {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has base power and toughness 0/1 and loses all abilities and creature types.
{2}{U}: Return Fractured Persona to its owner's hand.
  • Toll Midnight
Fractured Reach

Fractured Reach

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only during an opponent's turn.
Fracturing Swipe

Fracturing Swipe {2}{G}{G}

Sorcery
Destroy target noncreature, nonland permanent. (Destroying a battle doesn't remove counters from it.)
Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Alkabah: The Rise of Soli
Fragment Mind

Fragment Mind {1}{U}

Instant
Glitch {U} (Remove one [restriction] for each time you pay the glitch cost.)
Counter target [noncreature] spell [unless its controller pays {2}].
“Of course Zarad plans to betray me. That's how I know he's worth listening to.”
—Xenocrata
  • Arkadai