14928 cards found
Spell Dilution

Spell Dilution {2}{U}

Instant
Choose target spell. Scry 3, then reveal the top card of your library. Counter the chosen spell unless its controller pays {X}, where X is that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Pyramids of Atuum
Sphinx of Riddles

Sphinx of Riddles {5}{U}{U}

Legendary Creature - Sphinx
Flying
When Sphinx of Riddles enters, secretly choose a card name. You may reveal the chosen name any time.
Whenever a spell an opponent controls with the chosen name resolves, you may draw two cards.
5/7
  • Pyramids of Atuum
Streaming Waters

Streaming Waters {U}{U}

Sorcery
Return target creature to its owner's hand.
Draw a card.
The pyramids are known for their manifold, malicious traps.
  • Pyramids of Atuum
Through the Dust

Through the Dust {4}{U}{U}{U}

Enchantment
When Through the Dust enters, it becomes an Aura with enchant creature. Reveal the top seven cards of your library, put a creature card revealed this way onto the battlefield and attach Through the Dust to it. Then put the rest on the bottom of your library in any order. When Through the Dust is no longer on the battlefield, enchanted creature's controller sacrifices it.
Mirage {1}{U}{U}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Wachet Charm

Wachet Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Draw a card.
  • Pyramids of Atuum
Wall of Fog

Wall of Fog {U}

Creature - Wall Illusion
Defender (This creature can't attack.)
Mirage {0} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
0/3
  • Pyramids of Atuum
Amosis Charm

Amosis Charm {B}

Sorcery
Choose one —
• Target opponent discards a card.
• Amosis Charm deals 1 damage to any target and you gain 1 life.
  • Pyramids of Atuum
Avatar of Amosis

Avatar of Amosis {2}{B}{B}

Creature - Avatar
Deathtouch
Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.)
When Avatar of Amosis enters, if tribute wasn't paid, you may destroy target creature.
2/2
  • Pyramids of Atuum
Depraved Disciple

Depraved Disciple {B}

Creature - Human Cleric
{T}, Exile a card from your graveyard: Add {B}.
Many priests are humble followers of their god. Others prefer to be worshiped as such themselves.
1/1
  • Pyramids of Atuum
Descendant of Caaseb

Descendant of Caaseb {4}{B}

Creature - Snake
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
At the beginning of your upkeep you lose life equal to the number of +1/+1 counters on Descendant of Caaseb.
4/5
  • Pyramids of Atuum
Desert Slaughterer

Desert Slaughterer {B}

Creature - Human Warrior
Desert Slaughterer can't block.
{B}, Remove a +1/+1 counter from a creature you control: Return Desert Slaughterer from your graveyard to the battlefield with a +1/+1 counter on it.
2/1
  • Pyramids of Atuum
Despise

Despise {B}

Sorcery
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
“You dare disobey your god?”
—Achet-Aton
  • Pyramids of Atuum
Doomed Journey

Doomed Journey {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player discards a card.
  • Pyramids of Atuum
Double Arming

Double Arming {B}{B}

Enchantment - Aura
Enchant creature
When Double Arming enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has menace.
{5}: Return Double Arming to its owner's hand.
  • Pyramids of Atuum
Essence Dehydration

Essence Dehydration {2}{B}

Enchantment
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Is there a more gruesome sight than your own life pouring out of your body?
  • Pyramids of Atuum
Gates to the Afterlife

Gates to the Afterlife {1}{B}{B}

Creature - Wall
Defender (This creature can't attack.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Sealing the tombs' vally, they represent the border between the living and the dead.
1/6
  • Pyramids of Atuum
Giant Scarab

Giant Scarab {4}{B}

Creature - Insect
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Some scarabs don't even leave behind the bones of their victims.
2/2
  • Pyramids of Atuum
Gruesome Transport

Gruesome Transport {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
“If they wouldn't want to get hurt, they wouldn't get into my way.”
—Achet-Aton
  • Pyramids of Atuum
Haggard Jackal

Haggard Jackal {2}{B}

Creature - Zombie Hound
Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)
When Haggard Jackal enters, if tribute wasn't paid, each opponent discards a card.
2/2
  • Pyramids of Atuum
Kill the Competition

Kill the Competition {3}{B}{B}

Sorcery
Destroy target creature. If you do, you may put a +1/+1 counter on a creature you control.
The priests of Atuum know more gods than there are stars in the sky. The existence of rivalry is to be expected.
  • Pyramids of Atuum
Lasis Persecutor

Lasis Persecutor {B}

Creature - Human Rogue
Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)
When Lasis Persecutor enters, if tribute wasn't paid, it gains deathtouch. (This effect lasts indefinitely.)
1/1
  • Pyramids of Atuum
Menes, the Great Pyramid

Menes, the Great Pyramid {4}{B}{B}{B}

Legendary Planeswalker - Fortress
Whenever one or more creatures attack Menes, the Great Pyramid, create a tapped 2/3 black Mummy creature token.
[+1]: You get an emblem with “Black creatures you control get +1/+1.”
[–3]: Exile target creature card from a graveyard. Create a tapped token that's a copy of it except it's a black Mummy.
Loyalty:
5
  • Pyramids of Atuum
Mummification

Mummification {B}

Instant
As an additional cost to cast this spell, exile a creature card from your graveyard.
Create a tapped 2/3 black Mummy creature token.
  • Pyramids of Atuum
Njel Crocodile

Njel Crocodile {1}{B}

Creature - Crocodile
When Njel Crocodile enters, you may have it fight target creature. (Each deals damage equal to its power to the other.)
A dignified descendant of Senmut to some, a ferocious beast to others.
2/1
  • Pyramids of Atuum
Poisoned Well

Poisoned Well {2}{B}

Sorcery
Search your library for a land card and put that card onto the battlefield tapped with a venom counter on it. It gains “Whenever this land is tapped for mana, you lose 1 life.” Then shuffle.
On Atuum, there exists no greater crime.
  • Pyramids of Atuum